Player Matchup

Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DirtySparkCS
Ares
Level 25
God Stats
11W - 7L
1,708 SR
Queue Stats
34W - 23L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
Kenactric
Kukulkan
Level 45
God Stats
7W - 12L
1,563 SR
Queue Stats
385W - 349L
1,511 Elo+
Solo
Mulan
Mulan
WoNdErWeNiS555
Mulan
Level 60
God Stats
15W - 9L
1,600 SR
Queue Stats
84W - 72L
1,580 Elo+
Party 1
Apollo
Apollo
searchplayers00
Apollo
Level 37
God Stats
5W - 2L
1,585 SR
Queue Stats
43W - 31L
1,588 Elo+
Party 1
Team Averages
Level 57
1,591 SR
1,550 Elo+

VS

Team Averages
Level 55
1,408 SR
1,492 Elo+
Raijin
Raijin
Eroke22
Raijin
Level 77
God Stats
12W - 11L
1,468 SR
Queue Stats
333W - 308L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
JaqSpidey
Danzaburou
Level 85
God Stats
1W - 2L
1,247 SR
Queue Stats
367W - 351L
1,476 Elo+
Party 2
Khepri
Khepri
Motherfragerzz
Khepri
Level 22
God Stats
28W - 13L
1,195 SR
Queue Stats
631W - 624L
1,451 Elo+
Party 2
Thanatos
Thanatos
Senpaizzy
Thanatos
Level 45
God Stats
3W - 4L
1,627 SR
Queue Stats
87W - 87L
1,482 Elo+
Party 2
Ymir
Ymir
thepotzilla
Ymir
Level 44
God Stats
5W - 7L
1,502 SR
Queue Stats
135W - 133L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 3
6,324
575
4,921
4,212
1,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 7
6,507
592
4,182
6,560
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Kenactric
Kukulkan
11
2 / 2 / 3
6,595
600
5,520
4,643
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 3 / 3
6,848
623
7,145
7,484
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 4 / 1
6,217
565
3,997
6,949
2,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eroke22
Raijin
12
3 / 2 / 1
6,932
630
5,008
5,944
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JaqSpidey
Danzaburou
9
0 / 3 / 1
5,447
495
2,405
6,767
1,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 1
5,009
455
1,553
9,279
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Senpaizzy
Thanatos
9
2 / 4 / 0
6,004
546
2,016
7,325
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 3 / 2
6,869
624
5,858
7,533
5,685
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
9
9
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
3
4.5
W
2
0
7
5.5
L
Raijin
Eroke22
Raijin
3
2
1
1.75
L
Danzaburou
JaqSpidey
Danzaburou
0
3
1
0.17
W
Kukulkan
Kenactric
Kukulkan
2
2
3
1.75
L
0
3
1
0.17
L
Thanatos
Senpaizzy
Thanatos
2
4
0
0.5
W
6
3
3
2.5
W
2
4
1
0.63
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
16,840
29,848
Taken
36,848
14,019
Mitigated
16,327
7,934
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,921
4,064
0
2,196
4,212
1,281
1,956
978
3,234
0
46,075
W
4,182
216
0
3,192
6,560
5,200
56
1,369
5,191
18,517
0
L
Raijin
Eroke22
Raijin
5,008
367
0
1,244
5,944
2,089
0
2,114
3,830
44,947
0
L
Danzaburou
JaqSpidey
Danzaburou
2,405
617
0
1,117
6,767
1,946
100
2,135
4,632
0
31,218
W
Kukulkan
Kenactric
Kukulkan
5,520
538
0
434
4,643
1,807
210
2,375
2,268
42,176
0
L
1,553
75
155
1,912
9,279
4,511
0
2,900
6,379
10,094
0
L
Thanatos
Senpaizzy
Thanatos
2,016
625
0
3,651
7,325
2,096
0
1,397
5,928
0
28,950
W
7,145
1,520
0
1,146
7,484
3,457
0
3,117
4,367
0
33,995
W
3,997
2,015
0
966
6,949
2,274
0
4,580
2,369
0
23,209
L
5,858
2,152
0
1,085
7,533
5,685
0
1,383
6,150
30,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
30,261
333
Minions Killed
283
0
Camps Cleared
0
1,063,535
Distance Traveled
1,058,630
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,324
575
95
9
0
184,551
1
W
Ares
6,507
592
28
3
0
225,222
1
L
Raijin
6,932
630
89
8
0
222,846
1
L
Danzaburou
5,447
495
63
6
0
190,905
3
W
Kukulkan
6,595
600
96
9
0
210,716
5
L
Khepri
5,009
455
17
2
0
220,476
2
L
Thanatos
6,004
546
56
5
0
227,381
0
W
Mulan
6,848
623
64
6
0
216,624
0
W
Apollo
6,217
565
50
5
0
226,422
1
L
Ymir
6,869
624
58
5
0
197,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role