Player Matchup

Merlin
Merlin
Alito_Pollo
Merlin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Solo
Sol
Sol
Banthiel
Sol
Level 8
God Stats
16W - 25L
1,334 SR
Queue Stats
21W - 28L
1,437 Elo+
Solo
Ra
Ra
Ediin-E
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,419 Elo+
Solo
Vamana
Vamana
New York E 89
Vamana
Level 29
God Stats
1W - 6L
1,332 SR
Queue Stats
33W - 60L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
jcurrshadow
Tsukuyomi
Level 23
God Stats
13W - 21L
1,241 SR
Queue Stats
195W - 223L
1,443 Elo+
Solo
Team Averages
Level 13
1,381 SR
1,421 Elo+

VS

Team Averages
Level 42
1,595 SR
1,567 Elo+
Tiamat
Tiamat
JUICIEST__COSCO
Tiamat
Level 17
God Stats
2W - 0L
1,513 SR
Queue Stats
30W - 6L
1,818 Elo+
Party 1
Danzaburou
Danzaburou
JUICYVANGUARD
Danzaburou
Level 108
God Stats
2W - 1L
1,414 SR
Queue Stats
48W - 37L
1,517 Elo+
Party 1
Thor
Thor
PandaCatFan
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PhDinWumbology_
Kukulkan
Level 57
God Stats
12W - 6L
1,670 SR
Queue Stats
118W - 89L
1,460 Elo+
Party 1
Bacchus
Bacchus
justtdf55
Bacchus
Level 27
God Stats
6W - 3L
1,879 SR
Queue Stats
58W - 66L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 8 / 0
3,787
379
459
5,279
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 1
4,426
443
2,837
7,236
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 7 / 1
4,332
433
1,200
5,339
1,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 0
4,856
486
2,058
8,216
5,192
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
jcurrshadow
Tsukuyomi
6
1 / 4 / 0
4,628
463
2,419
6,559
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 4
7,426
743
8,296
5,029
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JUICYVANGUARD
Danzaburou
10
6 / 0 / 1
6,764
676
2,530
3,411
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 1 / 11
7,144
714
7,654
6,173
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
2 / 1 / 0
6,726
673
6,105
3,283
1,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
justtdf55
Bacchus
8
1 / 0 / 6
5,347
535
1,761
5,587
3,029
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
27
27
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
0
0
L
0
7
1
0.07
L
0
7
1
0.07
W
12
0
4
14
W
Danzaburou
JUICYVANGUARD
Danzaburou
6
0
1
6.5
L
1
1
0
1
W
6
1
11
11.5
W
Kukulkan
2
1
0
2
L
Tsukuyomi
jcurrshadow
Tsukuyomi
1
4
0
0.25
W
Bacchus
justtdf55
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,973
Damage
26,346
32,629
Taken
23,483
10,629
Mitigated
10,543
5,029
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
459
95
0
0
5,279
985
0
1,972
3,307
7,082
0
L
2,837
960
0
1,357
7,236
1,600
0
3,701
3,535
13,427
0
L
1,200
423
0
108
5,339
1,238
252
2,032
3,307
11,692
0
W
8,296
1,271
0
2,181
5,029
2,826
18
1,175
3,695
37,009
0
W
Danzaburou
JUICYVANGUARD
Danzaburou
2,530
962
0
1,062
3,411
955
2,245
596
2,709
0
39,460
L
2,058
805
105
2,352
8,216
5,192
0
6,136
2,080
0
16,752
W
7,654
1,822
0
1,358
6,173
2,566
0
1,462
4,553
0
29,631
W
Kukulkan
6,105
588
0
36
3,283
1,167
468
182
3,101
40,804
0
L
Tsukuyomi
jcurrshadow
Tsukuyomi
2,419
687
0
1,107
6,559
1,614
0
2,321
4,238
0
14,363
W
Bacchus
justtdf55
Bacchus
1,761
164
211
1,100
5,587
3,029
577
889
4,662
13,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,029
Gold Earned
33,407
130
Minions Killed
306
0
Camps Cleared
0
869,100
Distance Traveled
911,547
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,787
379
20
2
0
168,777
0
L
Sol
4,426
443
24
2
0
159,738
0
L
Ra
4,332
433
31
3
0
170,903
0
W
Tiamat
7,426
743
60
6
0
204,463
1
W
Danzaburou
6,764
676
67
7
0
170,129
1
L
Vamana
4,856
486
21
2
0
184,872
0
W
Thor
7,144
714
60
6
0
197,196
1
W
Kukulkan
6,726
673
93
9
0
179,890
0
L
Tsukuyomi
4,628
463
34
3
0
184,810
0
W
Bacchus
5,347
535
26
3
0
159,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role