Player Matchup

Zeus
Zeus
Civiliz3d Panic
Zeus
Level 145
God Stats
3W - 6L
1,531 SR
Queue Stats
235W - 256L
1,469 Elo+
Party 1
Hades
Hades
GDKG Graphix
Hades
Level 154
God Stats
1W - 2L
1,378 SR
Queue Stats
225W - 263L
1,448 Elo+
Party 1
Xing Tian
Xing Tian
Its Mister Elmo
Xing Tian
Level 138
God Stats
4W - 15L
1,483 SR
Queue Stats
7W - 24L
1,262 Elo+
Party 1
Ah Puch
Ah Puch
WoodsyKarma67
Ah Puch
Level 115
God Stats
5W - 15L
1,641 SR
Queue Stats
269W - 272L
1,465 Elo+
Party 1
Ganesha
Ganesha
x KlNG V
Ganesha
Level 107
God Stats
2W - 2L
1,540 SR
Queue Stats
103W - 135L
1,427 Elo+
Party 1
Team Averages
Level 132
1,514 SR
1,414 Elo+

VS

Team Averages
Level 144
1,472 SR
1,515 Elo+
Izanami
Izanami
Filthyfloridian
Izanami
Level 126
God Stats
22W - 22L
1,564 SR
Queue Stats
365W - 330L
1,555 Elo+
Solo
Kali
Kali
StepQuietly
Kali
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,483 Elo+
Party 2
Anhur
Anhur
Stokey McPokey
Anhur
Level 157
God Stats
0W - 2L
1,569 SR
Queue Stats
113W - 129L
1,527 Elo+
Party 2
Terra
Terra
StolenCornO
Terra
Level 129
God Stats
0W - 1L
1,284 SR
Queue Stats
31W - 42L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
x ARC Fives x
Gilgamesh
Level 160
God Stats
3W - 2L
1,446 SR
Queue Stats
130W - 119L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,274
591
10,943
8,702
3,933
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 2
7,395
528
10,289
12,370
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Its Mister Elmo
Xing Tian
12
0 / 0 / 2
6,538
467
4,646
6,755
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
13
4 / 2 / 4
7,919
566
9,110
5,995
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
x KlNG V
Ganesha
12
1 / 0 / 5
7,177
513
4,607
9,995
7,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,726
552
6,832
10,580
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 0
7,051
504
1,786
11,493
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 4 / 0
6,453
461
5,475
9,071
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 3
6,985
499
5,585
13,866
8,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
x ARC Fives x
Gilgamesh
11
0 / 4 / 1
7,068
505
4,742
11,015
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
4
5
2
1
W
5
3
2
2
W
Xing Tian
Its Mister Elmo
Xing Tian
0
0
2
1
L
0
2
0
0
L
0
4
0
0
L
2
3
3
1.17
W
Ah Puch
4
2
4
3
L
Gilgamesh
x ARC Fives x
Gilgamesh
0
4
1
0.13
W
Ganesha
x KlNG V
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,595
Damage
24,420
43,817
Taken
56,025
22,527
Mitigated
26,507
12,265
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,943
1,354
0
1,924
8,702
3,933
150
585
8,117
56,247
0
L
6,832
5,657
0
2,765
10,580
3,312
0
7,933
2,325
0
41,629
W
10,289
1,719
290
5,811
12,370
6,162
0
2,629
9,741
31,692
0
W
Xing Tian
Its Mister Elmo
Xing Tian
4,646
97
0
0
6,755
3,019
462
396
6,359
29,044
0
L
1,786
698
0
2,582
11,493
4,534
0
6,244
5,121
0
47,307
L
5,475
3,599
0
170
9,071
2,758
0
6,373
2,609
0
37,680
L
5,585
536
730
2,503
13,866
8,030
0
9,963
3,323
18,638
0
W
Ah Puch
9,110
364
0
1,925
5,995
1,660
0
847
5,148
42,691
0
L
Gilgamesh
x ARC Fives x
Gilgamesh
4,742
1,076
0
3,210
11,015
7,873
0
7,917
3,052
0
36,509
W
Ganesha
x KlNG V
Ganesha
4,607
574
526
1,789
9,995
7,753
654
1,128
8,867
34,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
35,283
326
Minions Killed
380
0
Camps Cleared
0
1,309,285
Distance Traveled
1,277,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,274
591
106
8
0
249,890
2
L
Izanami
7,726
552
95
7
0
235,003
0
W
Hades
7,395
528
59
4
0
255,425
1
W
Xing Tian
6,538
467
39
3
0
285,017
0
L
Kali
7,051
504
93
7
0
279,711
2
L
Anhur
6,453
461
76
5
0
222,969
2
L
Terra
6,985
499
31
2
0
268,429
2
W
Ah Puch
7,919
566
74
5
0
235,778
1
L
Gilgamesh
7,068
505
85
6
0
270,893
1
W
Ganesha
7,177
513
48
3
0
283,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role