Player Matchup

Guan Yu
Guan Yu
Fates1Prodigy1
Guan Yu
Level 149
God Stats
1W - 1L
1,293 SR
Queue Stats
130W - 130L
1,589 Elo+
Party 2
Ravana
Ravana
JayJayyGame
Ravana
Level 38
God Stats
7W - 0L
1,765 SR
Queue Stats
191W - 161L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
TheNothingGamer
Sylvanus
Level 60
God Stats
16W - 9L
1,482 SR
Queue Stats
198W - 201L
1,604 Elo+
Party 2
Team Averages
Level 82
1,513 SR
1,596 Elo+

VS

Team Averages
Level 111
1,460 SR
1,564 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Basey
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jacoo3
Nu Wa
Level 149
God Stats
2W - 4L
1,379 SR
Queue Stats
77W - 61L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
9,289
664
5,342
21,513
23,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
15
9 / 4 / 2
10,973
784
19,054
12,921
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
14
2 / 3 / 9
9,863
705
8,498
18,263
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 5 / 3
9,165
655
10,821
16,871
4,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Basey
Yemoja
13
2 / 1 / 6
9,500
679
7,081
10,454
6,762
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Jacoo3
Nu Wa
13
3 / 6 / 6
9,598
686
15,833
11,775
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
12
Kills
9
9
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
3
1.1
L
Yemoja
Basey
Yemoja
2
1
6
5
W
1
2
9
2.75
L
Nu Wa
Jacoo3
Nu Wa
3
6
6
1
W
Ravana
9
4
2
2.5
W
Sylvanus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,894
Damage
33,735
52,697
Taken
39,100
37,824
Mitigated
13,675
25,049
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,821
5,026
284
4,559
16,871
4,143
284
1,832
14,774
0
35,594
L
Yemoja
Basey
Yemoja
7,081
2,217
2,716
573
10,454
6,762
0
3,885
6,258
20,128
0
W
5,342
515
6,230
8,441
21,513
23,451
432
8,255
13,258
0
25,914
L
Nu Wa
Jacoo3
Nu Wa
15,833
3,429
0
786
11,775
2,770
125
2,292
9,226
50,681
0
W
Ravana
19,054
3,950
0
2,422
12,921
5,143
956
5,633
7,288
0
47,680
W
Sylvanus
8,498
2,028
3,571
4,385
18,263
9,230
1,220
9,026
9,237
33,708
4,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
28,263
140
Minions Killed
136
0
Camps Cleared
0
775,884
Distance Traveled
635,311
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,165
655
62
4
0
193,075
0
L
Yemoja
9,500
679
33
2
0
223,372
1
W
Guan Yu
9,289
664
38
3
0
269,920
2
L
Nu Wa
9,598
686
41
3
0
218,864
5
W
Ravana
10,973
784
41
3
0
277,792
5
W
Sylvanus
9,863
705
61
4
0
228,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role