Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
J-D-BEAST
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 3
Mercury
Mercury
Ricardownpt
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,455 Elo+
Party 4
Camazotz
Camazotz
Shadow_emperor1
Camazotz
Level 125
God Stats
1W - 2L
1,724 SR
Queue Stats
36W - 51L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
XxAtlas27xX
Cabrakan
Level 69
God Stats
2W - 2L
1,521 SR
Queue Stats
45W - 51L
1,367 Elo+
Party 4
Team Averages
Level 102
1,549 SR
1,433 Elo+

VS

Team Averages
Level 100
1,439 SR
1,416 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Based_Tito
Tiamat
Level 89
God Stats
4W - 3L
1,443 SR
Queue Stats
237W - 221L
1,451 Elo+
Party 2
Achilles
Achilles
Mattyb2506x
Achilles
Level 148
God Stats
1W - 3L
1,060 SR
Queue Stats
77W - 88L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
Schmidy420Snipez
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,293 Elo+
Party 2
Hera
Hera
UrameshYusuke
Hera
Level 77
God Stats
11W - 4L
1,694 SR
Queue Stats
466W - 499L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 8 / 4
9,814
818
12,126
15,803
7,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
J-D-BEAST
Vulcan
15
2 / 6 / 7
8,750
729
11,631
9,606
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Ricardownpt
Mercury
13
1 / 9 / 6
8,068
672
5,454
12,102
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
15
3 / 5 / 7
8,318
693
10,063
17,718
10,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
XxAtlas27xX
Cabrakan
17
5 / 5 / 7
10,432
869
8,735
17,233
25,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 4 / 17
10,450
871
14,242
11,037
4,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Based_Tito
Tiamat
20
13 / 2 / 15
11,659
972
18,808
9,710
13,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Mattyb2506x
Achilles
16
1 / 3 / 27
9,598
800
10,897
20,634
20,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 6 / 12
9,540
795
6,295
11,104
7,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
5 / 4 / 20
9,922
827
15,159
9,673
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
18
Kills
33
33
Deaths
19
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
4
1.13
W
Awilix
 
Awilix
8
4
17
4.13
W
Tiamat
Based_Tito
Tiamat
13
2
15
10.25
L
Vulcan
J-D-BEAST
Vulcan
2
6
7
0.92
W
Achilles
Mattyb2506x
Achilles
1
3
27
4.83
L
Mercury
Ricardownpt
Mercury
1
9
6
0.44
W
6
6
12
2
L
Camazotz
3
5
7
1.3
W
5
4
20
3.75
L
Cabrakan
XxAtlas27xX
Cabrakan
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
65,401
72,462
Taken
62,158
53,419
Mitigated
50,377
16,574
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,126
2,322
786
909
15,803
7,704
0
6,202
9,079
0
18,692
W
Awilix
 
Awilix
14,242
5,876
1,064
2,240
11,037
4,671
1,435
2,572
8,234
0
22,234
W
Tiamat
Based_Tito
Tiamat
18,808
2,746
390
3,386
9,710
13,963
440
3,488
6,146
38,593
0
L
Vulcan
J-D-BEAST
Vulcan
11,631
4,653
397
272
9,606
4,504
364
3,676
5,590
24,542
0
W
Achilles
Mattyb2506x
Achilles
10,897
2,900
1,383
9,193
20,634
20,599
826
6,496
13,540
0
18,997
L
Mercury
Ricardownpt
Mercury
5,454
855
434
826
12,102
5,322
508
6,688
4,873
0
12,721
W
6,295
1,770
701
1,327
11,104
7,312
295
4,432
6,455
0
14,407
L
Camazotz
10,063
2,745
2,429
8,463
17,718
10,498
518
6,583
10,612
0
17,018
W
15,159
3,114
1,626
2,368
9,673
3,832
226
3,378
6,205
30,394
0
L
Cabrakan
XxAtlas27xX
Cabrakan
8,735
989
496
1,562
17,233
25,391
118
8,354
8,341
18,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
51,169
79
Minions Killed
125
0
Camps Cleared
0
1,056,395
Distance Traveled
1,148,376
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,814
818
8
1
0
179,973
2
W
Awilix
10,450
871
15
1
0
252,704
0
W
Tiamat
11,659
972
40
3
0
238,811
0
L
Vulcan
8,750
729
26
2
0
223,187
0
W
Achilles
9,598
800
11
1
0
261,932
2
L
Mercury
8,068
672
21
2
0
212,809
0
W
Hun Batz
9,540
795
21
2
0
202,968
1
L
Camazotz
8,318
693
9
1
0
216,090
0
W
Hera
9,922
827
38
3
0
191,961
0
L
Cabrakan
10,432
869
15
1
0
224,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role