Player Matchup

Loki
Loki
Dabi 7
Loki
Level 65
God Stats
8W - 13L
1,348 SR
Queue Stats
234W - 345L
1,302 Elo+
Party 2
Chaac
Chaac
FLEX212
Chaac
Level 104
God Stats
9W - 8L
1,474 SR
Queue Stats
80W - 86L
1,274 Elo+
Solo
Nu Wa
Nu Wa
ItsFactionnn
Nu Wa
Level 67
God Stats
6W - 4L
1,392 SR
Queue Stats
328W - 435L
1,345 Elo+
Party 2
Chronos
Chronos
Xarvik
Chronos
Level 79
God Stats
3W - 6L
1,137 SR
Queue Stats
127W - 143L
1,363 Elo+
Solo
Ares
Ares
Zonvom
Ares
Level 88
God Stats
13W - 12L
1,424 SR
Queue Stats
369W - 482L
1,378 Elo+
Party 2
Team Averages
Level 81
1,355 SR
1,332 Elo+

VS

Team Averages
Level 117
1,497 SR
1,401 Elo+
Hera
Hera
FisherPrice145
Hera
Level 107
God Stats
4W - 9L
1,256 SR
Queue Stats
586W - 685L
1,436 Elo+
Solo
Fenrir
Fenrir
Greenbeen17
Fenrir
Level 78
God Stats
1W - 1L
1,776 SR
Queue Stats
113W - 126L
1,446 Elo+
Solo
Cabrakan
Cabrakan
chemicalcorgi85
Cabrakan
Level 156
God Stats
31W - 24L
1,483 SR
Queue Stats
262W - 281L
1,325 Elo+
Party 1
Khepri
Khepri
drunkinmunky80
Khepri
Level 160
God Stats
29W - 26L
1,589 SR
Queue Stats
111W - 123L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 86
God Stats
125W - 133L
1,381 SR
Queue Stats
462W - 538L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dabi 7
Loki
14
5 / 2 / 4
9,629
481
4,556
10,074
7,556
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
FLEX212
Chaac
18
11 / 3 / 9
11,741
587
11,941
20,466
23,056
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 6 / 9
10,111
506
12,078
9,847
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Xarvik
Chronos
16
2 / 3 / 15
9,997
500
10,712
17,414
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Zonvom
Ares
15
7 / 5 / 10
9,602
480
11,438
20,699
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,399
470
8,510
9,557
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
9 / 6 / 4
10,034
502
9,183
15,729
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
7 / 10 / 3
10,074
504
12,912
17,053
12,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 6
8,318
416
6,543
14,991
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
walmirrosol
Danzaburou
11
0 / 6 / 6
7,509
375
8,938
15,763
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
30
Kills
19
19
Deaths
31
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
Dabi 7
Loki
5
2
4
3.5
W
Chaac
FLEX212
Chaac
11
3
9
5.17
L
1
5
5
0.7
L
Fenrir
9
6
4
1.83
W
5
6
9
1.58
W
Chronos
Xarvik
Chronos
2
3
15
3.17
W
Ares
Zonvom
Ares
7
5
10
2.4
L
Cabrakan
7
10
3
0.85
L
2
4
6
1.25
L
Danzaburou
walmirrosol
Danzaburou
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,725
Damage
46,086
78,500
Taken
73,093
60,351
Mitigated
40,484
24,299
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dabi 7
Loki
4,556
818
1,003
1,405
10,074
7,556
479
3,617
6,457
0
35,692
W
Chaac
FLEX212
Chaac
11,941
2,866
340
6,553
20,466
23,056
1,648
7,749
12,717
0
61,108
L
8,510
1,404
0
1,357
9,557
2,960
612
4,172
5,149
67,408
0
L
Fenrir
9,183
3,331
0
3,672
15,729
6,737
392
4,310
11,335
0
52,951
W
12,078
4,419
834
2,453
9,847
3,071
1,605
6,194
3,653
51,687
0
W
Chronos
Xarvik
Chronos
10,712
5,748
0
8,620
17,414
6,228
5,925
5,793
11,621
73,386
0
W
Ares
Zonvom
Ares
11,438
1,699
0
3,091
20,699
20,440
770
4,838
15,861
27,369
0
L
Cabrakan
12,912
2,209
0
1,202
17,053
12,051
1,364
4,800
12,117
55,436
0
L
6,543
113
0
1,787
14,991
14,100
240
9,203
5,607
24,318
0
L
Danzaburou
walmirrosol
Danzaburou
8,938
3,916
142
4,122
15,763
4,636
444
10,923
4,657
0
45,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
45,334
370
Minions Killed
390
0
Camps Cleared
0
1,793,337
Distance Traveled
1,563,876
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,629
481
58
3
0
396,501
3
W
Chaac
11,741
587
92
5
0
398,394
0
L
Hera
9,399
470
125
6
0
327,127
2
L
Fenrir
10,034
502
89
4
0
392,440
0
W
Nu Wa
10,111
506
76
4
0
321,599
3
W
Chronos
9,997
500
108
5
0
317,550
1
W
Ares
9,602
480
36
2
0
359,293
6
L
Cabrakan
10,074
504
95
5
0
306,815
0
L
Khepri
8,318
416
19
1
0
327,769
5
L
Danzaburou
7,509
375
62
3
0
209,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role