Player Matchup

Hercules
Hercules
Administr8or
Hercules
Level 147
God Stats
2W - 4L
1,620 SR
Queue Stats
39W - 35L
1,602 Elo+
Party 1
Chang'e
Chang'e
BagleNagle
Chang'e
Level 147
God Stats
2W - 5L
1,348 SR
Queue Stats
77W - 68L
1,615 Elo+
Party 1
Neith
Neith
DistinctTTV
Neith
Level 5
God Stats
1W - 2L
1,375 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 1
Team Averages
Level 100
1,448 SR
1,537 Elo+

VS

Team Averages
Level 25
1,539 SR
1,357 Elo+
Loki
Loki
Bottomtextbaby
Loki
Level 28
God Stats
21W - 35L
1,441 SR
Queue Stats
29W - 51L
1,344 Elo+
Party 2
Zeus
Zeus
BruceChrysler
Zeus
Level 20
God Stats
207W - 145L
1,694 SR
Queue Stats
302W - 290L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Diabolic Y3T1
Erlang Shen
Level 28
God Stats
1W - 3L
1,484 SR
Queue Stats
28W - 55L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Administr8or
Hercules
13
4 / 0 / 6
8,077
734
7,222
11,501
6,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
BagleNagle
Chang'e
12
4 / 3 / 5
8,162
742
6,555
7,708
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 0 / 6
7,296
663
2,632
4,693
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,981
635
3,738
7,410
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 4 / 0
8,007
728
12,737
6,039
2,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Diabolic Y3T1
Erlang Shen
10
0 / 4 / 3
6,756
614
2,482
7,279
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Administr8or
Hercules
4
0
6
7
W
Chang'e
BagleNagle
Chang'e
4
3
5
2.17
L
0
2
3
0.75
L
3
4
0
0.75
L
Erlang Shen
Diabolic Y3T1
Erlang Shen
0
4
3
0.38
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
18,957
23,902
Taken
20,728
10,306
Mitigated
7,999
9,368
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Administr8or
Hercules
7,222
2,401
0
2,817
11,501
6,948
411
5,803
5,306
0
19,338
W
Chang'e
BagleNagle
Chang'e
6,555
533
2,042
3,525
7,708
2,070
480
3,047
4,501
25,956
0
L
3,738
331
103
3,501
7,410
2,535
0
2,622
4,788
0
24,186
L
12,737
389
0
119
6,039
2,044
102
937
5,102
39,593
0
L
Erlang Shen
Diabolic Y3T1
Erlang Shen
2,482
452
0
870
7,279
3,420
0
2,996
4,283
0
11,057
W
2,632
493
0
984
4,693
1,288
649
3,157
1,358
0
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
21,744
96
Minions Killed
137
0
Camps Cleared
0
570,626
Distance Traveled
609,685
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,077
734
28
3
0
209,228
1
W
Chang'e
8,162
742
38
3
0
184,743
5
L
Loki
6,981
635
33
3
0
223,620
2
L
Zeus
8,007
728
82
7
0
184,224
2
L
Erlang Shen
6,756
614
22
2
0
201,841
0
W
Neith
7,296
663
30
3
0
176,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role