Player Matchup

Bellona
Bellona
CoubysCZ
Bellona
Level 29
God Stats
1W - 1L
1,235 SR
Queue Stats
22W - 29L
1,387 Elo+
Solo
Ymir
Ymir
XLazerReaper
Ymir
Level 83
God Stats
7W - 11L
1,538 SR
Queue Stats
187W - 195L
1,468 Elo+
Party 2
Camazotz
Camazotz
jimlington
Camazotz
Level 27
God Stats
5W - 6L
1,578 SR
Queue Stats
125W - 135L
1,572 Elo+
Solo
Danzaburou
Danzaburou
lilshari
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
reaLbreatH
Anubis
Level 17
God Stats
38W - 26L
1,545 SR
Queue Stats
102W - 91L
1,543 Elo+
Solo
Team Averages
Level 32
1,479 SR
1,494 Elo+

VS

Team Averages
Level 16
1,604 SR
1,374 Elo+
Neith
Neith
Efekan_106
Neith
Level 17
God Stats
17W - 19L
1,517 SR
Queue Stats
111W - 101L
1,524 Elo+
Party 1
Mercury
Mercury
Hazik5
Mercury
Level 28
God Stats
5W - 2L
1,814 SR
Queue Stats
265W - 305L
1,380 Elo+
Solo
Zeus
Zeus
RegioLeDoux
Zeus
Level 29
God Stats
38W - 42L
1,494 SR
Queue Stats
96W - 106L
1,537 Elo+
Solo
Ymir
Ymir
Tofffel
Ymir
Level 5
God Stats
17W - 19L
1,695 SR
Queue Stats
56W - 50L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
chillout93
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoubysCZ
Bellona
15
0 / 3 / 5
9,582
479
6,073
12,887
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 13
10,938
547
11,341
15,522
18,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
jimlington
Camazotz
18
14 / 2 / 2
11,936
597
14,222
22,865
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
lilshari
Danzaburou
16
5 / 5 / 4
10,436
522
7,356
10,302
4,209
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
reaLbreatH
Anubis
16
9 / 8 / 3
10,681
534
17,191
16,731
9,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 6 / 7
8,161
408
7,335
13,311
4,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Hazik5
Mercury
14
6 / 7 / 7
9,600
480
9,104
13,222
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 9 / 7
11,101
555
23,762
19,744
6,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Tofffel
Ymir
14
1 / 2 / 4
8,835
442
5,558
17,312
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
chillout93
Sun Wukong
12
1 / 8 / 3
7,694
385
5,924
13,002
7,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
32
Kills
20
20
Deaths
32
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
CoubysCZ
Bellona
0
3
5
0.83
L
Neith
2
6
7
0.92
L
Mercury
Hazik5
Mercury
6
7
7
1.36
L
10
9
7
1.5
L
Ymir
Tofffel
Ymir
1
2
4
1.5
W
4
2
13
5.25
L
Sun Wukong
chillout93
Sun Wukong
1
8
3
0.31
W
Camazotz
jimlington
Camazotz
14
2
2
7.5
W
Danzaburou
lilshari
Danzaburou
5
5
4
1.4
W
Anubis
reaLbreatH
Anubis
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,183
Damage
51,683
78,307
Taken
76,591
51,985
Mitigated
39,867
28,849
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CoubysCZ
Bellona
6,073
1,943
57
3,858
12,887
10,385
2,008
5,133
7,754
0
51,980
L
Neith
7,335
3,972
0
5,402
13,311
4,100
0
4,135
9,176
0
29,706
L
Mercury
Hazik5
Mercury
9,104
4,772
0
430
13,222
4,812
522
3,380
9,842
0
40,055
L
23,762
3,949
99
4,505
19,744
6,516
405
11,736
8,008
81,468
0
L
Ymir
Tofffel
Ymir
5,558
1,328
0
1,786
17,312
16,634
0
3,999
13,313
37,521
0
W
11,341
1,721
0
3,429
15,522
18,196
655
4,308
11,214
40,440
0
L
Sun Wukong
chillout93
Sun Wukong
5,924
1,587
0
380
13,002
7,805
0
6,990
6,012
0
26,946
W
Camazotz
jimlington
Camazotz
14,222
3,468
0
15,958
22,865
9,587
0
6,922
15,943
0
82,634
W
Danzaburou
lilshari
Danzaburou
7,356
4,241
0
453
10,302
4,209
2,229
3,219
7,083
0
43,876
W
Anubis
reaLbreatH
Anubis
17,191
234
0
5,094
16,731
9,608
361
9,840
6,891
61,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,573
Gold Earned
45,391
436
Minions Killed
343
0
Camps Cleared
0
1,751,059
Distance Traveled
1,632,126
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,582
479
100
5
0
339,152
0
L
Neith
8,161
408
34
2
0
335,712
1
L
Mercury
9,600
480
56
3
0
347,815
4
L
Zeus
11,101
555
134
7
0
292,165
0
L
Ymir
8,835
442
77
4
0
331,103
0
W
Ymir
10,938
547
52
3
0
387,333
3
L
Sun Wukong
7,694
385
42
2
0
325,331
3
W
Camazotz
11,936
597
104
5
0
423,763
4
W
Danzaburou
10,436
522
89
4
0
295,881
2
W
Anubis
10,681
534
91
5
0
304,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role