Player Matchup

Medusa
Medusa
Aelyx
Medusa
Level 26
God Stats
3W - 2L
1,295 SR
Queue Stats
97W - 96L
1,515 Elo+
Solo
Merlin
Merlin
BeeFlames
Merlin
Level 8
God Stats
12W - 7L
1,654 SR
Queue Stats
21W - 18L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
HERmeneJILDo24
Sun Wukong
Level 28
God Stats
5W - 8L
1,759 SR
Queue Stats
84W - 101L
1,470 Elo+
Solo
Heimdallr
Heimdallr
KorPPi03
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,705 Elo+
Solo
Fenrir
Fenrir
Wéřéwółf
Fenrir
Level 25
God Stats
433W - 380L
1,548 SR
Queue Stats
433W - 380L
1,481 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,531 Elo+

VS

Team Averages
Level 18
1,463 SR
1,411 Elo+
Anhur
Anhur
Dragonxx777
Anhur
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 138L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MonKeYpr1M3
Morgan Le Fay
Level 15
God Stats
0W - 3L
1,244 SR
Queue Stats
23W - 32L
1,389 Elo+
Solo
Neith
Neith
ThySucio
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,339 Elo+
Solo
Mulan
Mulan
insanityslogic
Mulan
Level 28
God Stats
13W - 13L
1,569 SR
Queue Stats
191W - 189L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
lipoti
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aelyx
Medusa
18
3 / 0 / 25
11,346
1,031
20,240
8,371
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
BeeFlames
Merlin
18
5 / 2 / 15
11,556
1,051
17,185
13,290
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HERmeneJILDo24
Sun Wukong
19
5 / 4 / 19
12,158
1,105
15,097
21,769
13,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
KorPPi03
Heimdallr
19
11 / 6 / 15
12,124
1,102
16,663
13,672
5,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 13
11,512
1,047
14,673
14,420
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

197

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
10,822
984
14,388
18,031
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MonKeYpr1M3
Morgan Le Fay
17
2 / 3 / 7
10,777
980
13,322
10,597
3,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
ThySucio
Neith
17
4 / 1 / 4
10,906
991
10,732
6,848
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 5 / 7
11,313
1,028
18,473
22,801
26,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
lipoti
Cthulhu
17
0 / 17 / 10
9,891
899
9,259
30,808
35,307
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
31
Kills
13
13
Deaths
31
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aelyx
Medusa
3
0
25
15.5
W
Merlin
BeeFlames
Merlin
5
2
15
6.25
L
3
5
9
1.5
W
Sun Wukong
HERmeneJILDo24
Sun Wukong
5
4
19
3.63
W
Heimdallr
KorPPi03
Heimdallr
11
6
15
3.08
L
Morgan Le Fay
MonKeYpr1M3
Morgan Le Fay
2
3
7
1.83
L
Neith
ThySucio
Neith
4
1
4
6
W
7
1
13
13.5
L
4
5
7
1.5
L
Cthulhu
lipoti
Cthulhu
0
17
10
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,858
Damage
66,174
71,522
Taken
89,085
34,736
Mitigated
76,491
10,281
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aelyx
Medusa
20,240
8,269
0
430
8,371
5,899
0
2,049
6,230
0
35,438
W
Merlin
BeeFlames
Merlin
17,185
1,545
236
1,458
13,290
4,845
0
2,675
10,437
41,069
0
L
14,388
6,935
0
800
18,031
8,137
0
4,112
13,919
0
24,873
W
Sun Wukong
HERmeneJILDo24
Sun Wukong
15,097
4,330
0
5,256
21,769
13,276
0
9,104
12,228
0
35,393
W
Heimdallr
KorPPi03
Heimdallr
16,663
14,572
0
2,107
13,672
5,399
0
4,229
9,117
0
34,952
L
Morgan Le Fay
MonKeYpr1M3
Morgan Le Fay
13,322
1,945
0
202
10,597
3,769
0
2,015
8,582
43,182
0
L
Neith
ThySucio
Neith
10,732
3,792
0
2,357
6,848
2,832
0
1,809
5,039
0
29,567
W
14,673
2,241
0
794
14,420
5,317
0
4,524
9,757
0
21,062
L
18,473
2,038
0
1,894
22,801
26,446
0
4,574
18,227
0
36,754
L
Cthulhu
lipoti
Cthulhu
9,259
864
404
0
30,808
35,307
0
4,675
26,133
23,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,696
Gold Earned
53,709
192
Minions Killed
193
9
Camps Cleared
5
1,085,581
Distance Traveled
1,012,966
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,346
1,031
39
4
0
206,743
0
W
Merlin
11,556
1,051
50
5
1
218,765
1
L
Anhur
10,822
984
20
2
1
246,043
0
W
Sun Wukong
12,158
1,105
58
5
2
217,418
0
W
Heimdallr
12,124
1,102
35
3
3
186,638
0
L
Morgan Le Fay
10,777
980
74
7
0
204,938
1
L
Neith
10,906
991
38
3
2
193,834
3
W
Fenrir
11,512
1,047
10
1
3
256,017
0
L
Mulan
11,313
1,028
36
3
2
223,673
1
L
Cthulhu
9,891
899
25
2
0
144,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role