Player Matchup

Chiron
Chiron
Iangvalv
Chiron
Level 124
God Stats
2W - 0L
1,599 SR
Queue Stats
34W - 18L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
Kevgv115
Cthulhu
Level 128
God Stats
3W - 1L
1,574 SR
Queue Stats
36W - 17L
1,706 Elo+
Party 2
Ah Puch
Ah Puch
Zebssss
Ah Puch
Level 129
God Stats
1W - 0L
1,315 SR
Queue Stats
20W - 12L
1,682 Elo+
Party 2
Team Averages
Level 127
1,496 SR
1,699 Elo+

VS

Team Averages
Level 111
1,605 SR
1,579 Elo+
Gilgamesh
Gilgamesh
CaseClosed91123
Gilgamesh
Level 124
God Stats
8W - 10L
1,576 SR
Queue Stats
130W - 125L
1,565 Elo+
Party 1
Scylla
Scylla
CodexKage
Scylla
Level 128
God Stats
6W - 8L
1,656 SR
Queue Stats
57W - 47L
1,624 Elo+
Party 1
Skadi
Skadi
JerichoHeart
Skadi
Level 80
God Stats
10W - 4L
1,583 SR
Queue Stats
89W - 82L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Iangvalv
Chiron
18
11 / 4 / 6
13,632
757
17,923
16,607
6,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Kevgv115
Cthulhu
15
2 / 6 / 11
11,297
628
11,281
21,529
26,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Zebssss
Ah Puch
16
5 / 5 / 10
12,496
694
20,949
21,940
12,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaseClosed91123
Gilgamesh
15
3 / 3 / 5
11,599
644
13,692
23,301
21,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
CodexKage
Scylla
16
3 / 7 / 8
11,841
658
9,425
14,280
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 8 / 3
12,406
689
16,090
20,179
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
18
Kills
14
15
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaseClosed91123
Gilgamesh
3
3
5
1.83
L
Scylla
CodexKage
Scylla
3
7
8
1
W
Chiron
Iangvalv
Chiron
11
4
6
3.5
L
8
8
3
1.19
W
Cthulhu
Kevgv115
Cthulhu
2
6
11
1.25
W
Ah Puch
Zebssss
Ah Puch
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,153
Damage
39,207
60,076
Taken
57,760
45,344
Mitigated
34,312
15,327
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaseClosed91123
Gilgamesh
13,692
2,349
0
1,622
23,301
21,138
306
8,265
14,396
9,246
27,186
L
Scylla
CodexKage
Scylla
9,425
250
0
484
14,280
7,340
695
9,736
4,185
42,211
0
W
Chiron
Iangvalv
Chiron
17,923
7,420
1,664
3,966
16,607
6,322
2,509
5,507
10,560
0
70,232
L
16,090
8,988
0
1,933
20,179
5,834
0
12,709
6,949
0
56,063
W
Cthulhu
Kevgv115
Cthulhu
11,281
456
1,110
2,210
21,529
26,982
0
4,216
17,070
35,634
0
W
Ah Puch
Zebssss
Ah Puch
20,949
873
0
6,377
21,940
12,040
573
2,171
19,314
43,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
35,846
193
Minions Killed
202
0
Camps Cleared
0
989,027
Distance Traveled
945,203
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,599
644
37
2
0
353,945
1
L
Scylla
11,841
658
69
4
0
297,989
4
W
Chiron
13,632
757
107
6
0
321,662
3
L
Skadi
12,406
689
96
5
0
293,269
3
W
Cthulhu
11,297
628
39
2
0
334,547
0
W
Ah Puch
12,496
694
47
3
0
332,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role