Player Matchup

Chaac
Chaac
CarlosRomu12
Chaac
Level 28
God Stats
6W - 8L
1,473 SR
Queue Stats
79W - 95L
1,346 Elo+
Party 2
Fenrir
Fenrir
Kuikkis
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Neith
Neith
LittleRaven5
Neith
Level 27
God Stats
0W - 2L
1,791 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mercenaryyy
Cthulhu
Level 21
God Stats
1W - 1L
1,785 SR
Queue Stats
28W - 27L
1,571 Elo+
Party 1
Ra
Ra
TWT_vioque-sfc
Ra
Level 14
God Stats
2W - 2L
1,565 SR
Queue Stats
9W - 24L
1,244 Elo+
Party 2
Team Averages
Level 19
1,623 SR
1,389 Elo+

VS

Team Averages
Level 32
1,450 SR
1,470 Elo+
Izanami
Izanami
Osiris05
Izanami
Level 4
God Stats
4W - 1L
1,135 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
RussianIdiotIV
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,306 Elo+
Solo
Merlin
Merlin
TheDastezYT
Merlin
Level 24
God Stats
5W - 2L
1,567 SR
Queue Stats
22W - 18L
1,591 Elo+
Solo
Hun Batz
Hun Batz
chagenm
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,529 Elo+
Solo
Khepri
Khepri
orzank5
Khepri
Level 89
God Stats
31W - 19L
1,546 SR
Queue Stats
366W - 314L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,119
465
4,904
10,477
5,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Kuikkis
Fenrir
7
0 / 5 / 0
4,579
416
2,455
8,553
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,639
422
2,738
1,945
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mercenaryyy
Cthulhu
8
1 / 0 / 0
4,634
421
2,319
5,959
2,275
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,063
460
493
5,731
1,250
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Osiris05
Izanami
8
0 / 1 / 1
4,889
444
537
2,331
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 3
6,972
634
5,120
9,511
7,168
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
10
6 / 0 / 2
6,934
630
4,920
3,062
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
chagenm
Hun Batz
12
5 / 0 / 4
7,055
641
5,493
8,032
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
orzank5
Khepri
8
0 / 0 / 2
5,118
465
1,757
3,907
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Fenrir
Kuikkis
Fenrir
0
5
0
0
L
0
0
1
0.5
L
Cthulhu
Mercenaryyy
Cthulhu
1
0
0
1
W
Izanami
Osiris05
Izanami
0
1
1
0.5
W
4
0
3
5.5
L
0
6
0
0
W
Merlin
6
0
2
7
W
Hun Batz
chagenm
Hun Batz
5
0
4
7
W
Khepri
orzank5
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,909
Damage
17,827
32,665
Taken
26,843
11,657
Mitigated
13,730
6,666
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,904
1,359
0
2,648
10,477
5,527
0
649
9,828
0
24,157
L
Fenrir
Kuikkis
Fenrir
2,455
974
0
1,919
8,553
2,151
27
1,957
6,554
0
14,632
L
2,738
1,587
0
831
1,945
454
15
708
1,158
0
18,309
L
Cthulhu
Mercenaryyy
Cthulhu
2,319
334
0
700
5,959
2,275
0
1,196
4,540
10,595
0
W
Izanami
Osiris05
Izanami
537
371
0
215
2,331
724
322
1,146
1,185
0
18,006
W
5,120
727
0
5,119
9,511
7,168
0
136
9,375
0
36,110
L
493
331
64
504
5,731
1,250
0
1,823
3,908
20,677
0
W
Merlin
4,920
444
0
1,076
3,062
775
730
312
2,750
34,448
0
W
Hun Batz
chagenm
Hun Batz
5,493
2,077
0
3,815
8,032
2,412
0
443
7,589
0
42,578
W
Khepri
orzank5
Khepri
1,757
0
0
638
3,907
2,651
39
775
3,132
12,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
30,968
185
Minions Killed
285
0
Camps Cleared
0
980,113
Distance Traveled
1,014,058
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,119
465
53
5
0
207,338
0
L
Fenrir
4,579
416
36
3
0
206,917
1
L
Neith
4,639
422
37
3
0
173,939
0
L
Cthulhu
4,634
421
23
2
0
215,858
3
W
Izanami
4,889
444
50
5
0
143,966
0
W
Tyr
6,972
634
69
6
0
206,192
3
L
Ra
5,063
460
36
3
0
176,061
2
W
Merlin
6,934
630
64
6
0
235,396
1
W
Hun Batz
7,055
641
83
8
0
235,872
1
W
Khepri
5,118
465
19
2
0
192,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role