Player Matchup

Guan Yu
Guan Yu
Ezyanan
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 1
Thanatos
Thanatos
Tectly
Thanatos
Level 28
God Stats
12W - 5L
1,808 SR
Queue Stats
131W - 118L
1,584 Elo+
Solo
Merlin
Merlin
XVI16
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Ëlijah
Nu Wa
Level 29
God Stats
7W - 10L
1,405 SR
Queue Stats
116W - 86L
1,691 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
大大大野爹
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 1
Team Averages
Level 16
1,543 SR
1,513 Elo+

VS

Team Averages
Level 17
1,506 SR
1,499 Elo+
Ullr
Ullr
KhoutheHugh
Ullr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 80L
1,469 Elo+
Solo
Scylla
Scylla
KingGeorgelll
Scylla
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
268W - 195L
1,692 Elo+
Solo
Terra
Terra
Romeish
Terra
Level 18
God Stats
1W - 2L
1,766 SR
Queue Stats
320W - 325L
1,537 Elo+
Solo
Mercury
Mercury
SanMarcoss
Mercury
Level 29
God Stats
2W - 3L
1,375 SR
Queue Stats
152W - 172L
1,457 Elo+
Solo
Ymir
Ymir
YessMonHomme
Ymir
Level 2
God Stats
1W - 2L
1,388 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ezyanan
Guan Yu
16
4 / 7 / 7
11,780
421
4,180
25,816
26,208
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Tectly
Thanatos
20
14 / 2 / 4
16,732
598
20,524
22,351
11,870
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
XVI16
Merlin
16
0 / 11 / 9
11,369
406
8,254
16,695
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Ëlijah
Nu Wa
20
6 / 5 / 12
14,882
532
28,046
13,796
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
大大大野爹
Ah Muzen Cab
19
2 / 6 / 9
13,153
470
11,346
15,006
5,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 5
11,880
424
15,548
21,007
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 4 / 8
14,587
521
29,964
21,253
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Romeish
Terra
17
3 / 4 / 16
12,131
433
5,786
25,829
28,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
SanMarcoss
Mercury
20
7 / 6 / 4
13,375
478
13,649
24,533
10,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 2 / 0
7,173
256
500
4,130
1,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
26
Kills
31
31
Deaths
26
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ezyanan
Guan Yu
4
7
7
1.07
L
7
10
5
0.95
L
14
4
8
4.5
L
Terra
Romeish
Terra
3
4
16
2.75
L
Mercury
SanMarcoss
Mercury
7
6
4
1.5
W
Thanatos
Tectly
Thanatos
14
2
4
8
W
Merlin
XVI16
Merlin
0
11
9
0.41
L
0
2
0
0
W
Nu Wa
Ëlijah
Nu Wa
6
5
12
2.4
W
Ah Muzen Cab
大大大野爹
Ah Muzen Cab
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,350
Damage
65,447
93,664
Taken
96,752
55,000
Mitigated
54,530
41,063
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ezyanan
Guan Yu
4,180
992
1,036
2,668
25,816
26,208
1,264
9,952
15,389
0
30,310
L
15,548
4,656
0
688
21,007
8,255
1,026
8,415
12,207
0
75,775
L
29,964
1,570
0
5,877
21,253
6,469
0
11,065
9,654
104,591
0
L
Terra
Romeish
Terra
5,786
640
2,418
5,367
25,829
28,619
92
8,380
16,740
27,345
0
L
Mercury
SanMarcoss
Mercury
13,649
8,290
0
3,418
24,533
10,179
0
4,189
20,087
0
123,674
W
Thanatos
Tectly
Thanatos
20,524
5,797
0
29,476
22,351
11,870
0
8,777
13,088
0
163,674
W
Merlin
XVI16
Merlin
8,254
340
143
2,089
16,695
5,636
1,193
7,083
9,216
57,159
0
L
500
80
0
470
4,130
1,008
0
2,378
1,536
4,853
0
W
Nu Wa
Ëlijah
Nu Wa
28,046
5,187
0
3,704
13,796
5,855
1,363
6,085
7,373
101,226
0
W
Ah Muzen Cab
大大大野爹
Ah Muzen Cab
11,346
3,674
0
1,947
15,006
5,431
5,777
4,212
10,662
0
80,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
59,146
688
Minions Killed
495
0
Camps Cleared
0
2,502,712
Distance Traveled
2,133,583
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,780
421
54
2
0
510,709
2
L
Ullr
11,880
424
118
4
0
473,016
2
L
Scylla
14,587
521
191
7
0
523,701
3
L
Terra
12,131
433
29
1
0
524,755
3
L
Mercury
13,375
478
152
5
0
556,737
0
W
Thanatos
16,732
598
207
7
0
591,053
12
W
Merlin
11,369
406
108
4
0
447,715
4
L
Ymir
7,173
256
5
0
0
55,374
0
W
Nu Wa
14,882
532
162
6
0
508,615
10
W
Ah Muzen Cab
13,153
470
157
6
0
444,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role