Player Matchup

Thanatos
Thanatos
ElBeRalexis
Thanatos
Level 124
God Stats
47W - 47L
1,476 SR
Queue Stats
97W - 100L
1,566 Elo+
Party 1
Cerberus
Cerberus
Kilbert031
Cerberus
Level 85
God Stats
2W - 0L
1,463 SR
Queue Stats
97W - 71L
1,663 Elo+
Party 1
Sol
Sol
MaximoCC
Sol
Level 123
God Stats
4W - 4L
1,911 SR
Queue Stats
315W - 277L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Swordigo
Sylvanus
Level 146
God Stats
16W - 11L
1,589 SR
Queue Stats
371W - 342L
1,602 Elo+
Party 1
Osiris
Osiris
elpit
Osiris
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 39L
1,791 Elo+
Party 1
Team Averages
Level 96
1,588 SR
1,644 Elo+

VS

Team Averages
Level 82
1,613 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
HavelTheRock12
Osiris
Level 85
God Stats
6W - 10L
1,592 SR
Queue Stats
460W - 479L
1,568 Elo+
Party 2
Cerberus
Cerberus
Killershard
Cerberus
Level 42
God Stats
3W - 6L
1,487 SR
Queue Stats
104W - 126L
1,477 Elo+
Party 2
Janus
Janus
ShrekIsMySmurf
Janus
Level 65
God Stats
19W - 8L
1,812 SR
Queue Stats
432W - 433L
1,533 Elo+
Party 2
Medusa
Medusa
nainbravo1
Medusa
Level 135
God Stats
2W - 2L
1,676 SR
Queue Stats
225W - 203L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElBeRalexis
Thanatos
13
8 / 0 / 4
8,347
642
8,174
7,740
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Kilbert031
Cerberus
10
0 / 5 / 9
6,703
516
3,290
13,923
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 0
7,640
588
3,789
7,816
1,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Swordigo
Sylvanus
13
4 / 1 / 7
7,954
612
10,240
8,361
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
elpit
Osiris
11
3 / 4 / 6
7,219
555
7,628
9,981
5,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 3 / 2
5,599
431
2,086
7,574
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 0
5,701
439
5,017
10,657
6,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Killershard
Cerberus
10
3 / 2 / 6
6,809
524
5,539
15,258
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 2 / 1
6,998
538
5,873
6,465
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
nainbravo1
Medusa
11
6 / 4 / 3
7,068
544
8,846
8,419
2,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
11
11
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
W
Thanatos
ElBeRalexis
Thanatos
8
0
4
10
L
0
6
0
0
W
Cerberus
Kilbert031
Cerberus
0
5
9
0.9
L
Cerberus
Killershard
Cerberus
3
2
6
3
W
1
1
0
1
L
2
2
1
1.25
W
Sylvanus
Swordigo
Sylvanus
4
1
7
7.5
W
Osiris
elpit
Osiris
3
4
6
1.5
L
Medusa
nainbravo1
Medusa
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
27,361
47,821
Taken
48,373
23,215
Mitigated
25,519
23,615
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,086
370
0
2,536
7,574
2,146
0
2,381
5,193
0
22,843
W
Thanatos
ElBeRalexis
Thanatos
8,174
1,903
0
7,597
7,740
2,732
99
865
6,831
0
42,349
L
5,017
1,135
0
1,588
10,657
6,381
357
5,016
5,641
0
27,427
W
Cerberus
Kilbert031
Cerberus
3,290
502
0
2,109
13,923
8,143
12
3,589
10,334
20,103
0
L
Cerberus
Killershard
Cerberus
5,539
1,002
0
5,363
15,258
12,860
282
4,829
10,429
20,478
0
W
3,789
1,301
0
4,796
7,816
1,950
272
3,505
4,268
48,536
0
L
5,873
64
0
810
6,465
1,760
0
1,800
4,665
38,018
0
W
Sylvanus
Swordigo
Sylvanus
10,240
3,482
2,016
5,274
8,361
4,880
567
812
7,218
34,882
8,171
W
Osiris
elpit
Osiris
7,628
2,910
0
1,823
9,981
5,510
81
2,699
7,151
0
32,726
L
Medusa
nainbravo1
Medusa
8,846
4,509
0
2,220
8,419
2,372
893
2,162
6,257
0
44,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
32,175
356
Minions Killed
301
0
Camps Cleared
0
1,354,876
Distance Traveled
1,232,300
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,599
431
39
3
0
254,966
3
W
Thanatos
8,347
642
72
6
0
318,980
2
L
Osiris
5,701
439
64
5
0
217,200
3
W
Cerberus
6,703
516
35
3
0
255,927
6
L
Cerberus
6,809
524
53
4
0
253,162
2
W
Sol
7,640
588
98
8
0
263,528
5
L
Janus
6,998
538
88
7
0
267,022
3
W
Sylvanus
7,954
612
94
7
0
241,966
6
W
Osiris
7,219
555
57
4
0
274,475
1
L
Medusa
7,068
544
57
4
0
239,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role