Player Matchup

Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordeAlpaca
Cthulhu
Level 29
God Stats
22W - 8L
1,646 SR
Queue Stats
47W - 27L
1,647 Elo+
Solo
Neith
Neith
MTSSHADOW
Neith
Level 28
God Stats
1W - 0L
1,528 SR
Queue Stats
45W - 33L
1,580 Elo+
Party 2
Ra
Ra
TON PERE POILU
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
magico1999
Aphrodite
Level 131
God Stats
9W - 8L
1,355 SR
Queue Stats
99W - 95L
1,512 Elo+
Party 1
Team Averages
Level 43
1,506 SR
1,548 Elo+

VS

Team Averages
Level 15
1,570 SR
1,515 Elo+
Yemoja
Yemoja
ArnaldoCasanova
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 127L
1,408 Elo+
Solo
Fenrir
Fenrir
ForfeitLuiz
Fenrir
Level 17
God Stats
38W - 23L
1,689 SR
Queue Stats
276W - 253L
1,608 Elo+
Solo
Sobek
Sobek
Jaiden11211
Sobek
Level 11
God Stats
5W - 7L
1,657 SR
Queue Stats
24W - 24L
1,552 Elo+
Solo
Neith
Neith
Jand1
Neith
Level 24
God Stats
3W - 4L
1,682 SR
Queue Stats
13W - 15L
1,504 Elo+
Solo
Bellona
Bellona
Sariarus
Bellona
Level 4
God Stats
12W - 4L
1,324 SR
Queue Stats
62W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 1 / 19
11,393
1,139
12,322
11,774
11,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
LordeAlpaca
Cthulhu
17
4 / 2 / 23
10,659
1,066
24,370
14,451
9,289
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
MTSSHADOW
Neith
18
13 / 0 / 16
12,414
1,241
27,152
7,058
3,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 13
9,111
911
3,583
5,785
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
magico1999
Aphrodite
18
7 / 0 / 24
11,615
1,162
13,472
8,087
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,700
870
6,912
17,141
16,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
3 / 6 / 4
9,256
926
8,628
15,227
7,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 4
9,025
903
7,866
21,490
24,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Jand1
Neith
15
1 / 2 / 3
8,732
873
7,735
10,604
3,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Sariarus
Bellona
15
2 / 11 / 4
9,242
924
11,427
24,027
17,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
31
Kills
7
7
Deaths
31
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
19
15.5
L
0
8
2
0.13
L
Fenrir
3
6
4
0.83
L
1
4
4
0.75
L
Neith
Jand1
Neith
1
2
3
1.25
W
Cthulhu
LordeAlpaca
Cthulhu
4
2
23
7.75
W
Neith
MTSSHADOW
Neith
13
0
16
21
L
Bellona
Sariarus
Bellona
2
11
4
0.36
W
1
4
13
1.88
W
Aphrodite
magico1999
Aphrodite
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,899
Damage
42,568
47,155
Taken
88,489
32,426
Mitigated
69,956
20,061
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,322
5,762
0
2,300
11,774
11,786
0
3,959
7,815
0
21,191
L
6,912
689
1,866
137
17,141
16,911
0
7,608
9,340
21,258
0
L
Fenrir
8,628
1,476
0
103
15,227
7,008
0
6,625
8,567
0
17,940
L
7,866
243
0
1,682
21,490
24,686
0
11,026
10,464
20,729
0
L
Neith
Jand1
Neith
7,735
2,707
399
2,038
10,604
3,731
0
6,121
4,483
0
19,446
W
Cthulhu
LordeAlpaca
Cthulhu
24,370
2,993
1,098
1,546
14,451
9,289
0
3,692
10,759
44,280
0
W
Neith
MTSSHADOW
Neith
27,152
21,679
0
2,615
7,058
3,321
0
2,683
4,375
0
42,002
L
Bellona
Sariarus
Bellona
11,427
2,577
0
158
24,027
17,620
0
10,045
13,902
0
24,945
W
3,583
36
626
0
5,785
2,258
0
1,629
4,156
10,983
0
W
Aphrodite
magico1999
Aphrodite
13,472
743
5,370
6,506
8,087
5,772
0
2,815
5,272
29,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
44,955
188
Minions Killed
129
6
Camps Cleared
3
921,801
Distance Traveled
890,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,393
1,139
19
2
3
186,166
0
L
Yemoja
8,700
870
31
3
0
144,638
0
L
Fenrir
9,256
926
17
2
2
207,262
0
L
Sobek
9,025
903
34
3
1
220,640
0
L
Neith
8,732
873
20
2
0
136,042
0
W
Cthulhu
10,659
1,066
59
6
0
200,104
0
W
Neith
12,414
1,241
46
5
2
152,176
0
L
Bellona
9,242
924
27
3
0
181,579
0
W
Ra
9,111
911
20
2
0
185,472
2
W
Aphrodite
11,615
1,162
44
4
1
197,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role