Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Fayki
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,619 Elo+
Party 1
Cupid
Cupid
ThisMightBe2Big
Cupid
Level 6
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 1
Team Averages
Level 35
1,507 SR
1,507 Elo+

VS

Team Averages
Level 85
1,574 SR
1,545 Elo+
Achilles
Achilles
PeekAsneek96123
Achilles
Level 115
God Stats
4W - 1L
1,733 SR
Queue Stats
600W - 358L
1,776 Elo+
Solo
Cupid
Cupid
TheMainLine
Cupid
Level 64
God Stats
11W - 8L
1,512 SR
Queue Stats
34W - 49L
1,449 Elo+
Solo
Hel
Hel
cmdCTRL
Hel
Level 75
God Stats
71W - 113L
1,477 SR
Queue Stats
480W - 810L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 4 / 2
6,107
611
9,891
6,903
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Fayki
Yemoja
8
0 / 4 / 2
5,914
591
4,144
7,332
6,654
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
6,589
659
5,752
9,124
2,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 0 / 9
7,468
747
6,908
12,520
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 2 / 5
8,290
829
8,469
8,704
3,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
11
2 / 0 / 9
7,236
724
4,528
7,849
3,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
2
0.25
L
Yemoja
Fayki
Yemoja
0
4
2
0.25
W
Achilles
3
0
9
7.5
W
7
2
5
4.75
L
2
4
0
0.5
W
Hel
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
19,905
23,359
Taken
29,073
11,828
Mitigated
21,109
4,250
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,891
332
0
1,313
6,903
2,344
222
568
6,078
31,880
0
L
Yemoja
Fayki
Yemoja
4,144
1,033
493
492
7,332
6,654
115
1,997
5,041
11,577
0
W
Achilles
6,908
461
411
4,053
12,520
14,211
314
4,608
7,912
0
14,564
W
8,469
3,814
796
1,763
8,704
3,413
2,166
5,527
3,177
0
30,686
L
5,752
2,792
25
1,927
9,124
2,830
28
1,963
6,689
0
11,639
W
Hel
4,528
269
4,252
4,832
7,849
3,485
27
3,900
3,949
17,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,610
Gold Earned
22,994
86
Minions Killed
109
0
Camps Cleared
0
503,578
Distance Traveled
580,489
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,107
611
54
5
0
160,442
2
L
Yemoja
5,914
591
11
1
0
172,299
2
W
Achilles
7,468
747
18
2
0
199,689
1
W
Cupid
8,290
829
64
6
0
174,332
2
L
Cupid
6,589
659
21
2
0
170,837
0
W
Hel
7,236
724
27
3
0
206,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role