Player Matchup

Athena
Athena
PhsycotiManiac
Athena
Level 159
God Stats
1W - 0L
1,536 SR
Queue Stats
23W - 11L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
RighteousSaiyan
Nu Wa
Level 154
God Stats
1W - 1L
1,348 SR
Queue Stats
350W - 276L
1,675 Elo+
Party 2
Rama
Rama
SosaiXZ
Rama
Level 159
God Stats
6W - 6L
1,418 SR
Queue Stats
193W - 156L
1,489 Elo+
Party 2
Team Averages
Level 157
1,434 SR
1,597 Elo+

VS

Team Averages
Level 133
1,486 SR
1,498 Elo+
Scylla
Scylla
NiceHonkersBro
Scylla
Level 84
God Stats
0W - 2L
1,335 SR
Queue Stats
78W - 100L
1,469 Elo+
Solo
Loki
Loki
V_Chimera_V
Loki
Level 160
God Stats
11W - 8L
1,603 SR
Queue Stats
111W - 105L
1,527 Elo+
Party 1
Arachne
Arachne
V_Okamii_V
Arachne
Level 154
God Stats
0W - 1L
1,522 SR
Queue Stats
124W - 113L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
7,036
704
4,455
7,383
5,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 1 / 6
7,395
740
5,041
4,024
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
SosaiXZ
Rama
9
3 / 3 / 6
6,913
691
1,715
5,771
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,822
682
2,019
2,602
793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 7 / 4
6,692
669
6,186
7,861
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
V_Okamii_V
Arachne
10
4 / 2 / 2
7,643
764
3,885
5,082
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
7
7
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
3
3
5
1.83
W
3
1
6
6
W
Rama
SosaiXZ
Rama
3
3
6
2
L
2
7
4
0.57
L
Arachne
V_Okamii_V
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,211
Damage
12,090
17,178
Taken
15,545
8,814
Mitigated
5,815
3,278
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,019
242
0
697
2,602
793
0
1,719
730
25,576
0
W
4,455
1,065
103
1,180
7,383
5,002
22
1,051
6,332
13,700
0
W
5,041
1,059
0
987
4,024
1,150
309
0
4,024
32,545
0
W
Rama
SosaiXZ
Rama
1,715
1,486
0
1,008
5,771
2,662
285
968
4,803
0
9,866
L
6,186
1,548
0
514
7,861
2,418
0
5,363
2,315
0
15,476
L
Arachne
V_Okamii_V
Arachne
3,885
2,989
0
1,169
5,082
2,604
0
2,078
3,004
0
14,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,344
Gold Earned
21,157
115
Minions Killed
92
0
Camps Cleared
0
536,372
Distance Traveled
526,033
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,822
682
50
5
0
180,386
3
W
Athena
7,036
704
15
2
0
205,641
0
W
Nu Wa
7,395
740
72
7
0
178,199
4
W
Rama
6,913
691
28
3
0
152,532
0
L
Loki
6,692
669
21
2
0
155,798
3
L
Arachne
7,643
764
21
2
0
189,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role