Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Emrys2112
Ymir
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 8L
1,359 Elo+
Party 3
Scylla
Scylla
TrottasaurusRex
Scylla
Level 28
God Stats
1W - 1L
1,499 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 3
Thanatos
Thanatos
nick11800
Thanatos
Level 25
God Stats
46W - 55L
1,478 SR
Queue Stats
326W - 342L
1,406 Elo+
Solo
Chernobog
Chernobog
snoopy51234
Chernobog
Level 96
God Stats
1W - 2L
1,209 SR
Queue Stats
12W - 10L
1,424 Elo+
Party 3
Team Averages
Level 38
1,437 SR
1,426 Elo+

VS

Team Averages
Level 9
1,603 SR
1,326 Elo+
Artemis
Artemis
Brojiks
Artemis
Level 8
God Stats
6W - 6L
1,758 SR
Queue Stats
63W - 61L
1,401 Elo+
Party 2
Ymir
Ymir
JavoGar
Ymir
Level 7
God Stats
10W - 9L
1,672 SR
Queue Stats
26W - 29L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JellyCuddle
Tsukuyomi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 46L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Junio iwnl
Cu Chulainn
Level 6
God Stats
2W - 6L
1,586 SR
Queue Stats
8W - 19L
1,290 Elo+
Solo
Ra
Ra
ぐりどーさん
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 1
5,832
583
2,432
4,003
4,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
7
0 / 2 / 2
4,728
473
1,409
5,924
2,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
8 / 1 / 2
7,251
725
5,770
4,701
1,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
nick11800
Thanatos
10
7 / 1 / 2
6,326
633
3,195
6,447
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
snoopy51234
Chernobog
10
3 / 0 / 3
6,088
609
5,260
3,157
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brojiks
Artemis
7
2 / 3 / 1
4,934
493
4,170
5,174
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
JavoGar
Ymir
8
1 / 1 / 2
5,386
539
2,152
6,658
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
JellyCuddle
Tsukuyomi
9
2 / 5 / 0
5,695
570
1,819
6,483
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Junio iwnl
Cu Chulainn
9
0 / 2 / 1
5,051
505
1,762
5,661
2,433
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 8 / 0
4,339
434
1,331
6,078
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
5
5
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Artemis
Brojiks
Artemis
2
3
1
0.83
W
Ymir
0
2
2
0.5
L
Ymir
JavoGar
Ymir
1
1
2
2
L
Tsukuyomi
JellyCuddle
Tsukuyomi
2
5
0
0.4
L
Cu Chulainn
Junio iwnl
Cu Chulainn
0
2
1
0.25
W
8
1
2
9
W
Thanatos
nick11800
Thanatos
7
1
2
8
W
Chernobog
snoopy51234
Chernobog
3
0
3
4.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
11,234
24,232
Taken
30,054
11,154
Mitigated
10,547
9,075
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,432
284
43
1,449
4,003
4,596
158
0
4,003
23,307
0
L
Artemis
Brojiks
Artemis
4,170
2,264
0
1,278
5,174
1,205
0
414
4,760
0
21,190
W
Ymir
1,409
344
0
810
5,924
2,273
0
1,500
4,424
5,989
0
L
Ymir
JavoGar
Ymir
2,152
494
0
2,206
6,658
3,530
0
1,498
5,160
12,719
0
L
Tsukuyomi
JellyCuddle
Tsukuyomi
1,819
288
0
1,235
6,483
2,052
0
2,264
4,219
0
23,863
L
Cu Chulainn
Junio iwnl
Cu Chulainn
1,762
472
0
775
5,661
2,433
0
2,399
3,262
0
17,248
W
5,770
1,418
0
2,024
4,701
1,738
689
1,088
3,613
32,274
0
W
Thanatos
nick11800
Thanatos
3,195
1,244
0
3,749
6,447
1,686
339
372
6,075
0
24,983
W
Chernobog
snoopy51234
Chernobog
5,260
2,497
0
1,000
3,157
861
572
523
2,634
0
32,890
L
1,331
517
0
229
6,078
1,327
166
3,036
3,042
11,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
25,405
228
Minions Killed
172
0
Camps Cleared
0
930,054
Distance Traveled
846,595
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,832
583
47
5
0
165,486
1
L
Artemis
4,934
493
45
5
0
168,016
0
W
Ymir
4,728
473
15
2
0
169,091
4
L
Ymir
5,386
539
19
2
0
171,301
3
L
Tsukuyomi
5,695
570
43
4
0
193,581
1
L
Cu Chulainn
5,051
505
42
4
0
181,040
0
W
Scylla
7,251
725
70
7
0
181,609
2
W
Thanatos
6,326
633
37
4
0
228,663
4
W
Chernobog
6,088
609
59
6
0
185,205
0
L
Ra
4,339
434
23
2
0
132,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role