Player Matchup

Fenrir
Fenrir
JustRainDeath
Fenrir
Level 103
God Stats
6W - 5L
1,284 SR
Queue Stats
355W - 322L
1,613 Elo+
Party 1
Artemis
Artemis
Khronikles
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 160L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
Sirciganek1
Cabrakan
Level 101
God Stats
11W - 13L
1,546 SR
Queue Stats
935W - 884L
1,563 Elo+
Party 1
Anubis
Anubis
StewedElephant
Anubis
Level 121
God Stats
15W - 8L
1,656 SR
Queue Stats
335W - 287L
1,540 Elo+
Party 2
Ares
Ares
YaBoiAlfie
Ares
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
333W - 314L
1,529 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,575 Elo+

VS

Team Averages
Level 109
1,538 SR
1,546 Elo+
Artemis
Artemis
Prevailer6076
Artemis
Level 121
God Stats
27W - 21L
1,646 SR
Queue Stats
1,057W - 1,004L
1,503 Elo+
Solo
Cthulhu
Cthulhu
TheWealPoko
Cthulhu
Level 40
God Stats
0W - 2L
1,326 SR
Queue Stats
23W - 18L
1,668 Elo+
Solo
Persephone
Persephone
Vehl
Persephone
Level 125
God Stats
13W - 10L
1,669 SR
Queue Stats
146W - 132L
1,525 Elo+
Solo
Thor
Thor
Whipples
Thor
Level 138
God Stats
1W - 4L
1,539 SR
Queue Stats
69W - 60L
1,557 Elo+
Solo
Artio
Artio
tava1
Artio
Level 121
God Stats
43W - 39L
1,512 SR
Queue Stats
586W - 529L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,264
626
3,596
7,811
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Khronikles
Artemis
9
4 / 2 / 3
5,918
592
7,961
7,101
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Sirciganek1
Cabrakan
11
1 / 0 / 3
6,461
646
4,674
4,245
3,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 2 / 0
7,478
748
6,539
5,801
2,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 3
5,977
598
4,244
7,872
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 4 / 1
4,806
481
5,167
7,038
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheWealPoko
Cthulhu
8
1 / 5 / 2
5,032
503
2,208
8,985
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Vehl
Persephone
10
4 / 4 / 0
6,479
648
5,153
5,892
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
3 / 2 / 3
6,392
639
2,099
6,745
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
tava1
Artio
7
0 / 3 / 1
4,800
480
1,650
7,784
6,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
8
8
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Artemis
Khronikles
Artemis
4
2
3
2.75
L
Artemis
0
4
1
0.13
W
Cabrakan
Sirciganek1
Cabrakan
1
0
3
2.5
W
6
2
0
3
L
Cthulhu
TheWealPoko
Cthulhu
1
5
2
0.4
L
Persephone
Vehl
Persephone
4
4
0
1
L
Thor
3
2
3
2.25
W
4
2
3
2.75
L
Artio
tava1
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
16,277
32,830
Taken
36,444
17,072
Mitigated
15,118
9,750
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,596
1,047
0
1,326
7,811
2,599
0
2,001
5,726
0
37,766
W
Artemis
Khronikles
Artemis
7,961
4,257
0
2,744
7,101
2,376
836
803
6,298
0
29,720
L
Artemis
5,167
2,034
0
1,980
7,038
1,777
0
1,454
5,584
0
26,725
W
Cabrakan
Sirciganek1
Cabrakan
4,674
967
0
1,875
4,245
3,165
0
1,173
2,856
28,585
0
W
6,539
411
0
2,410
5,801
2,442
282
3,466
2,109
41,727
0
L
Cthulhu
TheWealPoko
Cthulhu
2,208
167
0
1,990
8,985
5,046
0
2,439
6,546
12,870
0
L
Persephone
Vehl
Persephone
5,153
194
0
833
5,892
553
0
4,429
1,459
26,028
0
L
Thor
2,099
523
0
410
6,745
1,513
0
2,964
3,781
0
35,321
W
4,244
408
0
1,395
7,872
6,490
66
1,042
6,830
17,008
0
L
Artio
tava1
Artio
1,650
135
0
2,926
7,784
6,229
0
4,284
3,500
15,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
27,509
319
Minions Killed
216
0
Camps Cleared
0
915,704
Distance Traveled
932,862
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,264
626
69
7
0
204,430
3
W
Artemis
5,918
592
59
6
0
175,696
1
L
Artemis
4,806
481
44
4
0
169,633
1
W
Cabrakan
6,461
646
76
8
0
170,631
6
W
Anubis
7,478
748
96
10
0
181,985
4
L
Cthulhu
5,032
503
16
2
0
190,304
0
L
Persephone
6,479
648
51
5
0
207,833
3
L
Thor
6,392
639
70
7
0
223,547
0
W
Ares
5,977
598
19
2
0
182,962
0
L
Artio
4,800
480
35
4
0
141,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role