Player Matchup

Chiron
Chiron
EliGe_LX
Chiron
Level 29
God Stats
6W - 10L
1,316 SR
Queue Stats
305W - 342L
1,363 Elo+
Party 1
Pele
Pele
Kr1stalliks
Pele
Level 63
God Stats
9W - 5L
1,750 SR
Queue Stats
304W - 347L
1,394 Elo+
Party 1
Ganesha
Ganesha
Levelmushroom
Ganesha
Level 101
God Stats
6W - 4L
1,589 SR
Queue Stats
213W - 169L
1,543 Elo+
Party 2
Bellona
Bellona
Techno4101
Bellona
Level 43
God Stats
1W - 4L
1,137 SR
Queue Stats
112W - 94L
1,599 Elo+
Party 2
Olorun
Olorun
awsome death Iv
Olorun
Level 28
God Stats
10W - 7L
1,381 SR
Queue Stats
92W - 70L
1,427 Elo+
Party 2
Team Averages
Level 53
1,435 SR
1,465 Elo+

VS

Team Averages
Level 64
1,354 SR
1,383 Elo+
Neith
Neith
BobbyMannn
Neith
Level 5
God Stats
1W - 5L
1,375 SR
Queue Stats
1W - 6L
1,307 Elo+
Party 3
Eset
Eset
Nova_of_Night
Eset
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 149L
1,329 Elo+
Party 3
Chang'e
Chang'e
Zvezda_Ph97
Chang'e
Level 69
God Stats
19W - 26L
1,120 SR
Queue Stats
578W - 609L
1,393 Elo+
Solo
Achilles
Achilles
hugor_2004
Achilles
Level 80
God Stats
3W - 4L
1,206 SR
Queue Stats
331W - 345L
1,450 Elo+
Party 3
Mercury
Mercury
m60nat1245
Mercury
Level 77
God Stats
10W - 11L
1,571 SR
Queue Stats
247W - 268L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EliGe_LX
Chiron
18
7 / 2 / 4
11,633
554
11,376
13,806
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 2
11,734
559
5,616
12,863
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
15
0 / 3 / 12
10,522
501
6,631
15,779
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Techno4101
Bellona
20
8 / 1 / 4
13,216
629
15,513
21,248
18,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 5 / 4
12,485
595
14,256
18,209
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 5 / 1
7,886
376
3,558
8,944
2,744
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 9 / 1
11,635
554
18,406
14,188
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Zvezda_Ph97
Chang'e
10
0 / 3 / 0
7,416
353
7,405
12,087
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
hugor_2004
Achilles
15
2 / 6 / 0
9,177
437
9,506
22,014
22,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
m60nat1245
Mercury
13
0 / 5 / 5
8,694
414
6,232
14,962
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
28
Kills
12
13
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
W
Chiron
EliGe_LX
Chiron
7
2
4
4.5
W
5
2
2
3
W
Ganesha
0
3
12
2
L
10
9
1
1.17
W
Bellona
Techno4101
Bellona
8
1
4
10
L
Chang'e
Zvezda_Ph97
Chang'e
0
3
0
0
W
8
5
4
2
L
Achilles
hugor_2004
Achilles
2
6
0
0.33
L
Mercury
m60nat1245
Mercury
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,392
Damage
45,107
81,905
Taken
72,195
48,405
Mitigated
39,468
38,131
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,558
1,573
0
897
8,944
2,744
0
961
7,983
0
32,272
W
Chiron
EliGe_LX
Chiron
11,376
4,756
740
4,226
13,806
5,273
2,568
5,429
8,323
0
71,201
W
5,616
1,425
658
6,848
12,863
5,973
0
3,171
9,608
0
95,431
W
Ganesha
6,631
577
0
5,328
15,779
11,157
129
4,692
10,971
38,760
0
L
18,406
1,586
51
2,328
14,188
5,288
1,748
6,503
7,685
55,987
0
W
Bellona
Techno4101
Bellona
15,513
8,866
0
10,747
21,248
18,459
2,506
4,818
16,340
0
97,714
L
Chang'e
Zvezda_Ph97
Chang'e
7,405
1,298
139
5,040
12,087
4,097
0
2,250
9,837
36,151
0
W
14,256
6,902
0
9,584
18,209
7,543
2,611
7,216
10,407
83,597
0
L
Achilles
hugor_2004
Achilles
9,506
3,024
0
5,289
22,014
22,493
516
6,482
15,532
0
48,131
L
Mercury
m60nat1245
Mercury
6,232
3,491
0
3,432
14,962
4,846
0
4,691
10,271
0
42,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
44,808
632
Minions Killed
413
0
Camps Cleared
0
1,932,022
Distance Traveled
1,513,402
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,886
376
82
4
0
245,927
0
W
Chiron
11,633
554
169
8
0
366,060
3
W
Pele
11,734
559
128
6
0
449,718
2
W
Ganesha
10,522
501
10
0
0
369,364
0
L
Eset
11,635
554
95
5
0
298,309
1
W
Bellona
13,216
629
197
9
0
418,274
6
L
Chang'e
7,416
353
55
3
0
275,900
4
W
Olorun
12,485
595
128
6
0
328,606
1
L
Achilles
9,177
437
98
5
0
345,715
2
L
Mercury
8,694
414
83
4
0
347,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role