Player Matchup

Ra
Ra
RVN愛
Ra
Level 12
God Stats
51W - 18L
1,777 SR
Queue Stats
51W - 18L
1,712 Elo+
Party 2
Cernunnos
Cernunnos
ThatNastyNaenae
Cernunnos
Level 64
God Stats
21W - 4L
1,672 SR
Queue Stats
272W - 78L
1,815 Elo+
Party 2
Ymir
Ymir
xXKnalltüteXx
Ymir
Level 96
God Stats
2W - 1L
1,429 SR
Queue Stats
48W - 42L
1,557 Elo+
Solo
Team Averages
Level 57
1,626 SR
1,695 Elo+

VS

Team Averages
Level 61
1,840 SR
1,901 Elo+
Ares
Ares
HisNameJeff
Ares
Level 6
God Stats
4W - 1L
1,927 SR
Queue Stats
21W - 1L
1,975 Elo+
Party 1
Ymir
Ymir
TheGoblinator
Ymir
Level 52
God Stats
6W - 4L
1,602 SR
Queue Stats
93W - 33L
1,819 Elo+
Party 1
Anhur
Anhur
peacefullpickle
Anhur
Level 124
God Stats
7W - 1L
1,992 SR
Queue Stats
93W - 27L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 1 / 2
10,558
754
7,676
5,753
2,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ThatNastyNaenae
Cernunnos
14
3 / 4 / 8
10,304
736
16,269
10,416
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 7 / 8
10,150
725
9,322
20,835
19,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
10,270
734
12,491
13,545
15,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 4
8,477
606
6,471
14,092
7,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 3 / 5
10,951
782
13,198
12,583
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
12
12
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
W
Ra
6
1
2
7
W
Cernunnos
ThatNastyNaenae
Cernunnos
3
4
8
1.75
L
1
8
4
0.38
L
7
3
5
3.17
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
32,160
37,004
Taken
40,220
26,250
Mitigated
28,247
6,240
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,491
3,800
0
1,583
13,545
15,303
0
4,746
8,799
25,802
5,414
W
Ra
7,676
615
2,249
2,802
5,753
2,132
801
2,889
2,864
51,592
0
W
Cernunnos
ThatNastyNaenae
Cernunnos
16,269
8,436
0
574
10,416
4,245
1,541
4,814
5,602
0
47,715
L
6,471
2,883
0
0
14,092
7,700
212
7,529
6,563
17,132
0
L
13,198
8,336
0
250
12,583
5,244
1,365
4,723
7,860
0
56,600
W
9,322
2,707
120
495
20,835
19,873
0
10,047
10,788
17,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
29,698
172
Minions Killed
147
0
Camps Cleared
0
782,388
Distance Traveled
739,382
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,270
734
22
2
0
274,534
2
W
Ra
10,558
754
104
7
0
307,752
6
W
Cernunnos
10,304
736
56
4
0
248,828
4
L
Ymir
8,477
606
23
2
0
201,591
0
L
Anhur
10,951
782
102
7
0
263,257
3
W
Ymir
10,150
725
12
1
0
225,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role