Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dacquoise
Chaac
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 93L
1,367 Elo+
Party 1
Bakasura
Bakasura
Kamath00
Bakasura
Level 13
God Stats
1W - 2L
1,147 SR
Queue Stats
15W - 23L
1,318 Elo+
Solo
Bacchus
Bacchus
Mickypoo34
Bacchus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,526 Elo+
Solo
Chernobog
Chernobog
Nezhe
Chernobog
Level 7
God Stats
1W - 3L
1,199 SR
Queue Stats
11W - 12L
1,138 Elo+
Party 1
Team Averages
Level 11
1,369 SR
1,370 Elo+

VS

Team Averages
Level 12
1,483 SR
1,398 Elo+
Merlin
Merlin
CHULIAN1
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,189 Elo+
Solo
Kali
Kali
KingCarmilla
Kali
Level 17
God Stats
6W - 7L
1,459 SR
Queue Stats
114W - 138L
1,321 Elo+
Solo
Cernunnos
Cernunnos
TheShakaw
Cernunnos
Level 23
God Stats
1W - 2L
1,284 SR
Queue Stats
107W - 92L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
j42065194
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,425 Elo+
Party 2
Yemoja
Yemoja
jungleman221
Yemoja
Level 7
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 4L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 0 / 14
14,263
679
31,546
12,846
8,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Dacquoise
Chaac
16
4 / 0 / 4
11,007
524
6,688
14,719
12,618
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Kamath00
Bakasura
17
6 / 2 / 7
11,554
550
6,096
14,368
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mickypoo34
Bacchus
16
13 / 1 / 11
12,279
585
11,488
16,968
24,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Nezhe
Chernobog
15
3 / 5 / 4
10,358
493
3,667
13,870
4,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHULIAN1
Merlin
12
1 / 11 / 0
7,808
372
4,035
11,321
3,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 1
8,827
420
8,376
21,261
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
TheShakaw
Cernunnos
18
7 / 7 / 0
11,767
560
16,237
18,243
6,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
j42065194
Sun Wukong
12
0 / 7 / 2
8,209
391
3,225
15,592
11,169
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
0 / 5 / 0
7,930
378
1,131
10,763
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
37
Kills
8
8
Deaths
37
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
0
14
18
L
Merlin
CHULIAN1
Merlin
1
11
0
0.09
W
Chaac
Dacquoise
Chaac
4
0
4
6
W
Bakasura
Kamath00
Bakasura
6
2
7
4.75
L
0
7
1
0.07
W
Bacchus
Mickypoo34
Bacchus
13
1
11
18.5
W
Chernobog
Nezhe
Chernobog
3
5
4
1
L
Cernunnos
TheShakaw
Cernunnos
7
7
0
1
L
Sun Wukong
j42065194
Sun Wukong
0
7
2
0.14
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
33,004
72,771
Taken
77,180
56,716
Mitigated
33,823
29,758
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
31,546
3,512
4,618
8,499
12,846
8,128
2,340
1,576
11,270
149,051
0
L
Merlin
CHULIAN1
Merlin
4,035
400
0
611
11,321
3,559
0
9,373
1,948
30,544
0
W
Chaac
Dacquoise
Chaac
6,688
783
0
4,190
14,719
12,618
2,150
1,237
13,482
0
50,530
W
Bakasura
Kamath00
Bakasura
6,096
3,911
0
5,963
14,368
7,526
0
1,481
12,887
0
62,070
L
8,376
3,650
349
2,695
21,261
7,942
347
8,942
12,092
0
61,137
W
Bacchus
Mickypoo34
Bacchus
11,488
2,040
0
2,346
16,968
24,005
650
501
16,467
31,277
0
W
Chernobog
Nezhe
Chernobog
3,667
1,910
0
4,142
13,870
4,439
946
1,211
12,659
0
55,726
L
Cernunnos
TheShakaw
Cernunnos
16,237
8,755
0
5,243
18,243
6,603
634
8,666
9,437
0
98,780
L
Sun Wukong
j42065194
Sun Wukong
3,225
927
0
1,252
15,592
11,169
193
7,412
7,911
0
32,629
L
Yemoja
1,131
107
318
59
10,763
4,550
0
8,266
1,968
15,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
44,541
536
Minions Killed
384
0
Camps Cleared
0
2,118,643
Distance Traveled
1,818,406
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,263
679
211
10
0
491,269
1
L
Merlin
7,808
372
56
3
0
336,146
3
W
Chaac
11,007
524
94
4
0
412,615
0
W
Bakasura
11,554
550
119
6
0
488,329
0
L
Kali
8,827
420
113
5
0
406,296
1
W
Bacchus
12,279
585
20
1
0
421,494
7
W
Chernobog
10,358
493
92
4
0
304,936
0
L
Cernunnos
11,767
560
136
6
0
364,297
2
L
Sun Wukong
8,209
391
53
3
0
351,822
1
L
Yemoja
7,930
378
26
1
0
359,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role