Player Matchup

Ymir
Ymir
Azteeria
Ymir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,536 Elo+
Party 1
Skadi
Skadi
SnootyDeath
Skadi
Level 127
God Stats
8W - 10L
1,465 SR
Queue Stats
435W - 399L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
Tak3ABow
Jing Wei
Level 141
God Stats
1W - 1L
1,530 SR
Queue Stats
136W - 86L
1,632 Elo+
Party 1
Artio
Artio
WheatOwl
Artio
Level 135
God Stats
2W - 1L
1,546 SR
Queue Stats
75W - 90L
1,531 Elo+
Solo
Hades
Hades
bandito1228
Hades
Level 121
God Stats
9W - 6L
1,577 SR
Queue Stats
198W - 173L
1,589 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,581 Elo+

VS

Team Averages
Level 117
1,578 SR
1,540 Elo+
Raijin
Raijin
 
Raijin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AreolaGrande
Zeus
Level 102
God Stats
11W - 3L
1,742 SR
Queue Stats
405W - 422L
1,570 Elo+
Solo
Apollo
Apollo
Demonpenguin223
Apollo
Level 88
God Stats
4W - 1L
1,911 SR
Queue Stats
212W - 181L
1,541 Elo+
Solo
Nox
Nox
Snortdog
Nox
Level 124
God Stats
4W - 4L
1,236 SR
Queue Stats
163W - 151L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 5 / 12
10,146
846
7,352
17,673
14,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 3 / 15
10,651
888
13,115
13,763
5,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Tak3ABow
Jing Wei
19
8 / 2 / 15
10,974
915
14,564
10,199
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
WheatOwl
Artio
16
1 / 5 / 19
9,295
775
4,133
19,230
21,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 4 / 14
10,475
873
12,531
13,154
7,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 6 / 5
9,733
811
11,554
11,871
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
14
3 / 6 / 9
8,527
711
8,127
14,456
6,479
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 6 / 7
8,889
741
22,359
10,290
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 10
8,794
733
8,950
11,514
4,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 12
8,940
745
10,872
7,924
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
61
30
Kills
18
19
Deaths
30
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
7
6
5
1.58
L
Erlang Shen
 
Erlang Shen
3
6
9
1.25
L
5
6
7
1.42
W
Ymir
6
5
12
2.4
L
2
7
10
1
W
7
3
15
4.83
L
1
5
12
1.4
W
Jing Wei
Tak3ABow
Jing Wei
8
2
15
7.75
W
Artio
WheatOwl
Artio
1
5
19
2.1
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
61,862
74,019
Taken
56,055
53,398
Mitigated
24,506
33,937
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,554
920
1,094
1,654
11,871
6,721
0
3,266
8,605
23,888
0
L
Erlang Shen
 
Erlang Shen
8,127
2,379
156
3,169
14,456
6,479
0
7,188
7,222
0
13,402
L
22,359
1,510
145
1,389
10,290
3,831
0
4,346
5,944
40,941
0
W
Ymir
7,352
385
879
2,997
17,673
14,901
983
7,417
10,256
17,483
0
L
8,950
6,413
1,699
1,897
11,514
4,260
0
5,995
5,488
0
18,012
W
13,115
4,989
2,481
4,582
13,763
5,345
1,886
10,186
3,577
0
28,900
L
10,872
569
888
613
7,924
3,215
0
3,144
4,780
19,881
0
W
Jing Wei
Tak3ABow
Jing Wei
14,564
7,956
1,265
3,542
10,199
3,970
2,314
7,727
2,472
0
36,020
W
Artio
WheatOwl
Artio
4,133
282
3,797
6,949
19,230
21,291
142
11,429
7,801
8,106
0
W
12,531
408
3,118
4,327
13,154
7,891
659
8,026
5,128
21,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,541
Gold Earned
44,883
124
Minions Killed
117
0
Camps Cleared
0
1,067,547
Distance Traveled
957,877
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,733
811
23
2
0
168,884
0
L
Erlang Shen
8,527
711
13
1
0
212,930
1
L
Zeus
8,889
741
35
3
0
199,948
3
W
Ymir
10,146
846
29
2
0
207,125
1
L
Apollo
8,794
733
19
2
0
190,477
2
W
Skadi
10,651
888
31
3
0
221,774
0
L
Nox
8,940
745
27
2
0
185,638
3
W
Jing Wei
10,974
915
38
3
0
221,113
0
W
Artio
9,295
775
5
0
0
216,762
1
W
Hades
10,475
873
21
2
0
200,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role