Player Matchup

Hun Batz
Hun Batz
YioHollowTwitch
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,808 Elo+
Solo
Hades
Hades
我廖日天不服
Hades
Level 22
God Stats
0W - 3L
1,302 SR
Queue Stats
49W - 75L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
独家丨记忆丶
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,414 Elo+
Party 1
Team Averages
Level 17
1,434 SR
1,546 Elo+

VS

Team Averages
Level 56
1,512 SR
1,364 Elo+
Yemoja
Yemoja
BaneOfArtemis
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,214 Elo+
Solo
Artemis
Artemis
multiplespring5
Artemis
Level 153
God Stats
8W - 6L
1,536 SR
Queue Stats
302W - 257L
1,574 Elo+
Party 2
Merlin
Merlin
punisher4774
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
2 / 11 / 3
8,082
622
5,189
13,319
4,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 9 / 4
8,089
622
7,304
16,775
11,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
12
3 / 7 / 3
9,287
714
3,681
19,068
17,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 21
9,902
762
7,612
8,789
8,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
16 / 2 / 8
11,825
910
22,601
10,694
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
8 / 2 / 15
10,694
823
13,553
6,084
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
5
Kills
27
27
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
Hun Batz
2
11
3
0.32
W
16
2
8
10
W
Merlin
8
2
15
7.75
L
0
9
4
0.22
L
Sun Wukong
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
43,766
49,162
Taken
25,567
32,617
Mitigated
15,954
3,894
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,612
2,381
1,581
596
8,789
8,546
515
2,328
6,461
22,543
0
L
Hun Batz
5,189
1,247
0
706
13,319
4,338
0
3,682
9,637
0
13,161
W
22,601
13,174
0
2,243
10,694
4,824
328
3,925
6,769
0
54,219
W
Merlin
13,553
1,024
0
1,170
6,084
2,584
600
1,051
5,033
47,394
0
L
7,304
135
460
2,525
16,775
11,044
0
6,395
10,380
29,723
0
L
Sun Wukong
3,681
485
0
203
19,068
17,235
0
11,088
7,980
0
19,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
32,421
87
Minions Killed
159
0
Camps Cleared
0
604,622
Distance Traveled
662,532
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,902
762
23
2
0
228,462
0
L
Hun Batz
8,082
622
13
1
0
198,430
4
W
Artemis
11,825
910
71
5
0
209,945
0
W
Merlin
10,694
823
65
5
0
224,125
0
L
Hades
8,089
622
45
3
0
196,730
1
L
Sun Wukong
9,287
714
29
2
0
209,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role