Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CloakedStoner
Izanami
Level 123
God Stats
4W - 2L
1,610 SR
Queue Stats
439W - 444L
1,550 Elo+
Solo
Geb
Geb
Dante0714
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Shmalahide
Jing Wei
Level 141
God Stats
12W - 12L
1,538 SR
Queue Stats
840W - 837L
1,506 Elo+
Solo
Aphrodite
Aphrodite
irishganja
Aphrodite
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 346L
1,428 Elo+
Solo
Team Averages
Level 121
1,529 SR
1,505 Elo+

VS

Team Averages
Level 125
1,441 SR
1,524 Elo+
Medusa
Medusa
FreakHAUS 25
Medusa
Level 149
God Stats
1W - 1L
1,659 SR
Queue Stats
58W - 76L
1,458 Elo+
Solo
Thoth
Thoth
GROVECHRISs
Thoth
Level 149
God Stats
0W - 2L
1,300 SR
Queue Stats
71W - 78L
1,524 Elo+
Solo
Jing Wei
Jing Wei
MarsRevolver
Jing Wei
Level 154
God Stats
11W - 11L
1,461 SR
Queue Stats
866W - 852L
1,539 Elo+
Solo
Osiris
Osiris
Saboteur_Shade
Osiris
Level 104
God Stats
3W - 5L
1,521 SR
Queue Stats
333W - 325L
1,544 Elo+
Solo
Yemoja
Yemoja
SuhhChiLL
Yemoja
Level 67
God Stats
5W - 7L
1,266 SR
Queue Stats
812W - 765L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
15 / 3 / 18
14,487
852
35,065
23,874
16,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
20
14 / 4 / 15
14,398
847
31,838
16,773
8,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 6 / 22
11,653
685
15,039
30,957
34,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Shmalahide
Jing Wei
19
5 / 6 / 19
11,886
699
22,710
20,216
9,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
irishganja
Aphrodite
18
0 / 3 / 27
11,266
663
11,810
19,503
15,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 12 / 7
11,790
694
24,688
21,978
10,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 10
11,024
648
15,708
19,147
8,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MarsRevolver
Jing Wei
19
4 / 9 / 10
11,618
683
20,157
19,993
10,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 12
11,921
701
15,982
43,795
46,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
SuhhChiLL
Yemoja
20
3 / 4 / 14
11,828
696
10,498
18,879
19,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
37
Kills
22
22
Deaths
37
101
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
15
3
18
8
W
Izanami
14
4
15
5.38
W
3
6
22
2.33
L
Medusa
8
12
7
0.96
L
3
8
10
1
L
Jing Wei
MarsRevolver
Jing Wei
4
9
10
1
L
4
4
12
2.5
W
Jing Wei
Shmalahide
Jing Wei
5
6
19
2.42
L
Yemoja
SuhhChiLL
Yemoja
3
4
14
2.5
W
Aphrodite
irishganja
Aphrodite
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,462
Damage
87,033
111,323
Taken
123,792
85,629
Mitigated
95,669
45,256
Healing
48,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
35,065
8,935
2,405
4,446
23,874
16,860
408
2,980
20,768
0
54,704
W
Izanami
31,838
13,973
1,025
2,776
16,773
8,618
4,520
5,455
11,062
0
57,314
W
15,039
1,517
1,015
4,743
30,957
34,636
19
5,330
25,033
27,695
0
L
Medusa
24,688
8,305
1,731
1,150
21,978
10,625
971
4,623
17,355
0
44,234
L
15,708
209
3,218
2,135
19,147
8,898
0
2,384
16,763
26,257
0
L
Jing Wei
MarsRevolver
Jing Wei
20,157
14,816
1,498
2,849
19,993
10,038
464
2,881
17,112
0
36,312
L
15,982
2,518
1,346
15,480
43,795
46,508
44
10,427
33,368
0
30,181
W
Jing Wei
Shmalahide
Jing Wei
22,710
18,311
397
4,033
20,216
9,594
1,639
5,171
14,777
0
40,792
L
Yemoja
SuhhChiLL
Yemoja
10,498
2,345
15,391
4,200
18,879
19,600
306
6,534
12,345
18,123
0
W
Aphrodite
irishganja
Aphrodite
11,810
563
14,423
9,993
19,503
15,921
105
5,806
13,477
22,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
58,181
183
Minions Killed
145
0
Camps Cleared
0
1,548,118
Distance Traveled
1,434,621
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,487
852
50
3
0
331,787
0
W
Izanami
14,398
847
62
4
0
256,357
0
W
Geb
11,653
685
15
1
0
294,466
1
L
Medusa
11,790
694
45
3
0
245,483
1
L
Thoth
11,024
648
32
2
0
258,760
1
L
Jing Wei
11,618
683
34
2
0
273,245
1
L
Osiris
11,921
701
16
1
0
351,645
1
W
Jing Wei
11,886
699
31
2
0
307,595
1
L
Yemoja
11,828
696
18
1
0
305,488
1
W
Aphrodite
11,266
663
25
1
0
357,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role