Player Matchup

Bellona
Bellona
BigCaseDawg
Bellona
Level 124
God Stats
2W - 1L
1,741 SR
Queue Stats
203W - 211L
1,407 Elo+
Solo
Cernunnos
Cernunnos
GRIZZABELLAHA
Cernunnos
Level 107
God Stats
14W - 9L
1,511 SR
Queue Stats
456W - 448L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
MotzApplesauce
Jormungandr
Level 63
God Stats
9W - 10L
1,415 SR
Queue Stats
299W - 299L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
ZionBlaze
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,361 Elo+
Party 2
Agni
Agni
ZooFang
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,390 Elo+
Party 2
Team Averages
Level 85
1,533 SR
1,403 Elo+

VS

Team Averages
Level 100
1,479 SR
1,378 Elo+
Ymir
Ymir
AmrcnCptlst
Ymir
Level 118
God Stats
1W - 1L
1,647 SR
Queue Stats
37W - 38L
1,420 Elo+
Solo
Merlin
Merlin
Bluebuddy
Merlin
Level 124
God Stats
17W - 15L
1,475 SR
Queue Stats
681W - 678L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChelsyColle
Cu Chulainn
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo
Kukulkan
Kukulkan
Enrico Pilazzo
Kukulkan
Level 89
God Stats
5W - 4L
1,300 SR
Queue Stats
192W - 186L
1,406 Elo+
Solo
Olorun
Olorun
raygen_shi
Olorun
Level 88
God Stats
2W - 1L
1,471 SR
Queue Stats
140W - 133L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigCaseDawg
Bellona
20
7 / 5 / 18
14,155
643
16,271
26,680
46,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
GRIZZABELLAHA
Cernunnos
20
13 / 6 / 14
17,101
777
43,506
19,423
11,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
MotzApplesauce
Jormungandr
20
5 / 6 / 15
13,248
602
24,738
27,244
26,592
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
ZionBlaze
Nu Wa
20
6 / 6 / 13
13,674
622
26,605
17,615
9,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
ZooFang
Agni
17
2 / 10 / 10
12,355
562
24,580
20,410
18,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 18
16,052
730
18,916
62,345
50,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Bluebuddy
Merlin
20
7 / 8 / 14
15,190
690
24,421
17,914
7,138
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ChelsyColle
Cu Chulainn
20
3 / 8 / 15
13,286
604
10,802
27,780
26,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
20
10 / 4 / 13
16,254
739
31,498
21,479
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
raygen_shi
Olorun
20
3 / 5 / 19
13,940
634
10,141
27,527
12,866
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
112
33
Kills
33
33
Deaths
33
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
8
18
2.38
L
Bellona
BigCaseDawg
Bellona
7
5
18
3.2
W
Merlin
Bluebuddy
Merlin
7
8
14
1.75
W
Cu Chulainn
ChelsyColle
Cu Chulainn
3
8
15
1.31
W
Kukulkan
10
4
13
4.13
L
Cernunnos
GRIZZABELLAHA
Cernunnos
13
6
14
3.33
L
Jormungandr
MotzApplesauce
Jormungandr
5
6
15
2.08
L
Nu Wa
ZionBlaze
Nu Wa
6
6
13
2.08
L
Agni
ZooFang
Agni
2
10
10
0.7
W
Olorun
raygen_shi
Olorun
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,700
Damage
95,778
111,372
Taken
157,045
111,665
Mitigated
107,571
38,540
Healing
72,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,916
1,624
5,461
24,289
62,345
50,656
256
24,647
37,698
36,675
0
L
Bellona
BigCaseDawg
Bellona
16,271
2,389
3,409
7,822
26,680
46,079
0
17,615
9,065
837
25,825
W
Merlin
Bluebuddy
Merlin
24,421
540
4,526
1,044
17,914
7,138
664
8,126
9,788
65,717
0
W
Cu Chulainn
ChelsyColle
Cu Chulainn
10,802
2,231
246
2,924
27,780
26,788
1,731
15,440
12,340
136
24,908
W
Kukulkan
31,498
1,264
5,299
7,107
21,479
10,123
1,296
12,626
8,853
84,793
0
L
Cernunnos
GRIZZABELLAHA
Cernunnos
43,506
24,311
3,758
2,009
19,423
11,822
2,030
15,168
4,255
0
81,889
L
Jormungandr
MotzApplesauce
Jormungandr
24,738
4,640
4,520
5,782
27,244
26,592
144
21,928
5,316
52,865
0
L
Nu Wa
ZionBlaze
Nu Wa
26,605
6,185
3,302
2,249
17,615
9,099
963
15,377
2,238
45,569
0
L
Agni
ZooFang
Agni
24,580
2,356
3,086
2,603
20,410
18,073
72
15,024
5,386
33,158
0
W
Olorun
raygen_shi
Olorun
10,141
5,161
8,359
13,026
27,527
12,866
889
15,815
11,712
31,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,533
Gold Earned
74,722
207
Minions Killed
277
0
Camps Cleared
0
1,854,717
Distance Traveled
1,837,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,052
730
23
1
0
372,163
0
L
Bellona
14,155
643
15
1
0
438,165
1
W
Merlin
15,190
690
82
4
0
355,369
1
W
Cu Chulainn
13,286
604
21
1
0
349,669
2
W
Kukulkan
16,254
739
109
5
0
378,458
0
L
Cernunnos
17,101
777
78
4
0
334,529
0
L
Jormungandr
13,248
602
44
2
0
385,990
0
L
Nu Wa
13,674
622
49
2
0
342,396
0
L
Agni
12,355
562
21
1
0
353,637
0
W
Olorun
13,940
634
42
2
0
381,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role