Player Matchup

Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BlackHelFire
Bacchus
Level 98
God Stats
1W - 1L
1,259 SR
Queue Stats
147W - 147L
1,420 Elo+
Solo
Set
Set
Derickthedog
Set
Level 125
God Stats
3W - 5L
1,567 SR
Queue Stats
261W - 243L
1,482 Elo+
Solo
Chaac
Chaac
Echo112200
Chaac
Level 96
God Stats
8W - 6L
1,584 SR
Queue Stats
595W - 633L
1,441 Elo+
Party 2
Vulcan
Vulcan
MacManus92i
Vulcan
Level 102
God Stats
5W - 1L
1,702 SR
Queue Stats
166W - 136L
1,463 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,461 Elo+

VS

Team Averages
Level 71
1,514 SR
1,497 Elo+
Ah Puch
Ah Puch
ANG3L DOWN
Ah Puch
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Artemis
Artemis
OftenDistracted
Artemis
Level 69
God Stats
0W - 2L
1,732 SR
Queue Stats
160W - 170L
1,521 Elo+
Party 1
Athena
Athena
OneBadBudda
Athena
Level 149
God Stats
2W - 9L
1,344 SR
Queue Stats
796W - 820L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Serqetta
Ah Muzen Cab
Level 69
God Stats
0W - 2L
1,496 SR
Queue Stats
184W - 163L
1,583 Elo+
Party 3
Hercules
Hercules
SpilledCyanide
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
3 / 4 / 20
12,794
711
12,410
29,458
40,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
BlackHelFire
Bacchus
20
3 / 2 / 19
12,194
677
12,694
19,405
34,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 4 / 15
12,800
711
21,280
20,088
16,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
6 / 5 / 22
12,993
722
26,109
25,410
25,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
12 / 1 / 13
13,671
760
36,029
8,413
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ANG3L DOWN
Ah Puch
18
3 / 5 / 7
12,162
676
21,850
13,310
10,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 10 / 6
11,135
619
16,234
18,137
7,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
19
1 / 4 / 11
11,494
639
13,695
38,230
40,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Serqetta
Ah Muzen Cab
20
6 / 4 / 5
12,593
700
22,537
18,824
9,496
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
19
2 / 9 / 8
12,622
701
5,882
28,740
36,331
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
32
Kills
16
16
Deaths
32
89
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
4
20
3.25
L
Ah Puch
ANG3L DOWN
Ah Puch
3
5
7
1.3
W
Bacchus
BlackHelFire
Bacchus
3
2
19
6.25
W
8
4
15
3.88
W
Chaac
6
5
22
3.4
W
Vulcan
12
1
13
18.5
L
4
10
6
0.7
L
Athena
1
4
11
1.63
L
Ah Muzen Cab
Serqetta
Ah Muzen Cab
6
4
5
2.13
L
Hercules
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,522
Damage
80,198
102,774
Taken
117,241
122,297
Mitigated
104,733
36,970
Healing
41,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
12,410
513
1,906
3,707
29,458
40,071
892
9,435
19,411
23,633
0
L
Ah Puch
ANG3L DOWN
Ah Puch
21,850
745
1,188
2,762
13,310
10,990
364
6,741
6,569
40,359
0
W
Bacchus
BlackHelFire
Bacchus
12,694
273
1,908
2,569
19,405
34,431
628
5,372
13,775
18,630
0
W
21,280
6,370
3,272
3,791
20,088
16,593
1,031
7,864
11,660
0
33,161
W
Chaac
26,109
4,980
3,396
10,449
25,410
25,897
1,578
6,641
18,246
30
48,046
W
Vulcan
36,029
11,786
4,033
1,939
8,413
5,305
1,228
3,956
4,137
77,539
0
L
16,234
6,597
869
2,000
18,137
7,789
1,004
7,973
10,164
0
27,802
L
Athena
13,695
3,019
2,105
17,459
38,230
40,127
120
20,205
18,025
26,931
0
L
Ah Muzen Cab
Serqetta
Ah Muzen Cab
22,537
14,773
234
8,882
18,824
9,496
1,400
8,166
10,658
0
54,559
L
Hercules
5,882
1,681
0
5,724
28,740
36,331
527
18,078
10,662
0
20,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,452
Gold Earned
60,006
252
Minions Killed
203
0
Camps Cleared
0
1,753,844
Distance Traveled
1,451,058
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,794
711
28
2
0
354,983
0
L
Ah Puch
12,162
676
49
3
0
286,893
0
W
Bacchus
12,194
677
37
2
0
318,579
1
W
Set
12,800
711
40
2
0
347,360
1
W
Chaac
12,993
722
49
3
0
361,636
0
W
Vulcan
13,671
760
98
5
0
371,286
0
L
Artemis
11,135
619
26
1
0
257,254
0
L
Athena
11,494
639
24
1
0
341,616
0
L
Ah Muzen Cab
12,593
700
65
4
0
310,574
0
L
Hercules
12,622
701
39
2
0
254,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role