Player Matchup

Anhur
Anhur
FaNa_50
Anhur
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 10L
1,209 Elo+
Party 2
Raijin
Raijin
KibaSan_
Raijin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,138 Elo+
Party 2
Neith
Neith
RatmanJoe
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
SilverSon1c9
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
alex_bizzz
Sun Wukong
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 84L
1,343 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,300 Elo+

VS

Team Averages
Level 16
1,552 SR
1,261 Elo+
Sylvanus
Sylvanus
Carnage Jones
Sylvanus
Level 17
God Stats
2W - 2L
1,671 SR
Queue Stats
16W - 23L
1,295 Elo+
Solo
Thor
Thor
Clappdup
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,162 Elo+
Party 1
Nu Wa
Nu Wa
Tay Dyan
Nu Wa
Level 27
God Stats
1W - 0L
1,691 SR
Queue Stats
51W - 37L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Tommybrah
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
942 Elo+
Party 1
Bellona
Bellona
zombie marine 2
Bellona
Level 6
God Stats
4W - 3L
1,399 SR
Queue Stats
15W - 21L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FaNa_50
Anhur
12
2 / 13 / 3
8,652
376
7,701
23,694
11,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
KibaSan_
Raijin
14
3 / 11 / 4
9,133
397
14,084
21,610
7,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RatmanJoe
Neith
12
0 / 14 / 2
8,263
359
2,483
23,841
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
17
7 / 6 / 3
11,495
500
12,723
27,831
8,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
alex_bizzz
Sun Wukong
17
3 / 5 / 6
10,415
453
13,051
22,162
8,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carnage Jones
Sylvanus
15
1 / 1 / 23
9,869
429
6,825
14,304
12,704
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
15
11 / 6 / 14
11,340
493
15,388
15,933
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Tay Dyan
Nu Wa
19
25 / 1 / 13
13,815
601
46,423
14,065
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Tommybrah
Cernunnos
16
4 / 6 / 14
11,364
494
13,129
16,412
5,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 2 / 11
11,971
520
15,154
20,897
19,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
15
Kills
49
49
Deaths
16
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Carnage Jones
Sylvanus
1
1
23
12.5
W
Thor
11
6
14
3
L
Anhur
FaNa_50
Anhur
2
13
3
0.27
L
Raijin
KibaSan_
Raijin
3
11
4
0.45
L
Neith
RatmanJoe
Neith
0
14
2
0.07
L
Bastet
7
6
3
1.42
W
Nu Wa
Tay Dyan
Nu Wa
25
1
13
31.5
W
Cernunnos
Tommybrah
Cernunnos
4
6
14
1.83
L
Sun Wukong
alex_bizzz
Sun Wukong
3
5
6
1.2
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
96,919
119,138
Taken
81,611
46,665
Mitigated
49,558
16,692
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Carnage Jones
Sylvanus
6,825
1,913
1,645
2,820
14,304
12,704
1,069
5,422
8,882
25,771
0
W
Thor
15,388
5,523
0
2,411
15,933
6,343
1,873
1,946
13,987
0
53,518
L
Anhur
FaNa_50
Anhur
7,701
3,461
0
2,190
23,694
11,743
279
11,528
11,796
0
39,477
L
Raijin
KibaSan_
Raijin
14,084
1,416
0
2,358
21,610
7,728
234
10,524
10,656
41,677
0
L
Neith
RatmanJoe
Neith
2,483
2,083
0
0
23,841
9,714
0
12,359
11,026
0
12,379
L
Bastet
12,723
2,923
0
5,958
27,831
8,893
0
8,534
18,899
0
61,071
W
Nu Wa
Tay Dyan
Nu Wa
46,423
9,796
393
3,788
14,065
5,465
2,766
1,389
12,676
118,060
0
W
Cernunnos
Tommybrah
Cernunnos
13,129
7,242
0
5,362
16,412
5,651
5,167
2,846
13,566
0
59,700
L
Sun Wukong
alex_bizzz
Sun Wukong
13,051
2,705
0
6,186
22,162
8,587
0
8,241
13,513
0
68,746
W
15,154
5,484
0
6,580
20,897
19,395
3,623
2,650
18,247
0
55,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
58,359
314
Minions Killed
458
0
Camps Cleared
0
1,838,406
Distance Traveled
1,895,280
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,869
429
38
2
0
355,697
2
W
Thor
11,340
493
80
3
0
356,047
0
L
Anhur
8,652
376
66
3
0
287,227
2
L
Raijin
9,133
397
51
2
0
357,875
1
L
Neith
8,263
359
18
1
0
299,548
0
L
Bastet
11,495
500
86
4
0
446,057
0
W
Nu Wa
13,815
601
134
6
0
428,906
1
W
Cernunnos
11,364
494
119
5
0
340,255
0
L
Sun Wukong
10,415
453
93
4
0
447,699
9
W
Bellona
11,971
520
87
4
0
414,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role