Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Mandawermare
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Nemesis
Nemesis
NEG0 NEY kk
Nemesis
Level 5
God Stats
0W - 3L
1,235 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Izanami
Izanami
Thaigoru
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
lucasmartinstoy
Amaterasu
Level 18
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Team Averages
Level 13
1,489 SR
1,400 Elo+

VS

Team Averages
Level 20
1,417 SR
1,364 Elo+
Nox
Nox
Bibibiel
Nox
Level 16
God Stats
3W - 4L
1,297 SR
Queue Stats
15W - 16L
1,365 Elo+
Solo
Khepri
Khepri
KaninByron
Khepri
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 51L
1,409 Elo+
Solo
Anubis
Anubis
Malayaql5847
Anubis
Level 29
God Stats
9W - 4L
1,668 SR
Queue Stats
191W - 160L
1,534 Elo+
Solo
Neith
Neith
MurderKng36
Neith
Level 21
God Stats
7W - 6L
1,221 SR
Queue Stats
206W - 203L
1,317 Elo+
Solo
Chang'e
Chang'e
huevofire
Chang'e
Level 8
God Stats
5W - 3L
1,182 SR
Queue Stats
15W - 21L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
0 / 4 / 1
10,005
417
15,309
14,417
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
1 / 6 / 3
9,124
380
6,297
15,356
8,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
NEG0 NEY kk
Nemesis
9
0 / 3 / 0
7,570
315
797
8,422
1,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Thaigoru
Izanami
14
3 / 4 / 0
9,668
403
9,855
10,942
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
lucasmartinstoy
Amaterasu
15
0 / 8 / 3
8,866
369
3,526
17,386
7,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
10,721
447
4,786
8,967
3,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
KaninByron
Khepri
12
0 / 0 / 6
9,671
403
3,167
10,265
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
20
22 / 0 / 0
18,799
783
30,804
20,299
13,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
8,859
369
5,468
11,631
4,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
huevofire
Chang'e
16
0 / 0 / 4
10,284
429
3,911
8,433
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
25
25
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
1
0.13
W
2
1
0
2
W
Khepri
KaninByron
Khepri
0
0
6
3
W
Anubis
22
0
0
22
L
Yemoja
1
6
3
0.42
W
1
3
2
0.67
L
Nemesis
NEG0 NEY kk
Nemesis
0
3
0
0
L
Izanami
Thaigoru
Izanami
3
4
0
0.75
W
Chang'e
huevofire
Chang'e
0
0
4
2
L
Amaterasu
lucasmartinstoy
Amaterasu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,784
Damage
48,136
66,523
Taken
59,595
24,207
Mitigated
36,005
9,087
Healing
35,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,309
71
0
1,354
14,417
4,142
0
9,587
4,830
76,524
0
W
4,786
94
338
2,257
8,967
3,953
1,842
2,465
6,502
58,158
0
W
Khepri
KaninByron
Khepri
3,167
868
0
3,275
10,265
10,946
180
4,782
5,483
11,614
0
W
Anubis
30,804
1,369
0
22,314
20,299
13,475
1,227
5,629
14,670
203,575
0
L
Yemoja
6,297
1,770
939
153
15,356
8,090
278
11,381
3,696
23,718
0
W
5,468
851
0
1,530
11,631
4,354
757
4,754
6,877
0
34,684
L
Nemesis
NEG0 NEY kk
Nemesis
797
347
0
2,138
8,422
1,582
0
3,192
5,085
0
25,250
L
Izanami
Thaigoru
Izanami
9,855
6,245
0
2,308
10,942
2,915
266
4,723
6,096
0
59,162
W
Chang'e
huevofire
Chang'e
3,911
747
3,130
2,978
8,433
3,277
3,475
3,976
4,457
46,430
0
L
Amaterasu
lucasmartinstoy
Amaterasu
3,526
1,451
0
2,195
17,386
7,478
0
12,895
4,148
0
34,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
58,334
350
Minions Killed
590
0
Camps Cleared
0
1,879,176
Distance Traveled
2,088,036
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,005
417
129
5
0
410,630
3
W
Nox
10,721
447
95
4
0
358,100
1
W
Khepri
9,671
403
13
1
0
387,882
6
W
Anubis
18,799
783
339
14
0
411,319
2
L
Yemoja
9,124
380
25
1
0
415,670
3
W
Neith
8,859
369
55
2
0
423,104
4
L
Nemesis
7,570
315
47
2
0
324,221
2
L
Izanami
9,668
403
83
3
0
329,446
0
W
Chang'e
10,284
429
88
4
0
507,631
7
L
Amaterasu
8,866
369
66
3
0
399,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role