Player Matchup

Sun Wukong
Sun Wukong
GUSOLINE
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,721 Elo+
Solo
Chiron
Chiron
HungLikeChiron
Chiron
Level 8
God Stats
3W - 1L
1,904 SR
Queue Stats
11W - 10L
1,817 Elo+
Party 1
Aphrodite
Aphrodite
Hεαrt
Aphrodite
Level 24
God Stats
8W - 4L
1,798 SR
Queue Stats
75W - 49L
1,683 Elo+
Solo
The Morrigan
The Morrigan
PurplePastels
The Morrigan
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
37W - 8L
2,007 Elo+
Solo
Bakasura
Bakasura
SchemaTheClique
Bakasura
Level 7
God Stats
6W - 5L
1,702 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 1
Team Averages
Level 15
1,738 SR
1,740 Elo+

VS

Team Averages
Level 40
1,652 SR
1,698 Elo+
Bacchus
Bacchus
Dcy
Bacchus
Level 17
God Stats
9W - 4L
1,753 SR
Queue Stats
175W - 182L
1,533 Elo+
Solo
Danzaburou
Danzaburou
LegendBozo
Danzaburou
Level 8
God Stats
24W - 10L
1,720 SR
Queue Stats
96W - 67L
1,813 Elo+
Party 2
Tiamat
Tiamat
MeltsyldoG
Tiamat
Level 148
God Stats
8W - 2L
1,635 SR
Queue Stats
361W - 256L
1,735 Elo+
Party 2
Tyr
Tyr
Th3CaZeD
Tyr
Level 10
God Stats
1W - 2L
1,272 SR
Queue Stats
23W - 23L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
pouringporridge
Gilgamesh
Level 17
God Stats
9W - 1L
1,878 SR
Queue Stats
57W - 12L
1,907 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GUSOLINE
Sun Wukong
15
3 / 5 / 1
9,593
480
7,024
15,777
6,985
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 4
9,871
494
15,344
17,407
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Hεαrt
Aphrodite
18
2 / 3 / 2
10,531
527
7,800
14,171
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
PurplePastels
The Morrigan
13
5 / 6 / 2
9,097
455
8,453
11,637
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
11
0 / 10 / 2
7,756
388
3,121
16,352
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dcy
Bacchus
14
1 / 1 / 11
9,602
480
5,368
11,045
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
LegendBozo
Danzaburou
17
4 / 6 / 2
10,980
549
5,886
16,357
6,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MeltsyldoG
Tiamat
20
7 / 1 / 13
12,504
625
21,039
13,653
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 5
10,100
505
4,876
17,234
12,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
pouringporridge
Gilgamesh
19
15 / 2 / 8
12,685
634
17,118
13,549
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
31
31
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dcy
Bacchus
1
1
11
6.5
L
Sun Wukong
GUSOLINE
Sun Wukong
3
5
1
0.7
L
1
7
4
0.43
L
Aphrodite
Hεαrt
Aphrodite
2
3
2
1
W
Danzaburou
LegendBozo
Danzaburou
4
6
2
0.83
W
Tiamat
MeltsyldoG
Tiamat
7
1
13
13.5
L
The Morrigan
PurplePastels
The Morrigan
5
6
2
1
L
Bakasura
0
10
2
0.1
W
4
2
5
3.25
W
Gilgamesh
pouringporridge
Gilgamesh
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
54,287
75,344
Taken
71,838
26,411
Mitigated
51,274
21,042
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dcy
Bacchus
5,368
284
0
2,573
11,045
13,061
755
1,706
9,276
25,150
0
L
Sun Wukong
GUSOLINE
Sun Wukong
7,024
989
0
3,034
15,777
6,985
556
3,518
12,259
72
46,466
L
15,344
6,920
107
4,464
17,407
5,420
0
7,357
10,036
0
71,293
L
Aphrodite
Hεαrt
Aphrodite
7,800
699
2,340
7,771
14,171
5,060
0
7,259
6,912
79,530
0
W
Danzaburou
LegendBozo
Danzaburou
5,886
2,145
0
4,284
16,357
6,746
3,536
1,594
14,723
0
78,124
W
Tiamat
MeltsyldoG
Tiamat
21,039
1,882
326
6,010
13,653
9,542
2,292
5,012
8,508
96,011
0
L
The Morrigan
PurplePastels
The Morrigan
8,453
1,864
8
2,732
11,637
4,228
0
3,572
8,012
45,500
11,847
L
Bakasura
3,121
1,786
0
586
16,352
4,718
0
5,099
11,253
0
40,596
W
4,876
666
0
4,517
17,234
12,821
477
2,440
14,769
0
44,675
W
Gilgamesh
pouringporridge
Gilgamesh
17,118
5,359
0
3,160
13,549
9,104
1,122
4,174
9,353
293
92,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,848
Gold Earned
55,871
555
Minions Killed
519
0
Camps Cleared
0
1,656,474
Distance Traveled
1,959,408
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,602
480
38
2
0
413,892
1
L
Sun Wukong
9,593
480
111
6
0
338,687
6
L
Chiron
9,871
494
123
6
0
325,589
0
L
Aphrodite
10,531
527
142
7
0
377,350
4
W
Danzaburou
10,980
549
126
6
0
340,841
5
W
Tiamat
12,504
625
163
8
0
404,414
6
L
The Morrigan
9,097
455
99
5
0
270,743
2
L
Bakasura
7,756
388
80
4
0
344,105
0
W
Tyr
10,100
505
73
4
0
358,172
1
W
Gilgamesh
12,685
634
119
6
0
442,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role