Player Matchup

Izanami
Izanami
Max0ne
Izanami
Level 46
God Stats
11W - 7L
1,321 SR
Queue Stats
88W - 109L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
SerbianBoy99
Baron Samedi
Level 121
God Stats
2W - 0L
1,609 SR
Queue Stats
56W - 46L
1,520 Elo+
Solo
Ymir
Ymir
gonchar10
Ymir
Level 52
God Stats
19W - 19L
1,486 SR
Queue Stats
166W - 199L
1,419 Elo+
Solo
Hades
Hades
julien023899
Hades
Level 72
God Stats
3W - 2L
1,459 SR
Queue Stats
35W - 27L
1,495 Elo+
Solo
Arachne
Arachne
malkkilng
Arachne
Level 125
God Stats
3W - 3L
1,302 SR
Queue Stats
198W - 183L
1,488 Elo+
Solo
Team Averages
Level 83
1,435 SR
1,447 Elo+

VS

Team Averages
Level 92
1,518 SR
1,438 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nielsfire
Cerberus
Level 69
God Stats
1W - 3L
1,436 SR
Queue Stats
73W - 86L
1,433 Elo+
Solo
Loki
Loki
Padguznik
Loki
Level 57
God Stats
2W - 2L
1,582 SR
Queue Stats
7W - 9L
1,443 Elo+
Solo
Danzaburou
Danzaburou
TheKhorne
Danzaburou
Level 49
God Stats
23W - 38L
1,352 SR
Queue Stats
159W - 269L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
ZarathustraX
Zhong Kui
Level 160
God Stats
4W - 2L
1,723 SR
Queue Stats
628W - 655L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Max0ne
Izanami
17
4 / 1 / 6
10,936
547
9,257
8,636
2,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
SerbianBoy99
Baron Samedi
18
5 / 1 / 6
11,892
595
8,753
8,525
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 2 / 8
9,982
499
4,812
15,798
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 5 / 4
12,309
615
12,411
18,797
13,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
malkkilng
Arachne
17
10 / 0 / 5
11,690
585
14,333
21,978
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 4 / 1
10,000
500
10,082
9,314
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nielsfire
Cerberus
13
2 / 4 / 3
8,886
444
5,857
17,382
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
3 / 5 / 1
9,754
488
4,649
12,924
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TheKhorne
Danzaburou
13
0 / 8 / 3
8,492
425
4,362
14,778
4,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ZarathustraX
Zhong Kui
16
3 / 5 / 3
10,293
515
13,225
15,987
15,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
9
9
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Izanami
Max0ne
Izanami
4
1
6
7
L
Cerberus
Nielsfire
Cerberus
2
4
3
0.88
L
Loki
3
5
1
0.7
W
Baron Samedi
SerbianBoy99
Baron Samedi
5
1
6
8
L
Danzaburou
TheKhorne
Danzaburou
0
8
3
0.19
L
Zhong Kui
ZarathustraX
Zhong Kui
3
5
3
0.9
W
Ymir
1
2
8
2.5
W
6
5
4
1.6
W
Arachne
malkkilng
Arachne
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
38,175
73,734
Taken
70,385
42,191
Mitigated
45,590
32,158
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,082
318
0
2,713
9,314
3,348
0
3,854
5,460
71,757
0
W
Izanami
Max0ne
Izanami
9,257
6,510
150
3,597
8,636
2,936
1,812
3,265
5,371
0
77,507
L
Cerberus
Nielsfire
Cerberus
5,857
316
0
4,912
17,382
17,460
0
7,292
10,090
32,997
0
L
Loki
4,649
1,329
0
5,142
12,924
4,303
0
4,149
8,775
0
56,872
W
Baron Samedi
SerbianBoy99
Baron Samedi
8,753
514
395
3,723
8,525
3,814
751
3,338
5,187
81,617
0
L
Danzaburou
TheKhorne
Danzaburou
4,362
1,756
0
3,844
14,778
4,853
1,258
3,953
10,825
0
49,694
L
Zhong Kui
ZarathustraX
Zhong Kui
13,225
2,341
0
7,445
15,987
15,626
420
7,071
8,916
79,806
0
W
Ymir
4,812
625
462
3,334
15,798
13,881
29
7,236
8,562
42,558
0
W
12,411
2,436
316
8,886
18,797
13,693
1,987
9,686
9,111
75,786
0
W
Arachne
malkkilng
Arachne
14,333
10,404
0
11,295
21,978
7,867
0
8,304
13,674
0
90,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
47,425
622
Minions Killed
541
0
Camps Cleared
0
1,860,864
Distance Traveled
1,716,143
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,000
500
144
7
0
321,228
9
W
Izanami
10,936
547
141
7
0
317,012
3
L
Cerberus
8,886
444
57
3
0
333,892
9
L
Loki
9,754
488
98
5
0
399,340
5
W
Baron Samedi
11,892
595
137
7
0
393,544
9
L
Danzaburou
8,492
425
83
4
0
337,164
0
L
Zhong Kui
10,293
515
159
8
0
324,519
6
W
Ymir
9,982
499
63
3
0
369,166
1
W
Hades
12,309
615
167
8
0
339,018
2
W
Arachne
11,690
585
114
6
0
442,124
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role