Player Matchup

Da Ji
Da Ji
H29423
Da Ji
Level 99
God Stats
5W - 4L
1,498 SR
Queue Stats
178W - 174L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Hermanico_Ethan
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 193L
1,550 Elo+
Party 2
Merlin
Merlin
La_Saga_Mindolos
Merlin
Level 142
God Stats
1W - 1L
1,522 SR
Queue Stats
78W - 79L
1,502 Elo+
Party 1
Cerberus
Cerberus
Sixzui-_-
Cerberus
Level 124
God Stats
6W - 3L
1,395 SR
Queue Stats
297W - 298L
1,450 Elo+
Party 2
Anhur
Anhur
iker_alicante1
Anhur
Level 64
God Stats
24W - 16L
1,632 SR
Queue Stats
62W - 61L
1,560 Elo+
Party 1
Team Averages
Level 110
1,509 SR
1,510 Elo+

VS

Team Averages
Level 107
1,594 SR
1,532 Elo+
Mercury
Mercury
Av Jazz 17
Mercury
Level 129
God Stats
8W - 7L
1,502 SR
Queue Stats
247W - 254L
1,470 Elo+
Solo
Anubis
Anubis
SkYzZ_MaNiaA
Anubis
Level 69
God Stats
5W - 3L
1,789 SR
Queue Stats
140W - 134L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Urinelle_Milch
Kukulkan
Level 134
God Stats
13W - 12L
1,541 SR
Queue Stats
611W - 580L
1,523 Elo+
Solo
Danzaburou
Danzaburou
VindalooSpicyPoo
Danzaburou
Level 81
God Stats
61W - 43L
1,558 SR
Queue Stats
63W - 49L
1,519 Elo+
Party 3
Terra
Terra
WeepyBoii
Terra
Level 122
God Stats
54W - 40L
1,579 SR
Queue Stats
168W - 137L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
H29423
Da Ji
14
5 / 5 / 2
9,805
467
8,849
14,803
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Hermanico_Ethan
Gilgamesh
13
0 / 2 / 3
8,546
407
7,208
16,379
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 3 / 3
10,873
518
6,334
12,260
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Sixzui-_-
Cerberus
16
2 / 4 / 4
10,277
489
9,306
21,150
20,016
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 4 / 1
9,856
469
7,329
12,965
4,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Av Jazz 17
Mercury
20
10 / 1 / 2
12,678
604
14,610
14,226
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
1 / 4 / 3
10,521
501
13,625
15,192
7,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
18
2 / 2 / 4
11,408
543
11,306
6,851
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
VindalooSpicyPoo
Danzaburou
18
3 / 2 / 4
11,743
559
8,076
12,706
5,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
WeepyBoii
Terra
16
1 / 1 / 7
10,196
486
5,481
11,294
9,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
17
18
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Av Jazz 17
Mercury
10
1
2
11
L
Da Ji
H29423
Da Ji
5
5
2
1.2
L
Gilgamesh
Hermanico_Ethan
Gilgamesh
0
2
3
0.75
L
1
3
3
0.83
L
Cerberus
Sixzui-_-
Cerberus
2
4
4
1
W
Anubis
1
4
3
0.63
W
Kukulkan
2
2
4
2
W
Danzaburou
VindalooSpicyPoo
Danzaburou
3
2
4
2.5
W
Terra
WeepyBoii
Terra
1
1
7
4.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
53,098
77,557
Taken
60,269
52,487
Mitigated
30,958
17,680
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Av Jazz 17
Mercury
14,610
8,933
0
1,889
14,226
6,260
656
1,634
12,389
0
109,437
L
Da Ji
H29423
Da Ji
8,849
2,290
0
705
14,803
5,059
112
4,042
10,761
0
56,589
L
Gilgamesh
Hermanico_Ethan
Gilgamesh
7,208
1,214
0
2,087
16,379
17,396
0
5,828
10,551
242
27,789
L
6,334
403
235
3,004
12,260
5,163
449
5,974
6,286
98,455
0
L
Cerberus
Sixzui-_-
Cerberus
9,306
1,051
0
7,644
21,150
20,016
0
10,475
10,675
67,916
0
W
Anubis
13,625
1,135
0
6,070
15,192
7,154
579
7,361
7,831
65,161
0
W
Kukulkan
11,306
560
0
1,278
6,851
2,903
654
2,435
4,416
91,412
0
W
Danzaburou
VindalooSpicyPoo
Danzaburou
8,076
3,274
0
5,413
12,706
5,148
3,299
1,225
11,481
0
89,408
W
Terra
WeepyBoii
Terra
5,481
392
1,193
1,508
11,294
9,493
0
3,053
8,203
28,514
0
L
7,329
3,585
0
4,005
12,965
4,853
1,126
4,093
8,872
0
65,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
56,546
632
Minions Killed
606
0
Camps Cleared
0
1,894,742
Distance Traveled
2,112,714
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,678
604
128
6
0
503,030
2
L
Da Ji
9,805
467
85
4
0
407,350
5
L
Gilgamesh
8,546
407
41
2
0
413,681
1
L
Merlin
10,873
518
200
10
0
357,479
4
L
Cerberus
10,277
489
181
9
0
344,792
0
W
Anubis
10,521
501
123
6
0
357,650
1
W
Kukulkan
11,408
543
173
8
0
415,093
2
W
Danzaburou
11,743
559
153
7
0
385,730
2
W
Terra
10,196
486
29
1
0
451,211
6
L
Anhur
9,856
469
125
6
0
371,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role