Player Matchup

Izanami
Izanami
Broken_Gem
Izanami
Level 16
God Stats
10W - 3L
1,822 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 1
Vulcan
Vulcan
Chunder_Struck
Vulcan
Level 78
God Stats
1W - 2L
1,628 SR
Queue Stats
48W - 39L
1,424 Elo+
Party 1
Mulan
Mulan
GiganticMilkers
Mulan
Level 53
God Stats
5W - 7L
1,411 SR
Queue Stats
30W - 34L
1,369 Elo+
Party 1
Team Averages
Level 49
1,620 SR
1,389 Elo+

VS

Team Averages
Level 84
1,617 SR
1,398 Elo+
Scylla
Scylla
Batacasto
Scylla
Level 135
God Stats
6W - 5L
1,864 SR
Queue Stats
300W - 342L
1,393 Elo+
Solo
Medusa
Medusa
Flyfisher150
Medusa
Level 29
God Stats
13W - 12L
1,575 SR
Queue Stats
53W - 73L
1,367 Elo+
Party 2
Yemoja
Yemoja
Wytomclok
Yemoja
Level 88
God Stats
8W - 8L
1,412 SR
Queue Stats
149W - 165L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broken_Gem
Izanami
11
2 / 4 / 2
7,745
645
3,074
9,323
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 3
8,073
673
11,609
8,636
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 4
7,779
648
2,871
10,532
7,256
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Batacasto
Scylla
15
8 / 0 / 6
9,917
826
10,160
7,019
2,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
2 / 3 / 12
8,292
691
7,943
9,105
2,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Wytomclok
Yemoja
13
4 / 3 / 10
8,996
750
8,157
10,911
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
14
14
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Batacasto
Scylla
8
0
6
11
L
Izanami
Broken_Gem
Izanami
2
4
2
0.75
L
2
6
3
0.58
W
Medusa
2
3
12
2.67
L
2
4
4
1
W
Yemoja
Wytomclok
Yemoja
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
26,260
28,491
Taken
27,035
13,750
Mitigated
10,049
3,367
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Batacasto
Scylla
10,160
715
147
2,336
7,019
2,294
1,585
2,400
4,453
46,416
0
L
Izanami
Broken_Gem
Izanami
3,074
2,961
0
952
9,323
3,129
0
6,694
2,629
0
16,245
L
11,609
2,737
0
520
8,636
3,365
0
4,816
3,820
40,398
0
W
Medusa
7,943
2,137
0
1,463
9,105
2,709
988
4,388
4,513
0
23,646
L
2,871
312
495
1,400
10,532
7,256
0
6,541
3,991
0
7,086
W
Yemoja
Wytomclok
Yemoja
8,157
955
1,322
1,603
10,911
5,046
702
4,129
6,460
25,183
1,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
27,205
122
Minions Killed
163
0
Camps Cleared
0
582,291
Distance Traveled
680,258
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,917
826
96
8
0
230,744
2
L
Izanami
7,745
645
39
3
0
188,915
0
L
Vulcan
8,073
673
71
6
0
198,939
3
W
Medusa
8,292
691
32
3
0
241,144
1
L
Mulan
7,779
648
12
1
0
194,437
4
W
Yemoja
8,996
750
35
3
0
208,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role