Player Matchup

Odin
Odin
Arghtwodeetoo
Odin
Level 26
God Stats
77W - 69L
1,481 SR
Queue Stats
100W - 118L
1,388 Elo+
Party 2
Hachiman
Hachiman
Evillynn7447
Hachiman
Level 47
God Stats
25W - 27L
1,467 SR
Queue Stats
175W - 208L
1,349 Elo+
Party 2
Chaac
Chaac
Nessik451
Chaac
Level 29
God Stats
43W - 28L
1,553 SR
Queue Stats
144W - 151L
1,347 Elo+
Party 2
He Bo
He Bo
SirCummington_IV
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,693 Elo+
Party 2
Thanatos
Thanatos
charsam77
Thanatos
Level 101
God Stats
19W - 27L
1,347 SR
Queue Stats
836W - 893L
1,488 Elo+
Party 2
Team Averages
Level 43
1,470 SR
1,453 Elo+

VS

Team Averages
Level 70
1,469 SR
1,464 Elo+
Horus
Horus
DrMelon262
Horus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 141L
1,378 Elo+
Party 3
Sol
Sol
FyreFlye77
Sol
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 114L
1,370 Elo+
Party 3
Erlang Shen
Erlang Shen
SixpennyRaptor6
Erlang Shen
Level 116
God Stats
3W - 1L
1,375 SR
Queue Stats
122W - 105L
1,459 Elo+
Party 1
Raijin
Raijin
TypicalCJ
Raijin
Level 66
God Stats
2W - 5L
1,258 SR
Queue Stats
22W - 35L
1,353 Elo+
Party 1
Arachne
Arachne
YuAuntLuvMe
Arachne
Level 37
God Stats
9W - 1L
1,710 SR
Queue Stats
10W - 4L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,032
505
1,645
4,647
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Evillynn7447
Hachiman
4
0 / 1 / 1
3,146
524
1,113
1,930
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Nessik451
Chaac
6
0 / 2 / 0
3,585
598
1,659
3,997
1,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 0
3,896
649
2,296
2,594
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
charsam77
Thanatos
5
1 / 2 / 0
3,598
600
1,082
3,563
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
6
2 / 0 / 5
4,122
687
1,800
2,956
1,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
4 / 1 / 2
4,615
769
3,130
2,993
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SixpennyRaptor6
Erlang Shen
7
2 / 0 / 0
4,136
689
2,091
3,202
1,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
TypicalCJ
Raijin
7
1 / 0 / 1
4,001
667
868
2,855
951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
YuAuntLuvMe
Arachne
7
2 / 0 / 3
4,409
735
1,367
2,272
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Horus
2
0
5
4.5
L
Hachiman
Evillynn7447
Hachiman
0
1
1
0.5
W
4
1
2
5
L
Chaac
Nessik451
Chaac
0
2
0
0
L
0
2
0
0
W
Erlang Shen
SixpennyRaptor6
Erlang Shen
2
0
0
2
W
Raijin
TypicalCJ
Raijin
1
0
1
1.5
W
Arachne
YuAuntLuvMe
Arachne
2
0
3
3.5
L
Thanatos
charsam77
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,795
Damage
9,256
16,731
Taken
14,278
4,674
Mitigated
4,838
4,221
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,645
217
0
108
4,647
1,309
0
2,132
2,515
0
7,246
W
Horus
1,800
1,116
227
1,280
2,956
1,325
251
0
2,956
0
5,923
L
Hachiman
Evillynn7447
Hachiman
1,113
686
288
391
1,930
388
0
677
1,253
0
6,049
W
3,130
1,851
0
1,354
2,993
498
1,093
0
2,993
21,986
0
L
Chaac
Nessik451
Chaac
1,659
209
0
1,085
3,997
1,487
212
0
3,997
0
11,392
L
2,296
49
0
440
2,594
689
0
868
1,726
19,902
0
W
Erlang Shen
SixpennyRaptor6
Erlang Shen
2,091
1,047
0
689
3,202
1,359
0
0
3,202
0
13,487
W
Raijin
TypicalCJ
Raijin
868
78
0
1,051
2,855
951
0
1,549
1,306
13,960
0
W
Arachne
YuAuntLuvMe
Arachne
1,367
950
0
688
2,272
705
0
747
1,525
0
12,296
L
Thanatos
charsam77
Thanatos
1,082
267
0
1,909
3,563
801
0
321
3,242
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,257
Gold Earned
21,283
117
Minions Killed
152
0
Camps Cleared
0
519,504
Distance Traveled
557,823
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,032
505
8
1
0
108,642
0
W
Horus
4,122
687
7
1
0
102,834
0
L
Hachiman
3,146
524
21
4
0
66,389
0
W
Sol
4,615
769
52
9
0
98,824
0
L
Chaac
3,585
598
19
3
0
113,615
0
L
He Bo
3,896
649
37
6
0
104,795
1
W
Erlang Shen
4,136
689
25
4
0
117,378
1
W
Raijin
4,001
667
36
6
0
98,279
0
W
Arachne
4,409
735
32
5
0
140,508
0
L
Thanatos
3,598
600
32
5
0
126,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role