Player Matchup

Thoth
Thoth
Burstmoney5895
Thoth
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 50L
1,204 Elo+
Party 2
Anubis
Anubis
CalumBeety
Anubis
Level 8
God Stats
6W - 1L
1,698 SR
Queue Stats
11W - 11L
1,289 Elo+
Party 1
Bakasura
Bakasura
DONKEYSLAYER999
Bakasura
Level 7
God Stats
32W - 25L
1,827 SR
Queue Stats
48W - 43L
1,291 Elo+
Party 1
Erlang Shen
Erlang Shen
concrete_stride
Erlang Shen
Level 16
God Stats
7W - 7L
1,345 SR
Queue Stats
27W - 49L
1,206 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jakeymac11
Morgan Le Fay
Level 7
God Stats
6W - 4L
1,437 SR
Queue Stats
10W - 10L
1,297 Elo+
Party 1
Team Averages
Level 10
1,562 SR
1,258 Elo+

VS

Team Averages
Level 21
1,531 SR
1,343 Elo+
Bacchus
Bacchus
Bonnina
Bacchus
Level 29
God Stats
4W - 4L
1,632 SR
Queue Stats
29W - 48L
1,377 Elo+
Solo
Osiris
Osiris
DaffierDonkey0
Osiris
Level 26
God Stats
3W - 1L
1,860 SR
Queue Stats
51W - 64L
1,302 Elo+
Solo
Guan Yu
Guan Yu
Goose937
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,118 Elo+
Solo
Bastet
Bastet
Kratos-Kito
Bastet
Level 17
God Stats
0W - 6L
1,161 SR
Queue Stats
7W - 11L
1,417 Elo+
Solo
Heimdallr
Heimdallr
wesleu
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 8
15,175
542
12,020
17,432
5,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
CalumBeety
Anubis
18
2 / 7 / 15
12,799
457
8,670
15,337
14,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
20
22 / 5 / 3
17,737
633
24,253
24,982
14,069
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
concrete_stride
Erlang Shen
20
15 / 5 / 4
14,952
534
16,223
21,117
17,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
jakeymac11
Morgan Le Fay
18
3 / 6 / 10
13,142
469
8,779
12,240
3,877
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonnina
Bacchus
20
0 / 2 / 2
11,429
408
2,921
16,402
18,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 12 / 5
12,289
439
12,408
26,486
19,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Goose937
Guan Yu
5
1 / 6 / 1
7,832
280
1,128
5,027
1,198
Bastet
20
15 / 9 / 2
15,099
539
19,577
26,359
9,853
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
wesleu
Heimdallr
18
3 / 15 / 1
12,567
449
9,820
22,779
17,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
44
Kills
24
28
Deaths
44
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bonnina
Bacchus
0
2
2
0.5
W
2
5
8
1.2
W
Anubis
CalumBeety
Anubis
2
7
15
1.36
W
Bakasura
22
5
3
4.7
L
5
12
5
0.63
L
Guan Yu
Goose937
Guan Yu
1
6
1
0.25
L
Bastet
15
9
2
1.78
W
Erlang Shen
concrete_stride
Erlang Shen
15
5
4
3.4
W
Morgan Le Fay
jakeymac11
Morgan Le Fay
3
6
10
1.33
L
Heimdallr
wesleu
Heimdallr
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,945
Damage
45,854
91,108
Taken
97,053
54,670
Mitigated
65,904
20,853
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bonnina
Bacchus
2,921
250
0
0
16,402
18,458
68
8,295
7,673
45,078
0
W
12,020
895
0
5,839
17,432
5,279
1,886
712
16,720
87,619
0
W
Anubis
CalumBeety
Anubis
8,670
755
0
1,172
15,337
14,444
1,572
1,548
13,789
45,046
0
W
Bakasura
24,253
16,093
0
8,199
24,982
14,069
5,027
2,728
22,254
0
131,756
L
12,408
5,404
0
1,993
26,486
19,065
792
6,879
18,568
0
68,322
L
Guan Yu
Goose937
Guan Yu
1,128
659
120
308
5,027
1,198
0
1,970
2,891
0
5,027
L
Bastet
19,577
6,024
0
3,483
26,359
9,853
0
8,451
17,537
0
94,388
W
Erlang Shen
concrete_stride
Erlang Shen
16,223
8,769
0
5,293
21,117
17,001
1,803
824
20,293
0
55,232
W
Morgan Le Fay
jakeymac11
Morgan Le Fay
8,779
2,471
0
350
12,240
3,877
2,558
164
12,076
79,414
0
L
Heimdallr
wesleu
Heimdallr
9,820
4,730
0
2,401
22,779
17,330
3,481
3,874
18,202
0
64,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,805
Gold Earned
59,216
583
Minions Killed
432
0
Camps Cleared
0
2,738,177
Distance Traveled
1,869,253
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,429
408
62
2
0
493,393
0
W
Thoth
15,175
542
157
6
0
515,393
5
W
Anubis
12,799
457
59
2
0
501,262
2
W
Bakasura
17,737
633
182
7
0
575,275
4
L
Osiris
12,289
439
96
3
0
373,023
2
L
Guan Yu
7,832
280
9
0
0
118,832
1
L
Bastet
15,099
539
156
6
0
470,205
0
W
Erlang Shen
14,952
534
79
3
0
630,881
0
W
Morgan Le Fay
13,142
469
106
4
0
515,366
2
L
Heimdallr
12,567
449
109
4
0
413,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role