Player Matchup

Izanami
Izanami
??91
Izanami
Level 38
God Stats
36W - 30L
1,599 SR
Queue Stats
69W - 69L
1,487 Elo+
Party 3
Achilles
Achilles
Fascinus167
Achilles
Level 19
God Stats
11W - 13L
1,386 SR
Queue Stats
67W - 69L
1,457 Elo+
Party 3
Poseidon
Poseidon
TulaMastula
Poseidon
Level 15
God Stats
14W - 15L
1,552 SR
Queue Stats
20W - 21L
1,553 Elo+
Party 1
Loki
Loki
darkwarlord7781
Loki
Level 24
God Stats
143W - 120L
1,556 SR
Queue Stats
375W - 373L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
wulewilde
Gilgamesh
Level 27
God Stats
7W - 10L
1,545 SR
Queue Stats
67W - 70L
1,470 Elo+
Party 3
Team Averages
Level 25
1,528 SR
1,498 Elo+

VS

Team Averages
Level 24
1,599 SR
1,541 Elo+
Merlin
Merlin
Emerson2
Merlin
Level 18
God Stats
15W - 14L
1,475 SR
Queue Stats
69W - 54L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
TheuserFox
Erlang Shen
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 87L
1,507 Elo+
Party 2
Yemoja
Yemoja
adri0808
Yemoja
Level 21
God Stats
2W - 2L
1,689 SR
Queue Stats
88W - 68L
1,520 Elo+
Party 2
Ullr
Ullr
gamingwoopie
Ullr
Level 28
God Stats
23W - 31L
1,586 SR
Queue Stats
684W - 725L
1,595 Elo+
Solo
Mercury
Mercury
parzitano
Mercury
Level 28
God Stats
12W - 3L
1,745 SR
Queue Stats
428W - 436L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
??91
Izanami
10
2 / 2 / 6
5,954
595
7,311
4,491
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Fascinus167
Achilles
10
7 / 0 / 3
5,883
588
7,689
6,382
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TulaMastula
Poseidon
13
2 / 0 / 3
7,105
711
2,991
2,820
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,330
633
5,273
5,829
2,368
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
wulewilde
Gilgamesh
10
1 / 0 / 3
6,044
604
1,014
4,004
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emerson2
Merlin
10
0 / 3 / 1
5,108
511
2,242
4,833
1,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
TheuserFox
Erlang Shen
8
0 / 1 / 0
4,714
471
2,965
6,637
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
adri0808
Yemoja
6
0 / 3 / 2
4,647
465
2,494
8,287
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 4 / 1
4,780
478
2,667
7,500
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
parzitano
Mercury
8
1 / 3 / 0
5,159
516
3,436
8,330
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
2
2
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
??91
Izanami
2
2
6
2.5
L
Merlin
Emerson2
Merlin
0
3
1
0.17
W
Achilles
Fascinus167
Achilles
7
0
3
8.5
L
Erlang Shen
TheuserFox
Erlang Shen
0
1
0
0
W
Poseidon
TulaMastula
Poseidon
2
0
3
3.5
L
Yemoja
adri0808
Yemoja
0
3
2
0.33
W
2
0
1
2.5
L
1
4
1
0.38
L
Mercury
parzitano
Mercury
1
3
0
0.33
W
Gilgamesh
wulewilde
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
13,804
23,526
Taken
35,587
10,564
Mitigated
13,864
8,880
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
??91
Izanami
7,311
5,424
0
868
4,491
1,246
774
978
3,437
0
42,054
L
Merlin
Emerson2
Merlin
2,242
323
0
512
4,833
1,469
0
1,702
3,088
27,927
0
W
Achilles
Fascinus167
Achilles
7,689
2,438
0
3,027
6,382
4,466
0
1,879
4,401
0
10,973
L
Erlang Shen
TheuserFox
Erlang Shen
2,965
1,829
0
3,415
6,637
2,986
0
602
6,035
0
17,884
W
Poseidon
TulaMastula
Poseidon
2,991
310
0
1,313
2,820
781
0
922
1,898
48,032
0
L
Yemoja
adri0808
Yemoja
2,494
763
1,410
959
8,287
5,057
140
0
7,804
6,321
0
W
5,273
1,488
0
2,581
5,829
2,368
0
431
5,398
0
33,066
L
2,667
730
0
392
7,500
1,770
100
0
7,266
0
22,568
L
Mercury
parzitano
Mercury
3,436
1,824
0
1,162
8,330
2,582
0
687
7,482
0
27,152
W
Gilgamesh
wulewilde
Gilgamesh
1,014
0
0
1,091
4,004
1,703
260
348
3,656
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
24,408
348
Minions Killed
199
0
Camps Cleared
0
1,028,926
Distance Traveled
898,646
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,954
595
86
9
0
188,726
2
L
Merlin
5,108
511
56
6
0
168,662
0
W
Achilles
5,883
588
5
1
0
212,832
2
L
Erlang Shen
4,714
471
42
4
0
180,812
2
W
Poseidon
7,105
711
102
10
0
204,767
4
L
Yemoja
4,647
465
3
0
0
175,869
0
W
Loki
6,330
633
75
8
0
220,123
3
L
Ullr
4,780
478
44
4
0
177,753
1
L
Mercury
5,159
516
54
5
0
195,550
0
W
Gilgamesh
6,044
604
80
8
0
202,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role