Player Matchup

Bakasura
Bakasura
A1-JATT
Bakasura
Level 108
God Stats
17W - 11L
1,674 SR
Queue Stats
744W - 698L
1,525 Elo+
Solo
Tyr
Tyr
ESO_SAVAGE_510ak
Tyr
Level 76
God Stats
24W - 26L
1,423 SR
Queue Stats
554W - 535L
1,480 Elo+
Party 1
Sol
Sol
Hugh_Mungus23
Sol
Level 68
God Stats
22W - 22L
1,618 SR
Queue Stats
327W - 352L
1,430 Elo+
Party 1
Bacchus
Bacchus
LIL__MIKE510
Bacchus
Level 103
God Stats
12W - 3L
1,693 SR
Queue Stats
467W - 465L
1,475 Elo+
Party 1
Ullr
Ullr
NiftyBubble4670
Ullr
Level 60
God Stats
14W - 12L
1,587 SR
Queue Stats
64W - 79L
1,441 Elo+
Solo
Team Averages
Level 83
1,599 SR
1,470 Elo+

VS

Team Averages
Level 100
1,483 SR
1,498 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
cat_boii
Nu Wa
Level 108
God Stats
72W - 73L
1,470 SR
Queue Stats
564W - 581L
1,530 Elo+
Party 2
Bellona
Bellona
lovely-hypnotic0
Bellona
Level 76
God Stats
34W - 33L
1,447 SR
Queue Stats
459W - 479L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A1-JATT
Bakasura
10
3 / 3 / 4
6,291
629
2,731
7,741
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
6,393
639
2,479
5,593
3,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 5
6,728
673
6,069
6,594
2,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LIL__MIKE510
Bacchus
9
2 / 0 / 6
5,823
582
3,569
7,943
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 3 / 3
5,905
591
4,571
6,399
1,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 2 / 2
6,061
606
4,816
8,050
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
 
Anhur
10
3 / 4 / 1
5,855
586
4,916
7,284
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
 
Ymir
2
0 / 2 / 0
3,751
375
472
2,375
770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
cat_boii
Nu Wa
9
0 / 4 / 5
5,419
542
6,544
5,652
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,050
505
3,771
6,915
4,835
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
8
8
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
2
2
L
Anhur
 
Anhur
3
4
1
0.88
L
Ymir
 
Ymir
0
2
0
0
W
Bakasura
A1-JATT
Bakasura
3
3
4
1.67
W
1
1
2
2
W
4
1
5
6.5
W
Bacchus
LIL__MIKE510
Bacchus
2
0
6
5
W
4
3
3
1.83
L
Nu Wa
cat_boii
Nu Wa
0
4
5
0.63
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
20,519
34,270
Taken
30,276
16,454
Mitigated
11,419
12,999
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,816
1,068
0
1,613
8,050
2,565
0
2,590
5,425
0
29,592
L
Anhur
 
Anhur
4,916
2,091
0
946
7,284
1,649
0
2,530
4,754
0
31,165
L
Ymir
 
Ymir
472
224
0
320
2,375
770
0
644
1,731
2,887
0
W
Bakasura
A1-JATT
Bakasura
2,731
2,089
0
2,973
7,741
3,206
0
978
6,763
0
28,891
W
2,479
219
0
2,139
5,593
3,105
166
910
4,683
0
35,436
W
6,069
839
0
3,376
6,594
2,441
122
2,386
4,208
35,326
0
W
Bacchus
LIL__MIKE510
Bacchus
3,569
670
277
3,393
7,943
6,314
15
1,838
6,105
17,798
0
W
4,571
2,102
0
841
6,399
1,388
588
904
5,495
0
26,354
L
Nu Wa
cat_boii
Nu Wa
6,544
1,601
0
250
5,652
1,600
0
2,959
2,668
32,612
0
L
3,771
491
0
719
6,915
4,835
0
915
5,925
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
26,136
300
Minions Killed
219
0
Camps Cleared
0
985,435
Distance Traveled
955,642
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,061
606
65
7
0
213,943
0
L
Anhur
5,855
586
52
5
0
165,775
0
L
Ymir
3,751
375
4
0
0
189,662
0
W
Bakasura
6,291
629
69
7
0
209,634
2
W
Tyr
6,393
639
78
8
0
205,815
3
W
Sol
6,728
673
75
8
0
182,325
2
W
Bacchus
5,823
582
25
3
0
202,226
3
W
Ullr
5,905
591
53
5
0
185,435
0
L
Nu Wa
5,419
542
53
5
0
173,181
1
L
Bellona
5,050
505
45
5
0
213,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role