Player Matchup

Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
OftenGoatee
Apollo
Gold V
Level 39
God Stats
6W - 6L
1,500 SR
Queue Stats
122W - 109L
1,730 MMR
Party 2
Hercules
Hercules
Silver I
Youthfulmostoryo
Hercules
Silver I
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 119L
1,500 MMR
Party 2
Nox
Nox
Platinum III
lordofsunlight
Nox
Platinum III
Level 158
God Stats
15W - 8L
1,735 SR
Queue Stats
393W - 370L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,547 SR
1,597 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,670 SR
1,737 MMR
Hades
Hades
Diamond V
Dgenerated
Hades
Diamond V
Level 159
God Stats
5W - 2L
1,798 SR
Queue Stats
288W - 268L
1,782 MMR
Solo
Kali
Kali
Platinum IV
Edgе
Kali
Platinum IV
Level 126
God Stats
4W - 3L
1,510 SR
Queue Stats
73W - 72L
1,780 MMR
Solo
Chang'e
Chang'e
Gold II
JosePunch
Chang'e
Gold II
Level 126
God Stats
9W - 3L
1,636 SR
Queue Stats
66W - 64L
1,749 MMR
Solo
Hachiman
Hachiman
Gold III
Rijichō
Hachiman
Gold III
Level 39
God Stats
26W - 16L
1,733 SR
Queue Stats
28W - 21L
1,744 MMR
Party 1
Bacchus
Bacchus
Gold II
UrzielLD
Bacchus
Gold II
Level 79
God Stats
38W - 32L
1,675 SR
Queue Stats
89W - 93L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 5 / 5
6,560
505
5,424
10,481
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
 
Rama
9
0 / 5 / 2
5,667
436
2,162
8,111
2,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
13
7 / 2 / 3
8,344
642
4,782
7,249
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 2
7,266
559
3,659
11,108
8,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 4
7,832
602
5,959
5,773
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshTiamatSetTsukuyomi

VS

Bans
AthenaOsirisScyllaErlang ShenJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 1 / 4
8,354
643
4,297
6,612
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
Edgе
Kali
12
1 / 3 / 2
7,023
540
4,380
9,732
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
JosePunch
Chang'e
12
2 / 5 / 2
6,993
538
3,443
8,200
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Rijichō
Hachiman
15
12 / 2 / 2
9,162
705
11,181
9,819
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
UrzielLD
Bacchus
12
1 / 2 / 10
6,949
535
5,190
10,991
9,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
17
17
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
5
0.9
L
Rama
 
Rama
0
5
2
0.2
W
Hades
1
1
4
3
W
Kali
Edgе
Kali
1
3
2
0.67
W
Chang'e
JosePunch
Chang'e
2
5
2
0.6
L
Apollo
7
2
3
4.25
W
Hachiman
Rijichō
Hachiman
12
2
2
6.5
W
Bacchus
UrzielLD
Bacchus
1
2
10
3
L
1
2
2
1
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
28,491
42,722
Taken
45,354
22,008
Mitigated
28,617
11,329
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,424
275
0
1,769
10,481
6,417
0
2,928
7,461
21,237
0
L
Rama
 
Rama
2,162
1,670
0
1,856
8,111
2,039
0
2,314
5,797
0
23,591
W
Hades
4,297
1,232
163
3,300
6,612
6,144
168
263
6,349
52,612
0
W
Kali
Edgе
Kali
4,380
2,089
0
4,490
9,732
6,212
149
1,795
7,937
0
41,598
W
Chang'e
JosePunch
Chang'e
3,443
268
1,177
2,450
8,200
2,891
634
3,293
4,907
36,200
0
L
Apollo
4,782
2,629
0
2,030
7,249
3,183
0
1,504
5,695
0
56,978
W
Hachiman
Rijichō
Hachiman
11,181
7,867
0
4,102
9,819
3,512
2,929
3,297
6,522
0
59,646
W
Bacchus
UrzielLD
Bacchus
5,190
1,019
120
2,670
10,991
9,858
775
2,798
8,193
21,236
0
L
3,659
1,171
0
5,068
11,108
8,260
0
3,280
7,828
0
41,348
L
5,959
1,025
0
606
5,773
2,109
0
2,688
3,011
46,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,669
Gold Earned
38,481
372
Minions Killed
416
0
Camps Cleared
0
1,185,782
Distance Traveled
1,284,379
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,560
505
23
2
0
245,617
3
L
Rama
5,667
436
50
4
0
181,779
2
W
Hades
8,354
643
133
10
0
272,409
3
W
Kali
7,023
540
76
6
0
247,760
0
W
Chang'e
6,993
538
84
6
0
244,806
3
L
Apollo
8,344
642
98
8
0
252,166
1
W
Hachiman
9,162
705
91
7
0
237,352
0
W
Bacchus
6,949
535
32
2
0
282,052
3
L
Hercules
7,266
559
101
8
0
278,444
2
L
Nox
7,832
602
100
8
0
227,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role