Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CharlesCowie
Cupid
Level 118
God Stats
13W - 13L
1,493 SR
Queue Stats
228W - 211L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Dusty66
Baron Samedi
Level 63
God Stats
8W - 10L
1,580 SR
Queue Stats
252W - 247L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
ShootaCam
Sylvanus
Level 58
God Stats
28W - 17L
1,575 SR
Queue Stats
307W - 289L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperSniperProx
Gilgamesh
Level 142
God Stats
27W - 23L
1,544 SR
Queue Stats
233W - 213L
1,528 Elo+
Party 1
Team Averages
Level 94
1,538 SR
1,512 Elo+

VS

Team Averages
Level 87
1,667 SR
1,518 Elo+
King Arthur
King Arthur
Evilerspartan
King Arthur
Level 88
God Stats
12W - 17L
1,615 SR
Queue Stats
285W - 238L
1,519 Elo+
Party 3
Jing Wei
Jing Wei
K3rn3lP4nic
Jing Wei
Level 102
God Stats
46W - 38L
1,531 SR
Queue Stats
211W - 220L
1,484 Elo+
Solo
Freya
Freya
MrSwiftyE
Freya
Level 84
God Stats
6W - 5L
1,854 SR
Queue Stats
513W - 496L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
The_Darkman158
Kumbhakarna
Level 91
God Stats
58W - 48L
1,593 SR
Queue Stats
259W - 217L
1,548 Elo+
Party 3
Pele
Pele
blkkat
Pele
Level 69
God Stats
2W - 0L
1,740 SR
Queue Stats
178W - 173L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 2 / 0
6,281
483
7,612
9,553
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,001
462
3,924
8,396
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Dusty66
Baron Samedi
10
2 / 4 / 2
6,467
497
6,718
9,521
4,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
ShootaCam
Sylvanus
10
1 / 2 / 3
6,952
535
3,185
7,480
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SuperSniperProx
Gilgamesh
10
0 / 5 / 0
6,040
465
5,329
13,067
9,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evilerspartan
King Arthur
14
4 / 0 / 1
8,312
639
8,241
10,134
5,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
K3rn3lP4nic
Jing Wei
12
2 / 2 / 3
7,089
545
7,048
10,035
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
MrSwiftyE
Freya
13
3 / 1 / 3
7,450
573
7,936
9,111
4,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
The_Darkman158
Kumbhakarna
11
2 / 1 / 5
6,481
499
5,292
11,709
8,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
blkkat
Pele
12
5 / 2 / 2
7,620
586
7,425
9,826
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
16
16
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
2
0
1.5
L
0
3
1
0.17
L
Baron Samedi
Dusty66
Baron Samedi
2
4
2
0.75
W
King Arthur
Evilerspartan
King Arthur
4
0
1
4.5
W
Jing Wei
K3rn3lP4nic
Jing Wei
2
2
3
1.75
W
Freya
MrSwiftyE
Freya
3
1
3
4.5
L
Sylvanus
ShootaCam
Sylvanus
1
2
3
1.25
L
Gilgamesh
SuperSniperProx
Gilgamesh
0
5
0
0
W
Kumbhakarna
The_Darkman158
Kumbhakarna
2
1
5
4.5
W
Pele
blkkat
Pele
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
35,942
48,017
Taken
50,815
23,664
Mitigated
24,866
15,781
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,612
1,781
0
2,284
9,553
2,807
0
2,815
6,738
0
22,331
L
3,924
1,529
76
3,784
8,396
2,740
0
3,046
5,350
0
37,208
L
Baron Samedi
Dusty66
Baron Samedi
6,718
546
834
2,913
9,521
4,069
0
4,244
5,277
29,984
0
W
King Arthur
Evilerspartan
King Arthur
8,241
1,557
0
4,180
10,134
5,428
0
466
9,668
0
45,393
W
Jing Wei
K3rn3lP4nic
Jing Wei
7,048
5,800
0
4,728
10,035
3,308
862
2,249
7,786
0
56,713
W
Freya
MrSwiftyE
Freya
7,936
2,698
0
4,772
9,111
4,356
0
2,901
6,210
36,493
0
L
Sylvanus
ShootaCam
Sylvanus
3,185
1,507
178
1,633
7,480
4,513
0
1,242
6,238
21,979
0
L
Gilgamesh
SuperSniperProx
Gilgamesh
5,329
977
0
4,079
13,067
9,535
0
1,881
11,186
0
38,492
W
Kumbhakarna
The_Darkman158
Kumbhakarna
5,292
777
252
1,104
11,709
8,727
118
3,036
8,673
17,649
0
W
Pele
blkkat
Pele
7,425
2,092
0
1,462
9,826
3,047
0
1,536
8,290
0
46,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
36,952
274
Minions Killed
406
0
Camps Cleared
0
1,241,049
Distance Traveled
1,301,879
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,281
483
43
3
0
290,471
2
L
Cupid
6,001
462
77
6
0
230,840
6
L
Baron Samedi
6,467
497
55
4
0
233,243
2
W
King Arthur
8,312
639
110
8
0
256,888
4
W
Jing Wei
7,089
545
120
9
0
242,660
5
W
Freya
7,450
573
73
6
0
247,762
5
L
Sylvanus
6,952
535
30
2
0
249,148
3
L
Gilgamesh
6,040
465
69
5
0
237,347
4
W
Kumbhakarna
6,481
499
20
2
0
268,256
1
W
Pele
7,620
586
83
6
0
286,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role