Player Matchup

Chaac
Chaac
Chromlox
Chaac
Level 22
God Stats
25W - 23L
1,535 SR
Queue Stats
49W - 51L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Lalimael
Danzaburou
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
11W - 9L
1,397 Elo+
Party 1
Thanatos
Thanatos
Neptuno37
Thanatos
Level 106
God Stats
19W - 16L
1,415 SR
Queue Stats
176W - 180L
1,346 Elo+
Party 1
Ymir
Ymir
PoyitoBaws2000
Ymir
Level 27
God Stats
69W - 40L
1,528 SR
Queue Stats
122W - 121L
1,309 Elo+
Party 1
Thoth
Thoth
T0xicTango
Thoth
Level 38
God Stats
9W - 2L
1,587 SR
Queue Stats
198W - 144L
1,584 Elo+
Solo
Team Averages
Level 44
1,469 SR
1,406 Elo+

VS

Team Averages
Level 73
1,376 SR
1,392 Elo+
Fafnir
Fafnir
BobPeanut25
Fafnir
Level 107
God Stats
0W - 3L
1,250 SR
Queue Stats
93W - 81L
1,433 Elo+
Party 2
King Arthur
King Arthur
ChiefFatSHARK
King Arthur
Level 67
God Stats
1W - 4L
1,332 SR
Queue Stats
116W - 105L
1,436 Elo+
Party 2
Hachiman
Hachiman
DurkMurz
Hachiman
Level 129
God Stats
3W - 5L
1,666 SR
Queue Stats
681W - 669L
1,476 Elo+
Solo
Tiamat
Tiamat
Omni-Limited
Tiamat
Level 32
God Stats
1W - 14L
1,133 SR
Queue Stats
129W - 189L
1,192 Elo+
Solo
Baba Yaga
Baba Yaga
PocketDestiny
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chromlox
Chaac
16
0 / 3 / 4
10,361
432
11,281
14,866
17,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Lalimael
Danzaburou
17
1 / 4 / 8
11,386
474
9,870
14,537
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Neptuno37
Thanatos
18
10 / 3 / 3
12,964
540
15,192
17,407
7,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 9
9,655
402
6,870
18,034
20,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
18
3 / 2 / 1
11,889
495
9,667
11,738
4,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 2 / 5
10,584
441
7,262
15,987
20,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ChiefFatSHARK
King Arthur
20
2 / 3 / 2
12,113
505
10,692
19,597
9,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
DurkMurz
Hachiman
19
10 / 5 / 0
12,551
523
25,385
21,513
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
12
1 / 3 / 2
8,423
351
2,482
10,447
4,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
PocketDestiny
Baba Yaga
15
1 / 3 / 1
9,620
401
4,569
12,427
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
14
14
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
5
1.25
L
King Arthur
ChiefFatSHARK
King Arthur
2
3
2
1
W
Chaac
Chromlox
Chaac
0
3
4
0.67
L
Hachiman
DurkMurz
Hachiman
10
5
0
2
W
Danzaburou
Lalimael
Danzaburou
1
4
8
1.25
W
Thanatos
Neptuno37
Thanatos
10
3
3
3.83
L
Tiamat
1
3
2
0.67
L
Baba Yaga
PocketDestiny
Baba Yaga
1
3
1
0.5
W
2
2
9
3.25
W
Thoth
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
50,390
76,582
Taken
79,971
54,193
Mitigated
47,459
27,154
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,262
1,963
0
2,018
15,987
20,645
388
4,947
11,040
33,196
0
L
King Arthur
ChiefFatSHARK
King Arthur
10,692
981
0
5,305
19,597
9,173
0
3,294
16,303
0
105,741
W
Chaac
Chromlox
Chaac
11,281
3,453
0
3,850
14,866
17,038
708
2,814
11,982
0
54,473
L
Hachiman
DurkMurz
Hachiman
25,385
12,698
0
9,006
21,513
9,028
937
2,994
18,519
0
117,921
W
Danzaburou
Lalimael
Danzaburou
9,870
6,055
0
5,071
14,537
5,430
4,092
2,221
12,316
0
67,006
W
Thanatos
Neptuno37
Thanatos
15,192
6,063
0
13,652
17,407
7,123
0
2,106
15,301
0
76,271
L
Tiamat
2,482
243
0
1,318
10,447
4,131
0
452
9,995
19,620
0
L
Baba Yaga
PocketDestiny
Baba Yaga
4,569
484
0
2,682
12,427
4,482
677
5,265
7,162
55,628
0
W
6,870
1,469
0
1,987
18,034
20,286
109
4,942
12,994
19,139
0
W
Thoth
9,667
421
0
2,594
11,738
4,316
521
2,052
9,676
83,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
53,291
482
Minions Killed
512
0
Camps Cleared
0
2,168,574
Distance Traveled
2,029,364
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,584
441
45
2
0
394,811
3
L
King Arthur
12,113
505
197
8
0
449,888
5
W
Chaac
10,361
432
97
4
0
430,961
0
L
Hachiman
12,551
523
160
7
0
398,048
4
W
Danzaburou
11,386
474
115
5
0
392,378
4
W
Thanatos
12,964
540
98
4
0
460,168
4
L
Tiamat
8,423
351
39
2
0
373,133
1
L
Baba Yaga
9,620
401
71
3
0
413,484
0
W
Ymir
9,655
402
21
1
0
425,628
7
W
Thoth
11,889
495
151
6
0
459,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role