Player Matchup

Tiamat
Tiamat
BlackEagle832
Tiamat
Level 63
God Stats
16W - 25L
1,438 SR
Queue Stats
227W - 235L
1,449 Elo+
Party 3
Ymir
Ymir
KianGrn
Ymir
Level 101
God Stats
8W - 8L
1,684 SR
Queue Stats
643W - 620L
1,524 Elo+
Solo
Apollo
Apollo
MiniChedders
Apollo
Level 62
God Stats
2W - 1L
1,800 SR
Queue Stats
10W - 8L
1,592 Elo+
Party 1
Kali
Kali
Pfefferminzboy
Kali
Level 78
God Stats
23W - 16L
1,574 SR
Queue Stats
256W - 239L
1,536 Elo+
Party 3
Aphrodite
Aphrodite
SulkierCow
Aphrodite
Level 117
God Stats
6W - 5L
1,693 SR
Queue Stats
200W - 185L
1,541 Elo+
Party 1
Team Averages
Level 84
1,638 SR
1,528 Elo+

VS

Team Averages
Level 108
1,522 SR
1,502 Elo+
Chaac
Chaac
Jake Edward
Chaac
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 226L
1,531 Elo+
Party 2
Izanami
Izanami
King Claret
Izanami
Level 108
God Stats
8W - 4L
1,761 SR
Queue Stats
18W - 21L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
Leviathan3715
Xing Tian
Level 66
God Stats
11W - 11L
1,539 SR
Queue Stats
414W - 418L
1,469 Elo+
Party 2
Osiris
Osiris
ROLO BOI 69 X 2
Osiris
Level 126
God Stats
1W - 0L
1,261 SR
Queue Stats
49W - 47L
1,489 Elo+
Party 2
Anubis
Anubis
jimkiller00709
Anubis
Level 87
God Stats
50W - 34L
1,547 SR
Queue Stats
368W - 321L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,779
478
4,287
4,489
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
KianGrn
Ymir
9
1 / 3 / 0
5,373
537
1,890
7,045
2,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
8
1 / 1 / 0
4,733
473
3,574
4,731
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 3
5,312
531
3,715
6,944
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SulkierCow
Aphrodite
7
0 / 2 / 0
4,158
416
2,743
4,729
3,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,016
602
4,212
5,234
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
King Claret
Izanami
9
0 / 1 / 2
4,983
498
3,203
4,772
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Leviathan3715
Xing Tian
9
2 / 0 / 2
5,686
569
2,035
6,371
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 2
5,640
564
3,185
6,157
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 1 / 2
6,815
682
5,903
6,062
2,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
0
3
4.5
L
Ymir
KianGrn
Ymir
1
3
0
0.33
W
Izanami
King Claret
Izanami
0
1
2
1
W
Xing Tian
Leviathan3715
Xing Tian
2
0
2
3
L
Apollo
1
1
0
1
L
0
4
3
0.38
W
1
2
2
1
L
Aphrodite
SulkierCow
Aphrodite
0
2
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
18,538
27,938
Taken
28,596
10,059
Mitigated
12,754
7,569
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,287
485
0
655
4,489
1,293
0
2,607
1,882
20,099
0
W
4,212
1,077
0
1,480
5,234
1,869
0
579
4,621
0
33,040
L
Ymir
KianGrn
Ymir
1,890
397
0
1,395
7,045
2,697
0
1,977
4,912
24,101
0
W
Izanami
King Claret
Izanami
3,203
2,207
0
1,881
4,772
1,088
837
1,574
3,180
0
34,362
W
Xing Tian
Leviathan3715
Xing Tian
2,035
416
459
2,267
6,371
2,963
69
1,495
4,812
15,653
0
L
Apollo
3,574
2,386
0
2,098
4,731
1,076
0
726
4,005
0
22,920
L
3,715
1,830
0
1,049
6,944
1,855
0
792
6,083
0
27,796
W
3,185
1,105
0
1,667
6,157
4,190
0
1,553
4,604
0
26,912
L
Aphrodite
SulkierCow
Aphrodite
2,743
405
342
2,030
4,729
3,138
0
1,836
2,893
13,086
0
W
5,903
181
0
3,682
6,062
2,644
124
3,339
2,459
35,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
29,140
203
Minions Killed
305
0
Camps Cleared
0
855,214
Distance Traveled
938,946
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,779
478
40
4
0
170,769
2
W
Chaac
6,016
602
73
7
0
215,581
0
L
Ymir
5,373
537
52
5
0
165,042
3
W
Izanami
4,983
498
69
7
0
168,084
0
W
Xing Tian
5,686
569
23
2
0
195,971
2
L
Apollo
4,733
473
35
4
0
182,327
1
L
Kali
5,312
531
55
6
0
183,362
3
W
Osiris
5,640
564
66
7
0
166,861
1
L
Aphrodite
4,158
416
21
2
0
153,714
1
W
Anubis
6,815
682
74
7
0
192,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role