Player Matchup

Xbalanque
Xbalanque
FenixSLV
Xbalanque
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
108W - 90L
1,665 Elo+
Party 3
King Arthur
King Arthur
ORUNNN
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Aphrodite
Aphrodite
Rettisch
Aphrodite
Level 29
God Stats
2W - 3L
1,814 SR
Queue Stats
42W - 48L
1,604 Elo+
Party 2
Kali
Kali
SANEK892344
Kali
Level 7
God Stats
6W - 7L
1,758 SR
Queue Stats
90W - 77L
1,665 Elo+
Party 3
Anubis
Anubis
Syntharon95
Anubis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 70L
1,541 Elo+
Party 2
Team Averages
Level 15
1,614 SR
1,633 Elo+

VS

Team Averages
Level 13
1,500 SR
1,656 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Harken101
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 1
Jing Wei
Jing Wei
KANIUMA
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 1
Vulcan
Vulcan
PECOPECOPECO
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 1
Neith
Neith
XXXZatoXXX
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FenixSLV
Xbalanque
17
8 / 2 / 8
11,241
489
19,015
23,876
7,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ORUNNN
King Arthur
3
0 / 0 / 0
6,472
281
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Rettisch
Aphrodite
16
1 / 3 / 16
10,698
465
5,192
13,976
8,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 5 / 4
12,903
561
17,236
21,153
14,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
9 / 10 / 4
11,376
495
22,480
20,145
10,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
8 / 0 / 6
14,354
624
23,659
19,631
11,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
0 / 7 / 9
9,659
420
2,095
20,193
14,358
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
KANIUMA
Jing Wei
16
2 / 7 / 4
10,922
475
7,336
17,818
5,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
2 / 7 / 8
10,652
463
14,244
14,576
5,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
20
8 / 3 / 4
15,310
666
15,765
18,723
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
23
Kills
20
20
Deaths
24
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
0
6
11
L
Xbalanque
FenixSLV
Xbalanque
8
2
8
6
W
Ares
0
7
9
0.64
W
Jing Wei
KANIUMA
Jing Wei
2
7
4
0.57
L
King Arthur
ORUNNN
King Arthur
0
0
0
0
W
Vulcan
2
7
8
0.86
L
Aphrodite
Rettisch
Aphrodite
1
3
16
3
L
5
5
4
1.4
L
Anubis
9
10
4
1.1
W
Neith
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,923
Damage
63,099
79,150
Taken
90,941
41,080
Mitigated
43,091
39,199
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
23,659
1,322
0
1,030
19,631
11,499
0
5,330
14,301
0
121,312
L
Xbalanque
FenixSLV
Xbalanque
19,015
11,619
565
9,931
23,876
7,198
3,075
4,768
19,108
0
87,267
W
Ares
2,095
69
0
2,024
20,193
14,358
0
10,008
10,185
7,541
0
W
Jing Wei
KANIUMA
Jing Wei
7,336
6,081
0
237
17,818
5,312
40
5,807
12,011
0
72,729
L
King Arthur
ORUNNN
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
14,244
4,473
0
2,384
14,576
5,223
105
6,575
8,001
45,512
0
L
Aphrodite
Rettisch
Aphrodite
5,192
1,330
7,993
6,182
13,976
8,917
1,485
2,688
11,288
24,908
0
L
17,236
8,622
0
8,558
21,153
14,179
2,512
2,078
19,075
0
102,828
L
Anubis
22,480
418
400
5,570
20,145
10,786
1,142
6,922
13,223
62,260
0
W
Neith
15,765
7,309
0
8,256
18,723
6,699
3,040
4,475
14,248
0
131,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,690
Gold Earned
60,897
436
Minions Killed
564
0
Camps Cleared
0
1,710,577
Distance Traveled
2,083,780
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,354
624
177
8
0
468,860
8
L
Xbalanque
11,241
489
129
6
0
423,457
3
W
Ares
9,659
420
6
0
0
417,779
0
W
Jing Wei
10,922
475
124
5
0
418,097
7
L
King Arthur
6,472
281
0
0
0
0
0
W
Vulcan
10,652
463
70
3
0
423,481
4
L
Aphrodite
10,698
465
51
2
0
440,578
4
L
Kali
12,903
561
161
7
0
455,019
1
L
Anubis
11,376
495
95
4
0
391,523
2
W
Neith
15,310
666
187
8
0
355,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role