Player Matchup

Chiron
Chiron
J_Doran_1993
Chiron
Level 127
God Stats
40W - 22L
1,699 SR
Queue Stats
753W - 749L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KaZacH094
Morgan Le Fay
Level 133
God Stats
9W - 14L
1,493 SR
Queue Stats
186W - 215L
1,409 Elo+
Solo
Khepri
Khepri
xMettigel69x
Khepri
Level 149
God Stats
3W - 0L
1,709 SR
Queue Stats
85W - 113L
1,444 Elo+
Solo
Team Averages
Level 136
1,633 SR
1,484 Elo+

VS

Team Averages
Level 77
1,500 SR
1,407 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SkyZze-Exotic
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,344 Elo+
Solo
Mercury
Mercury
fuzyonic
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
7 / 1 / 4
10,955
730
14,736
9,019
3,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
KaZacH094
Morgan Le Fay
16
5 / 1 / 6
10,810
721
13,888
9,889
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 3 / 11
9,518
635
3,893
12,291
12,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 1 / 3
10,043
670
7,806
17,009
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 2
9,168
611
5,895
9,650
3,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
fuzyonic
Mercury
11
1 / 9 / 1
8,623
575
2,798
12,350
4,115
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
3
3.5
W
Chiron
7
1
4
9
W
Morgan Le Fay
KaZacH094
Morgan Le Fay
5
1
6
8
L
2
2
2
1.5
L
Mercury
fuzyonic
Mercury
1
9
1
0.17
W
Khepri
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
16,499
31,199
Taken
39,009
20,565
Mitigated
28,129
10,146
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,806
845
0
3,036
17,009
20,606
122
7,210
9,799
29,862
0
W
Chiron
14,736
8,758
1,515
2,980
9,019
3,507
2,295
4,460
4,559
0
50,421
W
Morgan Le Fay
KaZacH094
Morgan Le Fay
13,888
822
0
2,066
9,889
4,444
634
3,859
6,030
65,255
0
L
5,895
283
1,987
2,821
9,650
3,408
0
4,523
5,127
34,672
0
L
Mercury
fuzyonic
Mercury
2,798
552
350
385
12,350
4,115
97
6,048
6,302
0
16,095
W
Khepri
3,893
711
1,085
2,500
12,291
12,614
177
5,382
6,909
12,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
27,834
182
Minions Killed
125
0
Camps Cleared
0
880,453
Distance Traveled
815,844
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,043
670
45
3
0
283,469
4
W
Chiron
10,955
730
81
5
0
283,145
2
W
Morgan Le Fay
10,810
721
87
6
0
308,378
1
L
Ra
9,168
611
47
3
0
274,901
1
L
Mercury
8,623
575
33
2
0
257,474
3
W
Khepri
9,518
635
14
1
0
288,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role