Player Matchup

Ne Zha
Ne Zha
FeirsDwaguwun
Ne Zha
Level 57
God Stats
7W - 7L
1,587 SR
Queue Stats
161W - 158L
1,464 Elo+
Party 3
Ares
Ares
GlutenBoy11
Ares
Level 100
God Stats
1W - 2L
1,667 SR
Queue Stats
107W - 95L
1,544 Elo+
Party 1
Terra
Terra
InvasiveAbyss
Terra
Level 154
God Stats
15W - 19L
1,712 SR
Queue Stats
293W - 276L
1,697 Elo+
Party 3
Chiron
Chiron
RussianSp3tsnaz
Chiron
Level 45
God Stats
3W - 2L
1,601 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 3
Tyr
Tyr
skeththeartmess
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,510 Elo+
Party 1
Team Averages
Level 85
1,613 SR
1,585 Elo+

VS

Team Averages
Level 88
1,634 SR
1,534 Elo+
Vamana
Vamana
DrRexx
Vamana
Level 106
God Stats
2W - 1L
1,599 SR
Queue Stats
157W - 138L
1,601 Elo+
Party 4
Khepri
Khepri
Julianigloo
Khepri
Level 38
God Stats
2W - 2L
1,668 SR
Queue Stats
90W - 88L
1,485 Elo+
Party 2
Baba Yaga
Baba Yaga
LiterallyFiji
Baba Yaga
Level 50
God Stats
32W - 14L
1,644 SR
Queue Stats
555W - 419L
1,671 Elo+
Solo
Da Ji
Da Ji
UnendingSky
Da Ji
Level 124
God Stats
4W - 0L
1,873 SR
Queue Stats
148W - 156L
1,484 Elo+
Party 4
Cupid
Cupid
lll Checho lll
Cupid
Level 120
God Stats
5W - 4L
1,384 SR
Queue Stats
138W - 144L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,600
440
2,819
10,473
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 3
6,255
417
4,601
17,825
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 2
7,410
494
4,108
11,657
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 0
6,763
451
8,279
11,078
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 4 / 0
7,737
516
3,302
11,550
6,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrRexx
Vamana
13
2 / 0 / 4
8,120
541
6,024
6,076
3,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
12
2 / 1 / 12
7,794
520
6,050
9,281
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
LiterallyFiji
Baba Yaga
13
2 / 2 / 10
8,097
540
10,861
6,634
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
15 / 1 / 4
9,888
659
15,298
8,959
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 5
7,912
527
8,902
9,582
3,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
26
26
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
DrRexx
Vamana
2
0
4
4
L
0
6
2
0.17
L
1
6
3
0.42
L
2
4
2
0.75
W
Khepri
2
1
12
8
W
Baba Yaga
LiterallyFiji
Baba Yaga
2
2
10
3.5
L
2
6
0
0.33
W
15
1
4
17
W
5
2
5
3.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
47,135
62,583
Taken
40,532
29,697
Mitigated
20,758
14,123
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DrRexx
Vamana
6,024
1,803
0
3,108
6,076
3,845
886
123
5,953
0
40,252
L
2,819
1,520
0
2,423
10,473
3,913
0
1,836
8,637
0
48,234
L
4,601
689
0
2,580
17,825
10,236
0
5,876
11,949
14,838
0
L
4,108
938
965
2,388
11,657
5,819
0
4,480
7,177
34,153
4,497
W
Khepri
6,050
1,177
0
2,395
9,281
6,229
15
1,771
7,510
22,492
0
W
Baba Yaga
LiterallyFiji
Baba Yaga
10,861
1,502
0
1,587
6,634
2,765
462
1,276
5,358
52,539
0
L
8,279
4,063
190
3,180
11,078
3,380
0
3,085
7,836
0
32,375
W
15,298
5,450
0
2,386
8,959
4,419
0
2,138
6,821
0
50,137
W
8,902
5,343
27
3,946
9,582
3,500
696
3,202
6,380
0
51,450
L
3,302
704
0
2,397
11,550
6,349
120
1,634
9,916
0
41,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
41,811
339
Minions Killed
349
0
Camps Cleared
0
1,403,331
Distance Traveled
1,425,539
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,120
541
88
6
0
305,028
2
L
Ne Zha
6,600
440
79
5
0
296,835
1
L
Ares
6,255
417
25
2
0
259,882
4
L
Terra
7,410
494
80
5
0
294,587
2
W
Khepri
7,794
520
19
1
0
270,272
4
W
Baba Yaga
8,097
540
82
5
0
291,791
5
L
Chiron
6,763
451
69
5
0
264,124
2
W
Da Ji
9,888
659
72
5
0
306,489
4
W
Cupid
7,912
527
88
6
0
251,959
1
L
Tyr
7,737
516
86
6
0
287,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role