Player Matchup

Danzaburou
Danzaburou
JeefyJuff
Danzaburou
Level 41
God Stats
55W - 10L
1,914 SR
Queue Stats
135W - 29L
1,876 Elo+
Party 3
Bellona
Bellona
Ledudeoverthere
Bellona
Level 113
God Stats
25W - 14L
1,671 SR
Queue Stats
448W - 272L
1,680 Elo+
Party 3
Thanatos
Thanatos
Nikon1k
Thanatos
Level 157
God Stats
0W - 4L
1,510 SR
Queue Stats
600W - 317L
1,740 Elo+
Party 3
Eset
Eset
ThatStupidNerd
Eset
Level 117
God Stats
28W - 13L
1,764 SR
Queue Stats
414W - 243L
1,710 Elo+
Party 3
Khepri
Khepri
lloyd81
Khepri
Level 125
God Stats
68W - 21L
1,814 SR
Queue Stats
336W - 170L
1,737 Elo+
Party 3
Team Averages
Level 111
1,735 SR
1,749 Elo+

VS

Team Averages
Level 87
1,771 SR
1,783 Elo+
Ganesha
Ganesha
CARNAGE98
Ganesha
Level 123
God Stats
35W - 5L
1,796 SR
Queue Stats
365W - 73L
1,854 Elo+
Party 2
Terra
Terra
Cümazotz
Terra
Level 89
God Stats
23W - 12L
1,740 SR
Queue Stats
534W - 169L
1,811 Elo+
Party 2
Izanami
Izanami
Mangus863
Izanami
Level 47
God Stats
3W - 0L
1,805 SR
Queue Stats
143W - 108L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
SanjSmells
Nu Wa
Level 18
God Stats
11W - 0L
2,033 SR
Queue Stats
342W - 31L
1,950 Elo+
Party 2
Thor
Thor
Trıgger
Thor
Level 158
God Stats
8W - 14L
1,482 SR
Queue Stats
564W - 473L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeefyJuff
Danzaburou
14
0 / 0 / 0
8,212
821
1,184
4,356
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 0
9,346
935
7,689
18,496
21,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Nikon1k
Thanatos
15
0 / 5 / 1
8,613
861
9,308
8,349
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 0
8,478
848
6,026
3,070
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
lloyd81
Khepri
15
0 / 4 / 1
9,590
959
4,980
15,666
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

209

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CARNAGE98
Ganesha
16
0 / 0 / 12
9,641
964
4,602
9,693
10,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Cümazotz
Terra
16
4 / 0 / 9
9,842
984
7,717
5,953
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Mangus863
Izanami
16
0 / 1 / 7
9,205
921
7,866
4,595
1,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
17
6 / 1 / 7
10,350
1,035
12,088
5,552
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
3 / 0 / 10
10,126
1,013
13,970
7,220
2,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
13
13
Deaths
2
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CARNAGE98
Ganesha
0
0
12
6
W
Terra
Cümazotz
Terra
4
0
9
8.5
L
Danzaburou
JeefyJuff
Danzaburou
0
0
0
0
L
2
3
0
0.67
W
Izanami
Mangus863
Izanami
0
1
7
3.5
L
Thanatos
Nikon1k
Thanatos
0
5
1
0.1
W
Nu Wa
6
1
7
9.5
L
0
1
0
0
W
Thor
3
0
10
8
L
Khepri
lloyd81
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,187
Damage
46,243
49,937
Taken
33,013
49,195
Mitigated
20,745
5,866
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CARNAGE98
Ganesha
4,602
817
1,241
536
9,693
10,555
0
4,059
5,513
28,046
0
W
Terra
Cümazotz
Terra
7,717
1,007
2,862
2,097
5,953
3,179
0
2,223
3,730
10,836
0
L
Danzaburou
JeefyJuff
Danzaburou
1,184
404
0
90
4,356
1,714
0
1,577
2,749
0
7,757
L
7,689
1,704
0
534
18,496
21,776
0
7,277
10,984
0
24,349
W
Izanami
Mangus863
Izanami
7,866
5,356
0
0
4,595
1,842
0
866
3,729
0
18,171
L
Thanatos
Nikon1k
Thanatos
9,308
882
0
3,422
8,349
3,658
0
4,950
3,312
0
30,762
W
Nu Wa
12,088
3,197
238
480
5,552
2,337
0
1,519
4,033
39,740
0
L
6,026
191
683
298
3,070
1,364
0
1,357
1,609
31,771
0
W
Thor
13,970
2,702
0
537
7,220
2,832
0
2,149
5,002
0
27,607
L
Khepri
lloyd81
Khepri
4,980
149
0
839
15,666
20,683
0
8,597
6,876
14,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
49,164
173
Minions Killed
191
5
Camps Cleared
12
993,969
Distance Traveled
1,033,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,641
964
0
0
0
188,727
1
W
Terra
9,842
984
14
1
3
219,528
0
L
Danzaburou
8,212
821
15
2
0
191,533
0
L
Bellona
9,346
935
31
3
0
210,501
0
W
Izanami
9,205
921
41
4
4
200,249
0
L
Thanatos
8,613
861
58
6
4
218,763
0
W
Nu Wa
10,350
1,035
85
9
0
199,965
0
L
Eset
8,478
848
49
5
1
189,054
1
W
Thor
10,126
1,013
51
5
5
225,326
2
L
Khepri
9,590
959
20
2
0
184,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role