Player Matchup

Neith
Neith
CausticJoker524
Neith
Level 6
God Stats
6W - 23L
1,275 SR
Queue Stats
20W - 49L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kudusai
Morgan Le Fay
Level 7
God Stats
4W - 9L
1,080 SR
Queue Stats
4W - 10L
1,072 Elo+
Party 2
Ra
Ra
dopeboypooh305
Ra
Level 11
God Stats
6W - 3L
1,706 SR
Queue Stats
24W - 24L
1,442 Elo+
Party 1
Geb
Geb
kapitan crunch3
Geb
Level 14
God Stats
5W - 3L
1,407 SR
Queue Stats
39W - 42L
1,393 Elo+
Party 1
Nemesis
Nemesis
unlockaccess
Nemesis
Level 4
God Stats
2W - 2L
1,220 SR
Queue Stats
2W - 3L
1,096 Elo+
Party 2
Team Averages
Level 8
1,338 SR
1,251 Elo+

VS

Team Averages
Level 3
1,397 SR
1,316 Elo+
Olorun
Olorun
Chance6605
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Ra
Ra
Gute_Fart
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
MrBaneHunt3r
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 3
Kukulkan
Kukulkan
ThunderKid562
Kukulkan
Level 4
God Stats
0W - 4L
1,091 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 3
Medusa
Medusa
TyQUaNtheGREAT
Medusa
Level 6
God Stats
6W - 7L
1,395 SR
Queue Stats
11W - 15L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 18
12,677
1,056
13,852
6,107
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Kudusai
Morgan Le Fay
20
5 / 0 / 25
12,896
1,075
10,436
8,941
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
25 / 3 / 16
15,887
1,324
33,356
12,164
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 24
13,265
1,105
14,608
13,165
14,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
unlockaccess
Nemesis
20
13 / 1 / 21
12,850
1,071
13,240
9,862
4,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chance6605
Olorun
17
1 / 7 / 1
10,496
875
2,828
13,783
5,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 17 / 2
9,978
832
10,180
22,794
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 15 / 3
11,083
924
6,605
29,295
27,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
ThunderKid562
Kukulkan
18
2 / 13 / 3
11,924
994
13,205
20,941
7,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 3
11,397
950
11,945
13,579
4,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
20
60
Kills
8
8
Deaths
60
104
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
18
17
L
Olorun
Chance6605
Olorun
1
7
1
0.21
L
0
17
2
0.06
W
Morgan Le Fay
Kudusai
Morgan Le Fay
5
0
25
17.5
L
2
15
3
0.23
L
Kukulkan
ThunderKid562
Kukulkan
2
13
3
0.27
L
3
8
3
0.56
W
25
3
16
11
W
9
3
24
7
W
Nemesis
unlockaccess
Nemesis
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,492
Damage
44,763
50,239
Taken
100,392
29,031
Mitigated
51,805
8,655
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,852
9,911
0
896
6,107
2,235
0
3,823
2,284
0
25,649
L
Olorun
Chance6605
Olorun
2,828
1,876
72
2,412
13,783
5,515
0
5,111
8,672
29,310
0
L
10,180
1,112
237
551
22,794
7,915
0
13,443
9,351
17,727
0
W
Morgan Le Fay
Kudusai
Morgan Le Fay
10,436
6,934
0
0
8,941
3,465
0
7,362
1,579
16,978
0
L
6,605
2,429
0
0
29,295
27,000
0
20,248
8,438
16,799
0
L
Kukulkan
ThunderKid562
Kukulkan
13,205
3,710
0
430
20,941
7,053
0
11,915
9,026
43,542
0
L
11,945
7,494
0
190
13,579
4,322
0
7,683
5,896
0
17,284
W
33,356
9,454
2,804
4,600
12,164
5,146
0
6,304
5,860
63,208
0
W
14,608
3,374
0
70
13,165
14,057
0
9,015
4,150
23,933
0
W
Nemesis
unlockaccess
Nemesis
13,240
6,637
0
285
9,862
4,128
0
6,314
3,548
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,575
Gold Earned
54,878
146
Minions Killed
159
6
Camps Cleared
0
1,178,196
Distance Traveled
848,632
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,677
1,056
24
2
2
186,454
0
L
Olorun
10,496
875
44
4
0
110,888
2
L
Ra
9,978
832
20
2
0
214,829
2
W
Morgan Le Fay
12,896
1,075
12
1
0
220,560
0
L
Ares
11,083
924
11
1
0
176,428
1
L
Kukulkan
11,924
994
73
6
0
199,993
0
L
Medusa
11,397
950
11
1
0
146,494
0
W
Ra
15,887
1,324
83
7
4
218,606
0
W
Geb
13,265
1,105
15
1
0
267,095
0
W
Nemesis
12,850
1,071
12
1
0
285,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role