Player Matchup

Gilgamesh
Gilgamesh
Aspire2be_ME
Gilgamesh
Level 97
God Stats
24W - 20L
1,685 SR
Queue Stats
309W - 304L
1,443 Elo+
Party 2
Cerberus
Cerberus
BrolydaDon
Cerberus
Level 29
God Stats
1W - 2L
1,529 SR
Queue Stats
32W - 31L
1,495 Elo+
Party 1
Arachne
Arachne
Drakova01
Arachne
Level 128
God Stats
25W - 12L
1,584 SR
Queue Stats
175W - 187L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Goalkeeper58
Morgan Le Fay
Level 65
God Stats
19W - 13L
1,364 SR
Queue Stats
272W - 262L
1,419 Elo+
Party 2
Apollo
Apollo
MadmanLugos
Apollo
Level 39
God Stats
17W - 16L
1,519 SR
Queue Stats
74W - 66L
1,425 Elo+
Party 2
Team Averages
Level 72
1,536 SR
1,447 Elo+

VS

Team Averages
Level 52
1,534 SR
1,417 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JuanD_LR
Bellona
Level 27
God Stats
2W - 3L
1,849 SR
Queue Stats
47W - 63L
1,399 Elo+
Party 4
Cthulhu
Cthulhu
Senicide
Cthulhu
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 7L
1,289 Elo+
Party 3
Cupid
Cupid
Zugg
Cupid
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 47L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aspire2be_ME
Gilgamesh
14
6 / 1 / 9
8,352
597
8,793
9,160
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
BrolydaDon
Cerberus
10
0 / 2 / 4
6,761
483
2,535
9,113
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Drakova01
Arachne
15
12 / 2 / 5
9,542
682
10,079
10,221
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Goalkeeper58
Morgan Le Fay
15
6 / 0 / 8
8,661
619
7,072
7,418
2,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
6 / 2 / 2
7,700
550
6,620
6,877
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 5 / 0
7,445
532
6,525
7,833
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
 
Thanatos
9
2 / 10 / 1
6,534
467
4,748
12,264
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
JuanD_LR
Bellona
11
0 / 7 / 1
6,336
453
2,866
8,958
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Senicide
Cthulhu
10
1 / 4 / 4
6,924
495
3,926
8,640
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Zugg
Cupid
11
2 / 4 / 1
6,690
478
4,501
8,659
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
30
Kills
7
7
Deaths
30
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
0
0.4
L
Thanatos
 
Thanatos
2
10
1
0.25
W
Gilgamesh
Aspire2be_ME
Gilgamesh
6
1
9
10.5
W
Cerberus
BrolydaDon
Cerberus
0
2
4
1
W
Arachne
Drakova01
Arachne
12
2
5
7.25
W
Morgan Le Fay
Goalkeeper58
Morgan Le Fay
6
0
8
10
L
Bellona
JuanD_LR
Bellona
0
7
1
0.07
W
Apollo
6
2
2
3.5
L
Cthulhu
Senicide
Cthulhu
1
4
4
0.75
L
Cupid
Zugg
Cupid
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
22,566
42,789
Taken
46,354
21,899
Mitigated
23,574
17,015
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,525
287
0
631
7,833
2,801
365
3,556
4,277
41,155
0
L
Thanatos
 
Thanatos
4,748
1,868
0
4,618
12,264
3,772
0
2,753
9,511
0
30,478
W
Gilgamesh
Aspire2be_ME
Gilgamesh
8,793
2,970
0
3,592
9,160
7,336
214
878
8,252
702
51,512
W
Cerberus
BrolydaDon
Cerberus
2,535
198
0
2,305
9,113
4,762
0
1,996
7,117
14,915
0
W
Arachne
Drakova01
Arachne
10,079
7,452
0
3,846
10,221
4,612
272
2,091
8,034
0
62,871
W
Morgan Le Fay
Goalkeeper58
Morgan Le Fay
7,072
369
0
5,406
7,418
2,908
35
3,695
3,365
50,665
0
L
Bellona
JuanD_LR
Bellona
2,866
928
0
726
8,958
7,724
1,279
896
8,062
0
29,402
W
Apollo
6,620
3,650
0
1,866
6,877
2,281
910
1,303
5,570
0
38,859
L
Cthulhu
Senicide
Cthulhu
3,926
296
171
1,204
8,640
6,633
0
1,619
7,021
18,511
0
L
Cupid
Zugg
Cupid
4,501
1,779
271
1,992
8,659
2,644
0
901
7,758
0
35,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
33,929
387
Minions Killed
291
0
Camps Cleared
0
1,362,904
Distance Traveled
1,235,801
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,445
532
86
6
0
249,392
5
L
Thanatos
6,534
467
54
4
0
251,329
6
W
Gilgamesh
8,352
597
81
6
0
288,275
3
W
Cerberus
6,761
483
26
2
0
214,910
0
W
Arachne
9,542
682
109
8
0
329,744
1
W
Morgan Le Fay
8,661
619
93
7
0
267,046
5
L
Bellona
6,336
453
44
3
0
263,527
1
W
Apollo
7,700
550
78
6
0
262,929
6
L
Cthulhu
6,924
495
34
2
0
249,068
0
L
Cupid
6,690
478
73
5
0
222,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role