Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
I____Sleep______
Awilix
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,344 Elo+
Solo
Odin
Odin
Jethic RTL
Odin
Level 25
God Stats
24W - 6L
1,934 SR
Queue Stats
221W - 143L
1,752 Elo+
Party 1
Sol
Sol
Leshn
Sol
Level 107
God Stats
6W - 3L
1,883 SR
Queue Stats
66W - 36L
1,668 Elo+
Party 1
Ra
Ra
Nito RTL
Ra
Level 16
God Stats
5W - 4L
1,903 SR
Queue Stats
86W - 58L
1,744 Elo+
Party 1
Team Averages
Level 49
1,744 SR
1,602 Elo+

VS

Team Averages
Level 35
1,523 SR
1,600 Elo+
Morgan Le Fay
Morgan Le Fay
AlwaysLegacy
Morgan Le Fay
Level 68
God Stats
5W - 6L
1,522 SR
Queue Stats
372W - 272L
1,685 Elo+
Party 2
Bellona
Bellona
IwannaDieHigh
Bellona
Level 23
God Stats
1W - 6L
1,123 SR
Queue Stats
59W - 45L
1,702 Elo+
Party 2
Cthulhu
Cthulhu
Justinien2677
Cthulhu
Level 31
God Stats
6W - 8L
1,457 SR
Queue Stats
143W - 210L
1,311 Elo+
Solo
Awilix
Awilix
Nekoloid
Awilix
Level 20
God Stats
3W - 0L
1,744 SR
Queue Stats
269W - 119L
1,783 Elo+
Party 2
Artemis
Artemis
Packman_4LyFe
Artemis
Level 32
God Stats
4W - 4L
1,771 SR
Queue Stats
132W - 138L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 5 / 2
5,021
502
4,436
7,769
2,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 6 / 1
4,223
422
822
5,794
1,242
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 4 / 2
6,186
619
3,242
7,976
4,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Leshn
Sol
11
2 / 2 / 2
6,086
609
4,658
5,466
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 0
5,028
503
2,320
5,331
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlwaysLegacy
Morgan Le Fay
11
5 / 1 / 3
6,985
699
3,760
4,574
2,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
10
4 / 2 / 2
6,222
622
4,322
5,500
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
2 / 1 / 5
5,989
599
3,221
7,363
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
Nekoloid
Awilix
11
5 / 2 / 3
6,575
658
5,612
7,334
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
11
5 / 0 / 4
6,369
637
6,762
5,502
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
21
21
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
2
0.2
W
Morgan Le Fay
AlwaysLegacy
Morgan Le Fay
5
1
3
6.5
L
0
6
1
0.08
W
Bellona
4
2
2
2.5
L
3
4
2
1
W
Cthulhu
2
1
5
4.5
L
Sol
Leshn
Sol
2
2
2
1.5
W
Awilix
Nekoloid
Awilix
5
2
3
3.25
L
1
4
0
0.25
W
Artemis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
23,677
32,336
Taken
30,273
11,745
Mitigated
14,506
6,838
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,436
2,927
0
2,132
7,769
2,197
0
1,636
6,133
0
24,297
W
Morgan Le Fay
AlwaysLegacy
Morgan Le Fay
3,760
226
0
2,422
4,574
2,118
882
1,448
3,126
33,330
0
L
822
557
90
489
5,794
1,242
0
1,405
4,389
0
8,934
W
Bellona
4,322
2,329
0
697
5,500
4,398
143
1,155
4,345
0
26,507
L
3,242
676
0
1,320
7,976
4,113
0
938
7,038
3,578
19,223
W
Cthulhu
3,221
376
318
2,497
7,363
4,138
108
1,846
5,517
17,390
0
L
Sol
Leshn
Sol
4,658
1,940
0
1,998
5,466
1,849
65
1,453
4,013
29,668
4,242
W
Awilix
Nekoloid
Awilix
5,612
1,918
0
2,818
7,334
2,301
0
2,082
5,252
0
34,260
L
2,320
439
88
721
5,331
2,344
0
1,549
3,782
25,097
0
W
Artemis
6,762
3,566
0
2,068
5,502
1,551
720
889
4,613
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
32,140
223
Minions Killed
294
0
Camps Cleared
0
914,900
Distance Traveled
969,393
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,021
502
56
6
0
180,820
2
W
Morgan Le Fay
6,985
699
76
8
0
193,170
0
L
Awilix
4,223
422
20
2
0
181,296
0
W
Bellona
6,222
622
61
6
0
192,368
0
L
Odin
6,186
619
51
5
0
186,587
0
W
Cthulhu
5,989
599
25
3
0
180,080
0
L
Sol
6,086
609
55
6
0
182,006
3
W
Awilix
6,575
658
65
7
0
224,081
3
L
Ra
5,028
503
41
4
0
184,191
0
W
Artemis
6,369
637
67
7
0
179,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role