Player Matchup

Merlin
Merlin
Devilbreaking
Merlin
Level 22
God Stats
5W - 12L
1,302 SR
Queue Stats
25W - 31L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
Exostriker1
Sylvanus
Level 123
God Stats
1W - 0L
1,530 SR
Queue Stats
43W - 26L
1,572 Elo+
Party 1
Anubis
Anubis
HugitoMoy
Anubis
Level 143
God Stats
2W - 1L
1,568 SR
Queue Stats
70W - 56L
1,502 Elo+
Party 1
Neith
Neith
Succuubus
Neith
Level 118
God Stats
11W - 7L
1,686 SR
Queue Stats
81W - 72L
1,617 Elo+
Party 3
Serqet
Serqet
cursedfae
Serqet
Level 88
God Stats
6W - 7L
1,459 SR
Queue Stats
353W - 314L
1,545 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,540 Elo+

VS

Team Averages
Level 107
1,549 SR
1,513 Elo+
Baron Samedi
Baron Samedi
Azteeria
Baron Samedi
Level 139
God Stats
7W - 4L
1,748 SR
Queue Stats
40W - 36L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnootyDeath
Morgan Le Fay
Level 127
God Stats
27W - 34L
1,549 SR
Queue Stats
359W - 384L
1,500 Elo+
Party 2
King Arthur
King Arthur
Viridict
King Arthur
Level 67
God Stats
31W - 38L
1,309 SR
Queue Stats
231W - 221L
1,517 Elo+
Party 2
Izanami
Izanami
dorkasaurus11037
Izanami
Level 89
God Stats
50W - 46L
1,555 SR
Queue Stats
135W - 125L
1,519 Elo+
Solo
Amaterasu
Amaterasu
iorwerthat
Amaterasu
Level 115
God Stats
2W - 3L
1,586 SR
Queue Stats
51W - 42L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 20
13,698
913
28,802
20,376
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Exostriker1
Sylvanus
20
4 / 7 / 23
14,657
977
19,239
34,922
32,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
HugitoMoy
Anubis
20
12 / 9 / 19
17,361
1,157
37,255
31,396
15,245
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Succuubus
Neith
20
9 / 0 / 16
15,939
1,063
26,114
10,027
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
cursedfae
Serqet
20
8 / 9 / 12
15,633
1,042
12,403
23,410
9,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azteeria
Baron Samedi
20
10 / 8 / 13
16,066
1,071
36,313
29,486
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SnootyDeath
Morgan Le Fay
20
6 / 7 / 17
15,417
1,028
28,483
23,627
9,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Viridict
King Arthur
20
2 / 6 / 13
13,179
879
11,130
25,574
16,509
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 6 / 14
15,462
1,031
26,877
23,622
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
iorwerthat
Amaterasu
20
4 / 9 / 13
14,083
939
12,990
30,842
11,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
97
36
Kills
27
27
Deaths
36
90
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azteeria
Baron Samedi
10
8
13
2.06
W
3
2
20
6.5
W
Sylvanus
Exostriker1
Sylvanus
4
7
23
2.21
W
Anubis
HugitoMoy
Anubis
12
9
19
2.39
L
Morgan Le Fay
SnootyDeath
Morgan Le Fay
6
7
17
2.07
W
Neith
Succuubus
Neith
9
0
16
17
L
King Arthur
Viridict
King Arthur
2
6
13
1.42
W
Serqet
cursedfae
Serqet
8
9
12
1.56
L
5
6
14
2
L
Amaterasu
iorwerthat
Amaterasu
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,813
Damage
115,793
120,131
Taken
133,151
69,461
Mitigated
54,620
26,538
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azteeria
Baron Samedi
36,313
863
7,148
8,671
29,486
11,158
0
19,815
8,218
56,471
0
W
28,802
1,787
583
3,816
20,376
8,308
0
11,477
8,899
46,579
0
W
Sylvanus
Exostriker1
Sylvanus
19,239
7,824
3,024
6,382
34,922
32,660
0
17,206
17,716
38,037
0
W
Anubis
HugitoMoy
Anubis
37,255
1,449
0
10,221
31,396
15,245
0
19,112
12,284
95,399
0
L
Morgan Le Fay
SnootyDeath
Morgan Le Fay
28,483
2,867
0
2,132
23,627
9,440
0
13,013
10,614
76,352
0
W
Neith
Succuubus
Neith
26,114
15,135
0
2,512
10,027
3,989
0
4,506
5,521
0
55,000
L
King Arthur
Viridict
King Arthur
11,130
1,144
791
1,229
25,574
16,509
0
15,971
9,603
0
23,197
W
Serqet
cursedfae
Serqet
12,403
2,622
0
0
23,410
9,259
0
12,495
10,915
0
28,498
L
26,877
18,512
0
2,330
23,622
6,446
0
17,497
6,125
0
84,219
L
Amaterasu
iorwerthat
Amaterasu
12,990
7,785
0
5,198
30,842
11,067
0
19,000
10,566
0
18,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,288
Gold Earned
74,207
323
Minions Killed
329
13
Camps Cleared
8
1,314,685
Distance Traveled
1,466,848
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,066
1,071
50
3
1
291,484
0
W
Merlin
13,698
913
47
3
0
257,180
0
W
Sylvanus
14,657
977
30
2
0
247,481
0
W
Anubis
17,361
1,157
136
9
3
246,229
0
L
Morgan Le Fay
15,417
1,028
122
8
0
297,300
0
W
Neith
15,939
1,063
67
4
3
260,852
3
L
King Arthur
13,179
879
35
2
1
302,761
0
W
Serqet
15,633
1,042
43
3
7
302,943
0
L
Izanami
15,462
1,031
105
7
6
275,355
0
L
Amaterasu
14,083
939
17
1
0
299,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role