Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DevilLord321
Bakasura
Level 108
God Stats
21W - 22L
1,446 SR
Queue Stats
111W - 115L
1,495 Elo+
Solo
Cabrakan
Cabrakan
H3R0Zz
Cabrakan
Level 101
God Stats
7W - 9L
1,474 SR
Queue Stats
754W - 716L
1,538 Elo+
Solo
Athena
Athena
Holy Verses
Athena
Level 115
God Stats
12W - 7L
1,640 SR
Queue Stats
430W - 404L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
essentialc
Morgan Le Fay
Level 155
God Stats
4W - 9L
1,422 SR
Queue Stats
566W - 616L
1,473 Elo+
Solo
Team Averages
Level 121
1,496 SR
1,508 Elo+

VS

Team Averages
Level 116
1,592 SR
1,491 Elo+
Sylvanus
Sylvanus
DredgenSoI
Sylvanus
Level 72
God Stats
50W - 46L
1,610 SR
Queue Stats
114W - 127L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flame Assassin4
Morgan Le Fay
Level 119
God Stats
28W - 27L
1,615 SR
Queue Stats
166W - 176L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
MyBadWifi
Cabrakan
Level 125
God Stats
7W - 8L
1,547 SR
Queue Stats
346W - 348L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
Xenoill
Heimdallr
Level 124
God Stats
7W - 10L
1,480 SR
Queue Stats
277W - 286L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
randalf2018
Gilgamesh
Level 141
God Stats
12W - 5L
1,708 SR
Queue Stats
642W - 597L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 7 / 3
11,708
509
10,387
19,929
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
DevilLord321
Bakasura
20
10 / 3 / 5
13,777
599
17,918
23,096
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
H3R0Zz
Cabrakan
20
10 / 0 / 3
13,956
607
18,129
18,034
24,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
4 / 2 / 10
10,999
478
5,009
21,595
21,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
essentialc
Morgan Le Fay
16
3 / 2 / 8
10,997
478
17,075
16,987
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DredgenSoI
Sylvanus
14
3 / 1 / 0
9,361
407
5,436
7,537
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Flame Assassin4
Morgan Le Fay
18
4 / 7 / 4
11,579
503
18,929
18,588
8,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MyBadWifi
Cabrakan
16
3 / 8 / 3
10,101
439
11,000
25,115
16,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Xenoill
Heimdallr
17
4 / 7 / 4
11,165
485
23,129
23,486
9,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
randalf2018
Gilgamesh
18
0 / 6 / 0
10,702
465
11,186
23,390
21,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
29
Kills
14
14
Deaths
29
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
7
3
0.5
W
Bakasura
DevilLord321
Bakasura
10
3
5
4.17
L
Sylvanus
DredgenSoI
Sylvanus
3
1
0
3
L
Morgan Le Fay
Flame Assassin4
Morgan Le Fay
4
7
4
0.86
W
Cabrakan
H3R0Zz
Cabrakan
10
0
3
11.5
W
Athena
4
2
10
4.5
L
Cabrakan
MyBadWifi
Cabrakan
3
8
3
0.56
L
Heimdallr
Xenoill
Heimdallr
4
7
4
0.86
W
Morgan Le Fay
essentialc
Morgan Le Fay
3
2
8
3.5
L
Gilgamesh
randalf2018
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,518
Damage
69,680
99,641
Taken
98,116
71,871
Mitigated
64,619
27,466
Healing
30,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,387
6,208
0
5,360
19,929
8,023
5,699
2,955
16,948
0
89,047
W
Bakasura
DevilLord321
Bakasura
17,918
11,293
0
5,478
23,096
11,243
1,318
9,835
12,932
0
115,582
L
Sylvanus
DredgenSoI
Sylvanus
5,436
1,532
2,520
2,510
7,537
8,183
280
2,592
4,649
27,909
9,633
L
Morgan Le Fay
Flame Assassin4
Morgan Le Fay
18,929
719
130
5,106
18,588
8,653
400
8,725
8,411
82,723
0
W
Cabrakan
H3R0Zz
Cabrakan
18,129
2,851
192
9,371
18,034
24,186
0
3,341
14,637
103,431
0
W
Athena
5,009
1,100
0
2,181
21,595
21,676
0
9,215
12,131
27,834
0
L
Cabrakan
MyBadWifi
Cabrakan
11,000
1,737
0
9,018
25,115
16,241
156
9,170
14,420
71,529
0
L
Heimdallr
Xenoill
Heimdallr
23,129
12,675
0
8,604
23,486
9,821
502
4,339
17,957
0
88,937
W
Morgan Le Fay
essentialc
Morgan Le Fay
17,075
1,835
433
4,451
16,987
6,743
0
8,787
7,761
66,828
0
L
Gilgamesh
randalf2018
Gilgamesh
11,186
3,266
0
2,322
23,390
21,721
1,356
13,918
9,066
1,169
75,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,437
Gold Earned
52,908
680
Minions Killed
579
0
Camps Cleared
0
2,297,307
Distance Traveled
1,966,713
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,708
509
158
7
0
405,564
5
W
Bakasura
13,777
599
176
8
0
528,686
5
L
Sylvanus
9,361
407
64
3
0
373,729
0
L
Morgan Le Fay
11,579
503
130
6
0
430,778
5
W
Cabrakan
13,956
607
203
9
0
439,293
3
W
Athena
10,999
478
30
1
0
457,170
4
L
Cabrakan
10,101
439
112
5
0
415,886
1
L
Heimdallr
11,165
485
119
5
0
355,226
2
W
Morgan Le Fay
10,997
478
113
5
0
466,594
7
L
Gilgamesh
10,702
465
154
7
0
391,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role