Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DrLightning2972
Scylla
Level 143
God Stats
11W - 17L
1,495 SR
Queue Stats
464W - 417L
1,535 Elo+
Party 2
Hel
Hel
DrThunder2792
Hel
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
642W - 575L
1,450 Elo+
Party 2
Khepri
Khepri
batman12112Xx
Khepri
Level 127
God Stats
70W - 67L
1,569 SR
Queue Stats
772W - 774L
1,522 Elo+
Party 2
Arachne
Arachne
twiggy-JRB
Arachne
Level 27
God Stats
1W - 1L
1,383 SR
Queue Stats
164W - 135L
1,526 Elo+
Party 2
Team Averages
Level 113
1,489 SR
1,507 Elo+

VS

Team Averages
Level 77
1,482 SR
1,543 Elo+
Tyr
Tyr
Alberca777
Tyr
Level 106
God Stats
6W - 7L
1,562 SR
Queue Stats
140W - 154L
1,531 Elo+
Party 3
Merlin
Merlin
GansitoVNO
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,725 Elo+
Party 3
Danzaburou
Danzaburou
MakkyMaks
Danzaburou
Level 91
God Stats
27W - 33L
1,459 SR
Queue Stats
296W - 358L
1,463 Elo+
Party 1
Pele
Pele
QUENECITO_GC
Pele
Level 160
God Stats
2W - 2L
1,530 SR
Queue Stats
271W - 320L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
flaminghobo9357
Zhong Kui
Level 22
God Stats
3W - 6L
1,360 SR
Queue Stats
42W - 44L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 7
8,109
507
8,994
9,836
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 2
8,707
544
7,411
6,927
2,803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 1
9,458
591
7,385
9,761
8,724
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 5
8,734
546
4,795
11,724
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
twiggy-JRB
Arachne
4
0 / 1 / 0
5,353
335
907
3,100
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,881
430
4,587
6,789
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
GansitoVNO
Merlin
15
1 / 1 / 2
8,516
532
5,387
6,570
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MakkyMaks
Danzaburou
13
3 / 2 / 1
7,863
491
8,493
11,338
3,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 1
7,535
471
2,065
9,135
8,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
flaminghobo9357
Zhong Kui
12
0 / 3 / 3
7,584
474
5,388
11,690
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
7
1.5
L
3
2
0
1.5
W
4
1
2
5
W
3
1
1
3.5
L
Merlin
GansitoVNO
Merlin
1
1
2
2
L
Danzaburou
MakkyMaks
Danzaburou
3
2
1
1.75
L
0
4
1
0.13
W
4
1
5
6.5
L
Zhong Kui
flaminghobo9357
Zhong Kui
0
3
3
0.5
W
Arachne
twiggy-JRB
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
25,920
41,348
Taken
45,522
25,955
Mitigated
21,984
15,606
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,994
4,006
0
3,293
9,836
3,106
272
3,790
6,046
0
52,558
L
4,587
1,272
0
2,949
6,789
2,474
0
3,235
3,554
0
32,303
W
7,411
847
0
2,093
6,927
2,803
1,084
2,616
4,311
53,325
0
W
7,385
861
999
4,569
9,761
8,724
366
813
8,948
70,408
0
L
Merlin
GansitoVNO
Merlin
5,387
471
0
920
6,570
1,928
0
3,329
3,241
61,115
0
L
Danzaburou
MakkyMaks
Danzaburou
8,493
4,760
415
4,969
11,338
3,546
0
4,054
7,284
0
55,760
L
2,065
448
0
959
9,135
8,102
0
6,258
2,877
0
38,904
W
4,795
100
453
3,138
11,724
10,474
0
3,160
8,564
28,025
0
L
Zhong Kui
flaminghobo9357
Zhong Kui
5,388
874
0
3,059
11,690
5,934
0
2,877
8,813
41,605
0
W
Arachne
twiggy-JRB
Arachne
907
574
0
1,061
3,100
848
0
396
2,704
0
10,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
38,379
424
Minions Killed
438
0
Camps Cleared
0
1,454,564
Distance Traveled
1,265,731
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,109
507
104
7
0
263,122
5
L
Tyr
6,881
430
64
4
0
233,595
0
W
Scylla
8,707
544
100
6
0
266,703
3
W
Hel
9,458
591
154
10
0
264,796
0
L
Merlin
8,516
532
121
8
0
262,994
1
L
Danzaburou
7,863
491
85
5
0
256,721
5
L
Pele
7,535
471
77
5
0
261,010
0
W
Khepri
8,734
546
43
3
0
296,770
7
L
Zhong Kui
7,584
474
91
6
0
251,411
5
W
Arachne
5,353
335
23
1
0
363,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role